Opposite, its mostly one handed but can be 2 handed at times. You can easily observe this on the handle. Its also usually used with a shield so yeah, its more one handed.
Search found 2383 matches
- Sun Oct 15, 2023 3:08 am
- Forum: Unit - melee infantry
- Topic: Maharlika Warriors
- Replies: 40
- Views: 2615
- Sat Oct 14, 2023 5:37 pm
- Forum: Graphics
- Topic: OUTDATED: New skin packs and skins
- Replies: 40
- Views: 6214
Re: New skin packs and skins
1.Unit stance being similar should only b acceptable if they r related by upgrades like 1st tier, 2nd tier etc. There are many stances but even then... How much unique stances can we have before we run out? Let's forget that for sec also and look at how much of the stances is usable to show the uni...
- Sat Oct 14, 2023 3:17 pm
- Forum: Graphics
- Topic: Viking skin IMPLEMENTED
- Replies: 31
- Views: 1629
Re: Viking skin
warlord a completely different stance Wouldn't give it another stance... Nope. Using swordsman stance will also block the shield and will lose the appearance of the axe besides the fact that that axe is a two handed axe. my standard for aos units Yours... Not mine. It's a "skin". Made eno...
- Sat Oct 14, 2023 5:03 am
- Forum: Graphics
- Topic: Viking skin IMPLEMENTED
- Replies: 31
- Views: 1629
Re: Viking skin
Make mace 1 px bigger or 2 px if possible, add some spikes, honestly just copy weapon from current maceman skin I believe I have received an exact opposite comment of this comment before... Not sure if its the mace or the flail soldier. But yeah, mace are usually small... And it seems that maces do...
- Sat Oct 14, 2023 4:48 am
- Forum: Graphics
- Topic: Viking skin IMPLEMENTED
- Replies: 31
- Views: 1629
Re: Viking skin
Ur northern axe thrower looks like upgrade of axe thrower Shouldnt matter that much... also ur mace is the ugliest looking mace i have ever seen You didnt hold back lol. It's fine for me. varangian and warlord looking exactly the same??? They are not. It's the stance being quite unique to the two I...
- Fri Oct 13, 2023 11:30 pm
- Forum: Graphics
- Topic: Viking skin IMPLEMENTED
- Replies: 31
- Views: 1629
Re: Viking skin
Axe thrower
- Fri Oct 13, 2023 11:29 pm
- Forum: Graphics
- Topic: Viking skin IMPLEMENTED
- Replies: 31
- Views: 1629
Re: Viking skin
Viking Warlord
Berserker
Huskarl
Archers vikings
Berserker
Huskarl
Archers vikings
- Fri Oct 13, 2023 11:27 pm
- Forum: Graphics
- Topic: Viking skin IMPLEMENTED
- Replies: 31
- Views: 1629
Re: Viking skin
Maceman
Varangian
Voulgier and svardstavier
Varangian
Voulgier and svardstavier
- Fri Oct 13, 2023 11:25 pm
- Forum: Graphics
- Topic: Viking skin IMPLEMENTED
- Replies: 31
- Views: 1629
Viking skin IMPLEMENTED
Norden Warriors
Uncommon
The viking line
Uncommon
The viking line
- Fri Oct 13, 2023 7:27 am
- Forum: Unit - melee infantry
- Topic: Maharlika Warriors
- Replies: 40
- Views: 2615
Re: Maharlika Warriors
The picture is not a maharlika... If ever, its more like Timawa or visayan. Tagalog people don't really have that kinda of tattoo nor is that adorned in it. They seem to have had it before but lost it even before the Spanish came due to muslim influence. Tagalog is also more known to were upper clot...
- Fri Oct 13, 2023 6:44 am
- Forum: Unit - mounted
- Topic: Companion Cavalry IMPLEMENTED
- Replies: 2
- Views: 340
Re: Companion Cavalry
Already in game
- Fri Oct 13, 2023 12:17 am
- Forum: Unit - melee infantry
- Topic: New Unit: Axeman including Axe Upgrade.
