Search found 334 matches
- Tue Mar 19, 2019 12:17 am
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Scaledfolk images to polish — IMPLEMENTED
- Replies: 14
- Views: 4053
Re: Scaledfolk images to polish
A slightly modified image, not necessarily the dramatic change I had hoped but this is what I can finish for now.
- Tue Mar 19, 2019 12:07 am
- Forum: DEVELOPER version changes
- Topic: version v0.014
- Replies: 36
- Views: 7714
Re: version v0.014
Here are some new images.
I suspected that it was possible to code something in so 64x64 images would work in the amount of space on the gui, yet I had neither the time nor skill required to try this.
Overall, I hope these will work fine. 64x64 images, these are.
I suspected that it was possible to code something in so 64x64 images would work in the amount of space on the gui, yet I had neither the time nor skill required to try this.
Overall, I hope these will work fine. 64x64 images, these are.
- Tue Mar 19, 2019 12:04 am
- Forum: Others
- Topic: Change gems to medals/gold bars IMPLEMENTED
- Replies: 18
- Views: 5182
Re: Change gems to medals?
I support this, I'd rather it be gold than gems.
- Sat Mar 16, 2019 3:17 am
- Forum: DEVELOPER version changes
- Topic: version v0.014
- Replies: 36
- Views: 7714
Re: version v0.014
Made all of these in 64x64 frames, when I realized my mistake I was forced to resize them. The fast forward buttons were protected from harm, from the pocket watch was dramatically changed. I just hope they're still usuable.
- Wed Mar 13, 2019 10:31 pm
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Scaledfolk images to polish — IMPLEMENTED
- Replies: 14
- Views: 4053
Re: Scaledfolk images to polish
Understood. I'll post something new soon.
- Wed Mar 13, 2019 6:02 pm
- Forum: Infantry (last cleanup: 20240130)
- Topic: New Looks for German Infantries OUTDATED_IMAGES
- Replies: 27
- Views: 6386
Re: New Looks for German Infantries
With all of time spent on infantry redesign, it's become pretty apparent to me that I will not be finished any time soon. Perhaps we should do what Mick is suggesting, and simply enhance the current images. Easier to do, better for time and likely with better results. I can think of more than a few ...
- Wed Mar 13, 2019 5:50 pm
- Forum: DEVELOPER version changes
- Topic: version v0.014
- Replies: 36
- Views: 7714
Re: version v0.014
Alright. Perhaps I'll make a pocket watch icon, seems more fitting for the times.
I'll post my new work soon.
I'll post my new work soon.
- Sun Mar 10, 2019 12:26 am
- Forum: Implemented/Closed ones
- Topic: Allies AA gun has wrong unit picture IMPLEMENTED
- Replies: 24
- Views: 9565
Re: Allies AA gun has wrong unit picture
Added some shading, other than that I think it is ready to be implemented.
Also renamed the image, though I don't know of it is correct. Not too much of an issue, though.
@Stratego (dev), think it's ready?
Also renamed the image, though I don't know of it is correct. Not too much of an issue, though.
@Stratego (dev), think it's ready?
- Sat Mar 09, 2019 9:14 pm
- Forum: DEVELOPER version changes
- Topic: version v0.014
- Replies: 36
- Views: 7714
Re: version v0.014
Here are the turn notification images, if you think they look good.
Tested them out, didn't look to bad though the team color may not be so noticeable. I'll fix them up soon, but I wonder if you approve of the idea.
Tested them out, didn't look to bad though the team color may not be so noticeable. I'll fix them up soon, but I wonder if you approve of the idea.
- Sat Mar 09, 2019 5:53 pm
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Scaledfolk images to polish — IMPLEMENTED
- Replies: 14
- Views: 4053
Re: Scaledfolk images to polish
Here is a modified Hunters Hut.
- Sat Mar 09, 2019 5:05 pm
- Forum: DEVELOPER version changes
- Topic: version v0.014
- Replies: 36
- Views: 7714
Re: version v0.014
I could try my hand at those Stand your Ground, Next Turn buttons if you wish.
- Sat Mar 09, 2019 4:53 pm
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Scaledfolk images to polish — IMPLEMENTED
- Replies: 14
- Views: 4053
Re: Scaledfolk images to polish
That's a pretty nice picture. Is it a Warfell structure?
Changed the Fort image a bit.
Changed the Fort image a bit.
- Sat Mar 09, 2019 4:50 pm
- Forum: Others
- Topic: Overall Plane Remastering
- Replies: 23
- Views: 3646
Re: Overall Plane Remastering
I think that Stratego's plan is pretty decent, the only black spot I could find is that the Messerschmitt will still be unbalanced against other planes, though perhaps we have an easy way to remedy that, with Samuelch's stance on the counterattack ability. The Messerschmitt's greatest strength is in...
- Wed Mar 06, 2019 5:35 am
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Scaledfolk images to polish — IMPLEMENTED
- Replies: 14
- Views: 4053
Re: Scaledfolk images to polish
It's been good for the most part. Quiet night tonight, decided to put out a couple images before things pick up again and I'm pushed offline. I think I can modify one more image some time tomorrow perhaps.
- Wed Mar 06, 2019 5:09 am
- Forum: Infantry (last cleanup: 20240130)
- Topic: New Looks for German Infantries OUTDATED_IMAGES
- Replies: 27
- Views: 6386
Re: New Looks for German Infantries
Here are some more MG images. Wow, at this rate I'll be finished by 2021. So much for my original 3 day deadline. All are first drafts. U.S. MG unit_us_inf_machinegun.png Russian MG unit_ru_inf_machinegun.png British MG unit_gb_inf_machinegun.png Japanese MG unit_jp_inf_machinegun.png Italy is alrea...
