Search found 4005 matches
- Thu Jul 31, 2014 9:06 pm
- Forum: Planes (last cleanup: 20240130)
- Topic: planes OLD_TOPIC
- Replies: 14
- Views: 5138
Re: planes
huh???
- Mon Jul 28, 2014 6:23 pm
- Forum: Implemeteds
- Topic: new unit: flamethrower IMPLEMENTED
- Replies: 5
- Views: 3388
Re: new unit: flamethrower
OK, no problemo! How about it has splash/area damage?
- Sat Jul 26, 2014 10:38 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Multiplayer Scenarios IMPLEMENTED
- Replies: 62
- Views: 19286
Re: Multiplayer Scenarios
Oh and here is the picture of the map. I thought I had attached a file, but I'm still new at this so please forgive me.
- Sat Jul 26, 2014 9:02 pm
- Forum: Planes (last cleanup: 20240130)
- Topic: planes OLD_TOPIC
- Replies: 14
- Views: 5138
Re: planes
Can we add other planes too? Stukas were a hybrid wwii plane; jets were being developed; and of course wwi saw biplanes.
- Sat Jul 26, 2014 1:35 pm
- Forum: Implemeteds
- Topic: new unit: flamethrower IMPLEMENTED
- Replies: 5
- Views: 3388
Re: new unit: flamethrower
Correction:Nazi Germany had an alliance (Tokyo/Rome/Berlin Axis) with the Japanese Empire.
- Sat Jul 26, 2014 1:33 pm
- Forum: Implemented/Closed ones
- Topic: Tanks, planes and so on
- Replies: 5
- Views: 2562
Re: Tanks, planes and so on
Yes, and Britain had advanced artillery.
Re: Nations
Oh, and don't forget to have the various smaller nations within factions such as Bulgaria, the Ottomans, Vichy France, Brazil, and so on.
Re: Nations
How about three factions: Allies, Axis, and the Soviet bloc.
- Thu Jul 17, 2014 4:13 pm
- Forum: Other discussions about the game
- Topic: What are the best units for you?
- Replies: 67
- Views: 43739
Re: What are the best units for you?
Definitely a large worker force. But then I prefer to attempt to gain a small advantage and then let attrition take effect. I really enjoy using catapults/trebuchets with wagons for a devastating effect.
- Thu Jul 17, 2014 3:57 pm
- Forum: Unit - siege engines / machines
- Topic: greek fire launcher
- Replies: 26
- Views: 10578
Re: greek fire launcher
Cool! What would the stats be?
- Thu Jul 17, 2014 3:56 pm
- Forum: ARCHIVED - Answered suggestions
- Topic: new unit: cannibal - ANSWERED
- Replies: 2
- Views: 2388
Re: new unit: cannibal
Maybe in fantasy but please not here.
- Mon Jul 14, 2014 6:42 pm
- Forum: Structures
- Topic: Structure - Villages
- Replies: 6
- Views: 2826
Structure - Villages
What if we incorporated villages? They could be built by workers (or maybe even new unit settlers) and you could build five of them for every town center you own. You could then build one factory building for every village you possess. I don't know exactly what the properties would be, perhaps hp wo...
- Mon Jul 14, 2014 6:32 pm
- Forum: Gameplay & UI
- Topic: advance an age
- Replies: 2
- Views: 1965
Re: advance an age
IMHO, I would like to see more of an in game 'technology tree' using the upgrades already purchased.
- Sun Jul 13, 2014 12:09 am
- Forum: New game types in the game (like capture the flag)
- Topic: Multiplayer Scenarios IMPLEMENTED
- Replies: 62
- Views: 19286
Multiplayer Scenarios IMPLEMENTED
I think this a new idea, but forgive me if I just missed it. What if instead of just random game maps for multiplayer games there were also scenario maps? I'll attach a sample map I made (King of the Mountain) as an example. As you can see there are four players required but their type is unspecifie...
- Sat Jul 12, 2014 3:02 am
- Forum: Maps, campaigns
- Topic: Do you want to build a map?
- Replies: 32
- Views: 39894
Re: Do you want to build a map?
Hello Daniel (the dev) I have created a new campaign. Shall I email it to the address listed in the game?