- Replies: 62
- Views: 2009
Re: New Unit: Axeman including Axe Upgrade.
Hello we must be Accept Unit Yet. Reply now. The current image seems to be not fitting... If its going to be slavic... The image needs to be slavic. If western europe. Dont think itll get accepted... Dont know. There's no decisive comment yet... I think? Though I guess indeed. It can be "accep...
- Mon Oct 09, 2023 11:55 pm
- Forum: Unit - melee infantry
- Topic: New Map Units: England Infantry Pack (No Skins Post Requested)
- Replies: 3
- Views: 353
Re: New Map Units: England Infantry Pack (No Skins Post Requested)
Besides being map editor... Don't think it'll get somewhere.
Not sure if you are even going to make a campaign for them
Not sure if you are even going to make a campaign for them
- Fri Oct 06, 2023 11:40 pm
- Forum: Graphics
- Topic: Pavaise crossbowman reskin IMPLEMENTED
- Replies: 1
- Views: 304
Pavaise crossbowman reskin IMPLEMENTED
Decided to add the shadow...
(and some small changes)
(and some small changes)
- Fri Oct 06, 2023 4:31 pm
- Forum: Unit - mounted
- Topic: New Unit: Armored Knights with Upgrade ANSWERED
- Replies: 21
- Views: 857
Re: New Unit: Armored Knights with Upgrade
but one thing... Accept the unit to be Implemented. I dont tbink you have a chance on this one.. Current knights are actually pretty armored. They are the knights you wanted but just not how you want them to be. There are already many knights in game and although I think this is more realistic than...
- Thu Oct 05, 2023 10:17 pm
- Forum: Graphics
- Topic: Dromedarii reskin and a camel for map editor IMPLEMENTED
- Replies: 10
- Views: 790
Dromedarii reskin and a camel for map editor IMPLEMENTED
Yeah
As the title say
As the title say
- Thu Oct 05, 2023 8:01 pm
- Forum: Unit - melee infantry
- Topic: New Roman Legionary and Roman Praetorian Upgrade
- Replies: 9
- Views: 646
Re: New Roman Legionary and Roman Praetorian Upgrade
ive suggested heavier legionnaire before like the dacian one but yeah... current rome dont exactly allow that.
I guess a a 4 turn Dacian war legionnaire?
I guess a a 4 turn Dacian war legionnaire?
- Wed Oct 04, 2023 10:12 pm
- Forum: Balancing discussions
- Topic: Leopard tank on germany too op IMPLEMENTED
- Replies: 2
- Views: 137
Re: Leopard tank on germany too op
It uses the same gun as panzer 3 It shouldnt have 2 turns attack nor 200% bonus against infantry as that is too powerful for what it is already. I recommend to change its turn attack to 1 and its bonus against infantry from 200% to 10% and its sight to be 5. (possible) It was also an intended to be ...
- Wed Oct 04, 2023 6:36 pm
- Forum: Unit - melee infantry
- Topic: New Unit: Axeman including Axe Upgrade.
- Replies: 62
- Views: 2009
Re: New Unit: Axeman including Axe Upgrade.
It's not about stats. Those are almost always up to some changes anyway. Those proposed by Sombrar should be good, maybe with some slight changes. Main problem is that as Slavic - image is not fitting, name is not fitting to unit function. 2 turn Slavic unit could either "Topornik" or plu...
- Wed Oct 04, 2023 6:28 am
- Forum: Balancing discussions
- Topic: Tanks Are Too Expensive!!!
- Replies: 22
- Views: 577
Re: Tanks Are Too Expensive!!!
"I highly okay with balancing tanks" you mean a) you are ok with current balance in game b) you are ok with changing tanks in game some way as u think they need balance change. @DreJaDe please answer this - so i know - thankS! please :) Sorry, keep missing that. Kinda both. Its not like t...
- Wed Oct 04, 2023 3:05 am
- Forum: Balancing discussions
- Topic: Tanks Are Too Expensive!!!
- Replies: 22
- Views: 577
Re: Tanks Are Too Expensive!!!
