Search found 3681 matches
- Sun Aug 29, 2021 1:52 pm
- Forum: Archive
- Topic: Larva incubator IMPLEMENTED
- Replies: 7
- Views: 710
Re: Larva incubator.
Do you happen to have a picture in your head of what the incubator looks like?
- Sun Aug 29, 2021 1:48 pm
- Forum: Maps, campaigns
- Topic: Random Map: Labyrynt of Raenol balance
- Replies: 5
- Views: 850
Re: Random Map: Labyrynt of Raenol balance
Yes, of course. Should I just remove the TC placements and let the random generator do its thing? It's more of a gamble that way but at least it'll stay a labyrinth, as intended.
- Sun Aug 29, 2021 1:45 pm
- Forum: Unit - melee infantry
- Topic: Leper knight IMPLEMENTED
- Replies: 31
- Views: 2859
Re: The knight of Saint Lazarus
@Marine25 you don't even have to ask. Anyone is free to take a try in anything here.
- Sun Aug 29, 2021 1:43 pm
- Forum: Campaign map discussions
- Topic: Campaign Battlehearth by LordOfAles
- Replies: 11
- Views: 1920
Re: Campaign Battlehearth by LordOfAles
Thank you Endru, I didn't really realize xp is some sort of thing now. I'll make sure to change the turn limit to less for all the maps. As for 4th map, I'll add a slight hint to run, I thought it's self explanatory what to do by comparing yours and Manuel's stats. On 5th map I don't think there's a...
- Sun Aug 29, 2021 1:28 pm
- Forum: OFF Topics
- Topic: Hello there
- Replies: 4
- Views: 1392
Re: Hello there
My honest opinion is that Age of Alder seems somewhat intriguing, at least from what posts I read there. I am not too fond of Age of Discovery or Age of Civilisations as they seem similar to AoS, but I suppose I'll just see where things go. No opinion on Age of Modern War yet. Why are there so many ...
- Sun Aug 29, 2021 1:13 am
- Forum: Unit - melee infantry
- Topic: Leper knight IMPLEMENTED
- Replies: 31
- Views: 2859
Re: The knight of Saint Lazarus
Hey there. I love your design, but I took some time to correct your shadow around the legs, took a liberty to alter the helmet a bit and added some pretty nice shading to the knight. Here's my edit.
- Sun Aug 29, 2021 12:24 am
- Forum: OFF Topics
- Topic: Hello there
- Replies: 4
- Views: 1392
Hello there
I'm back from my small break. How is everyone? Any drastic changes in the community? As a returning gift for all (or well, most of you) I made a campaign called Battleheart in AoS. I spent more than 24 hours working only on the LAST map only, which I'm sure you'd love. It's a 1v1 duel where you sele...
- Mon Jun 14, 2021 7:11 am
- Forum: OFF Topics
- Topic: Happy birthday lord of ales
- Replies: 15
- Views: 2515
Re: Happy birthday lord of ales
Thanks everyone!
- Mon Jun 14, 2021 12:04 am
- Forum: OFF Topics
- Topic: Happy birthday lord of ales
- Replies: 15
- Views: 2515
Re: Happy birthday lord of ales
Hey there, thanks!
- Thu May 14, 2020 9:43 pm
- Forum: Subraces - Undeads
- Topic: The Phantom Update
- Replies: 400
- Views: 51566
Re: The Phantom Update
I see, very well then. I still have to figure out how do the skin packs work. (It's sort of new feature for me)
- Thu May 14, 2020 7:37 pm
- Forum: Subraces - Undeads
- Topic: The Phantom Update
- Replies: 400
- Views: 51566
Re: The Phantom Update
Hello, i have some complaints concerning the newest phantom unit images: 1. They look too non-undead. The armor seems a bit too "shiny" or bright, and resemble humans in quite a number of ways. They should definitely have darker colors. Also gold is overrated and overused. 2. They seem a b...
- Sun Oct 13, 2019 10:49 am
- Forum: Orc Technologies
- Topic: Volcanic citadel upgrade
- Replies: 11
- Views: 2250
Re: Volcanic citadel upgrade
For obvious Orcish reasons: No
- Sat Oct 12, 2019 9:02 am
- Forum: Dev asks for Help
- Topic: AOF Unit, tech flavour texts
- Replies: 148
- Views: 22942
Re: AOF Unit, tech flavour texts
Very unfortualnately, my laptop died and all data is lost. Would be nice if someone else takes this job (and does it good)
- Tue Oct 01, 2019 8:07 am
- Forum: Dev asks for Help
- Topic: AOF Unit, tech flavour texts
- Replies: 148
- Views: 22942
Re: AOF Unit, tech flavour texts
Just an update: I did 65%. Stay tuned, I'm still working on them.
- Fri Sep 27, 2019 1:23 pm
- Forum: Archived - FAQ
- Topic: Nazgul Redesign
- Replies: 68
- Views: 15629
Re: Nazgul Redesign
Just a little bigger head opening and it looks awesome.