- Wed Mar 06, 2019 4:58 am
- Forum: OFF Topics
- Topic: Member Activity
- Replies: 106
- Views: 25246
Re: Member Activity
Appearances will be random and sporadic, at least until the summer.
- Wed Mar 06, 2019 4:53 am
- Forum: Nations
- Topic: Great Romania
- Replies: 2
- Views: 1547
Re: Great Romania
When it comes to nations to be implemented, I've always been of the idea that this game should only have around 8(9?) factions, 3(4?) main Allies and 3 main Axis factions, as well as the Axis and Allies factions which include all Axis and Allied countries respectively. Under this plan, Romania would...
- Wed Mar 06, 2019 4:25 am
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Scaledfolk images to polish — IMPLEMENTED
- Replies: 14
- Views: 4053
Re: Scaledfolk images to polish
Here also is a modified image of the Scaledfolk fort.
- Wed Mar 06, 2019 3:17 am
- Forum: Archived - Scalefolk Units, Buildings
- Topic: Scaledfolk images to polish — IMPLEMENTED
- Replies: 14
- Views: 4053
Re: Scaledfolk images to polish
I've modified this one a little, perhaps it is improved.
- Mon Jan 28, 2019 6:51 pm
- Forum: OFF Topics
- Topic: Member Activity
- Replies: 106
- Views: 25246
Re: Member Activity
Will be inactive indefinitely.
- Wed Jan 16, 2019 12:47 am
- Forum: Buildings (last cleanup: 20240130)
- Topic: Fence Structure (All Nations)
- Replies: 11
- Views: 3169
Re: Fence Structure (All Nations)
Don't let me forget this, hopefully I can start on a JSON when I've got time.
- Wed Jan 16, 2019 12:46 am
- Forum: Buildings (last cleanup: 20240130)
- Topic: Urban Area
- Replies: 14
- Views: 3886
Re: Urban Area
I'll test this out soon enough, and let you know the results soon.
- Wed Jan 16, 2019 12:44 am
- Forum: OFF Topics
- Topic: Member Activity
- Replies: 106
- Views: 25246
Re: Member Activity
My activity will be minimal for the next few days. Occupied with other endeavors.
- Wed Jan 16, 2019 12:41 am
- Forum: Others
- Topic: Overall Plane Remastering
- Replies: 23
- Views: 3646
Re: Overall Plane Remastering
Interesting ideas, and they will be sure to be discussed soon. I'm heading into decreased activity mode again due to the onslaught of more external work I need to finish, so I won't be able to weigh in too heavy on this topic for the time being. I will say this though, I like the idea of strengtheni...
- Wed Jan 16, 2019 12:32 am
- Forum: Implemented/Closed ones
- Topic: me 262 IMPLEMENTED
- Replies: 46
- Views: 11034
Re: me 262
It is nice to see all of the old faces again, you, Ayush, and Samuelch. I think AoWW is about to go through another developmental renaissance. As for the plane, it seems these stats are good. I got the original stats via XLS but I reckon it's safe to alter them. However, if we are to weaken this pla...
- Mon Jan 14, 2019 2:07 am
- Forum: Implemented/Closed ones
- Topic: kamikaze! (japan) IMPLEMENTED
- Replies: 56
- Views: 11013
Re: kamikaze! (japan)
Well, then, what plane did you use for inspiration?
Also, I don't imagine I'll be able to JSON this entirely for a little while, but I'll get the plane itself implemented in the next few days, with the special ability followed later.
Also, I don't imagine I'll be able to JSON this entirely for a little while, but I'll get the plane itself implemented in the next few days, with the special ability followed later.
- Mon Jan 14, 2019 2:02 am
- Forum: Implemented/Closed ones
- Topic: Infantry Movement on Tiles IMPLEMENTED
- Replies: 8
- Views: 2308
Re: Infantry Movement on Tiles
I've sent you some of the fixes via email. I reckon this problem will be fixed entirely soon.
- Mon Jan 14, 2019 1:59 am
- Forum: DEVELOPER version changes
- Topic: version v0.010
- Replies: 65
- Views: 12459
Re: version v0.010
For the first issue, it looks to me like they just need name strings. Like this,
<string name="UNIT_REP_SLIME">Slime</string>
<string name="UNIT_REP_SLIME">Slime</string>
- Sun Jan 13, 2019 4:11 pm
- Forum: Others
- Topic: Overall Plane Remastering
- Replies: 23
- Views: 3646
Re: Overall Plane Remastering
Base damage is calculated by the stats XLS, so for a comprehensive debuff I would suggest removing or modifying existing bonuses. That brings to mind, is it possible for a 'negative' bonus? Like a plane deals -50% damage to infantry? If so, that would make things much easier. I'm going to test that ...
- Sun Jan 13, 2019 4:04 pm
- Forum: Implemented/Closed ones
- Topic: Infantry Movement on Tiles IMPLEMENTED
- Replies: 8
- Views: 2308
Re: Infantry Movement on Tiles
Russian infantry gains a speed boost on forest and snow tiles, ot should not.
American infantry gains a speed boost desert tiles, it should not.
All units should gain speed on road tiles.
I think I can code this, and send you the fixed files sometime today.
American infantry gains a speed boost desert tiles, it should not.
All units should gain speed on road tiles.
I think I can code this, and send you the fixed files sometime today.