T-26 light tank base damage 15 -> 7, If you can convince Stratego (dev) As I said before. Damage is based on their main gun... They have spreadsheet to calculate the damage. This is why most of my balance contention is mostly on the info they put in there or bonus. Also, this is important for damag...
- Tue Oct 03, 2023 11:27 pm
- Forum: Balancing discussions
- Topic: Tanks Are Too Expensive!!!
- Replies: 22
- Views: 577
Re: Tanks Are Too Expensive!!!
What rule or distinction from tanks that have 2 attack per turn and those without? I noticed all tankettes had 2 attack, but the Panzer I, panzer II, T-50, t-70 and VK leopard are considered light tanks but have 2 attacks per turn. Its supposedly the Rate of fire or the main gun is a machine gun. P...
- Tue Oct 03, 2023 11:42 am
- Forum: Structures
- Topic: New Structure: Catapult Tower IMPLEMENTED
- Replies: 21
- Views: 1019
Re: New Structure: Catapult Tower
By that logic cannon towers should have 8 range unupgraded, and 9/10 range upgraded/after hoop-and-stave, making them even more spammed... towers don't need more range than their non-tower counterparts to be strong, as their advantage already comes in the form of being more durable and able to keep...
- Tue Oct 03, 2023 10:58 am
- Forum: Graphics
- Topic: Billman reskin
- Replies: 2
- Views: 259
Re: Billman reskin
A reskin if possible.
- Tue Oct 03, 2023 10:56 am
- Forum: Balancing discussions
- Topic: Tanks Are Too Expensive!!!
- Replies: 22
- Views: 577
Re: Tanks Are Too Expensive!!!
Aoww stats are weirdgodOfKings wrote: ↑Tue Oct 03, 2023 8:30 am We also have peasants in aos that cost 1 turn, if the stat of 1 turn light tanks r comparable to aos 1 turn peasants then it might work i guess
But there are some light tanks that have bad stats and there are some with good ones.
- Tue Oct 03, 2023 10:52 am
- Forum: Balancing discussions
- Topic: Tanks Are Too Expensive!!!
- Replies: 22
- Views: 577
Re: Tanks Are Too Expensive!!!
From this I infer you wish to support a more "realistic" tank rebalancing that follows on the set of rules you mentioned above? I will be honest, I think you are too focused on emphasising realism over in game balancing. Not mine. It was theirs. I just said it so that you wont do it just ...
- Tue Oct 03, 2023 12:05 am
- Forum: Graphics
- Topic: Billman reskin
- Replies: 2
- Views: 259
Billman reskin
Billman reskin
Didnt try to change mucj of the old artstyle to my current.
Tried to stay there with some upgrade on the coloring work.
Didnt try to change mucj of the old artstyle to my current.
Tried to stay there with some upgrade on the coloring work.
- Tue Oct 03, 2023 12:03 am
- Forum: Unit - melee infantry
- Topic: New Unit: Axeman including Axe Upgrade.
- Replies: 62
- Views: 2009
Re: New Unit: Axeman including Axe Upgrade.
I think there is no agreed upon final stats... Else maybe people are just waiting for Endru's response since he usually make the final changes either way.
- Mon Oct 02, 2023 7:29 pm
- Forum: Balancing discussions
- Topic: Tanks Are Too Expensive!!!
- Replies: 22
- Views: 577
Re: Tanks Are Too Expensive!!!
Not going to agree or disagree cause I highly okay with balancing tanks although not specifically you are doing it now but here's some things that I saw... Didnt look at all btw. Industry # is based on time they were produced. Damage is based on their main gun Hp is based weight Speed is based on sp...
- Sat Sep 30, 2023 10:35 pm
- Forum: Unit - melee infantry
- Topic: New Unit: Axeman including Axe Upgrade.
- Replies: 62
- Views: 2009
Re: New Unit: Axeman including Axe Upgrade.
Somewhat reasonable. Mentioning slavic - in Poland during uprisings peasants formed axemen units (along others), where they did use axe (often makeshift) on long 1.2-1.5m wooden shaft as main battle weapon. I think those type of axes were the main weapon version. The 2 handed axes where you can't e...