- Fri Sep 27, 2019 1:13 pm
- Forum: Graphics
- Topic: Spartan Hoplite reskin IMPLEMENTED
- Replies: 28
- Views: 3540
Re: Spartan Hoplite reskin
Great work, what to say.
- Fri Sep 27, 2019 12:44 pm
- Forum: Others
- Topic: Crazy Idea, Time machine/Portal Campaign
- Replies: 7
- Views: 1860
Re: Crazy Idea, Time machine/Portal Campaign
It's probably better to focus on more important things lol.
- Fri Sep 27, 2019 12:42 pm
- Forum: Graphics
- Topic: Spartan Hoplite reskin IMPLEMENTED
- Replies: 28
- Views: 3540
Re: Spartan Hoplite reskin
Can i propose a slightly better shading?
- Fri Sep 27, 2019 12:30 pm
- Forum: New upgrades (unit, structure, technology, effect)
- Topic: Hi I'm new to the forum i have a question and suggestion
- Replies: 7
- Views: 2299
Re: Hi I'm new to the forum i have a question and suggestion
Welcome to the forum, new blood. To draw on PC i recommend "GIMP 2" and to draw on mobile i recommend "Pixly". Here's a tip: If you have both question and suggestion, make separate topics for each, and in right section to avoid getting them littered. As for the animations, i thin...
- Thu Sep 26, 2019 4:56 pm
- Forum: Archived - FAQ
- Topic: Nazgul Redesign
- Replies: 68
- Views: 15629
Re: Nazgul Redesign
I did already sent a very good redesign 3 times already. This is the last time i'm doing this.
- Thu Sep 26, 2019 4:35 pm
- Forum: Archived - FAQ
- Topic: Nazgul Redesign
- Replies: 68
- Views: 15629
Re: Nazgul Redesign
. . .
- Thu Sep 26, 2019 1:46 pm
- Forum: Unit - mounted
- Topic: Heavy Polish winged Hussars
- Replies: 5
- Views: 1416
Re: Heavy Polish winged Hussars
There was no such thing in history. Really.
- Thu Sep 26, 2019 10:19 am
- Forum: Balancing discussions
- Topic: Scalefolk rework
- Replies: 424
- Views: 66679
Re: Scalefolk rework
Just because something has scales it doesn't mean it's good for adding in, as I said they were just generic weak villains for any hero with plot armor to defeat. If you're really intent on implementing it then change name because most of people probably can't even pronounce it right...
- Thu Sep 26, 2019 10:16 am
- Forum: Archived - Reporting Issues
- Topic: Human Race Icon Redesign - IMPLEMENTED
- Replies: 38
- Views: 6397
Re: Human Race Icon Redesign - IMPLEMENTED
It does but +laurel even more. It's better to have diversity.
- Thu Sep 26, 2019 5:28 am
- Forum: Archived - Reporting Issues
- Topic: Human Race Icon Redesign - IMPLEMENTED
- Replies: 38
- Views: 6397
Re: Human Race Icon Redesign - IMPLEMENTED
It's basically a badge with changed symbol on it.
- Thu Sep 26, 2019 5:25 am
- Forum: Balancing discussions
- Topic: Scalefolk rework
- Replies: 424
- Views: 66679
Re: Scalefolk rework
No, it's not a dragon. It's a Hydra that doesn't regenerate heads. And it can't fly. This is coming from someone who read 75% of serbian fictional books, and they a describe azdaja the same. God of war can be left for something cooler and worthy of the name. An azdaja was once even defeated by a hum...
- Wed Sep 25, 2019 4:01 pm
- Forum: Unit - mounted
- Topic: Jouster
- Replies: 26
- Views: 2955
Re: Jouster
I say we set topic as ANSWERED. Lancers already fullfil "cavalry which is anti-cavalry" role. And they are very effective at that. If we set the jouster's stats according to real life then his damage would be 3 or 4 at best against other cavalry, if he even manages to hit them.
- Wed Sep 25, 2019 2:44 pm
- Forum: Balancing discussions
- Topic: Scalefolk rework
- Replies: 424
- Views: 66679
Re: Scalefolk rework
In serbian folklore Aždajas always kinda roam one same spot alone waiting for a generic hero to slay them. I suggest scraping the idea of it or renaming it.
- Wed Sep 25, 2019 2:42 pm
- Forum: Other discussions about the game
- Topic: text to speech
- Replies: 2
- Views: 2095
Re: text to speech
Could you be more specific? Only thing this topic requests is text to speech, but where? How?
- Tue Sep 24, 2019 7:07 pm
- Forum: Archived - Reporting Issues
- Topic: Human Race Icon Redesign - IMPLEMENTED
- Replies: 38
- Views: 6397
Re: Human Race Icon Redesign - IMPLEMENTED
Now THIS is art!