Search found 3681 matches

by LordOfAles
Sun Aug 29, 2021 1:52 pm
Forum: Archive
Topic: Larva incubator IMPLEMENTED
Replies: 7
Views: 710

Re: Larva incubator.

Do you happen to have a picture in your head of what the incubator looks like?
by LordOfAles
Sun Aug 29, 2021 1:48 pm
Forum: Maps, campaigns
Topic: Random Map: Labyrynt of Raenol balance
Replies: 5
Views: 850

Re: Random Map: Labyrynt of Raenol balance

Yes, of course. Should I just remove the TC placements and let the random generator do its thing? It's more of a gamble that way but at least it'll stay a labyrinth, as intended.
by LordOfAles
Sun Aug 29, 2021 1:45 pm
Forum: Unit - melee infantry
Topic: Leper knight IMPLEMENTED
Replies: 31
Views: 2859

Re: The knight of Saint Lazarus

@Marine25 you don't even have to ask. Anyone is free to take a try in anything here.
by LordOfAles
Sun Aug 29, 2021 1:43 pm
Forum: Campaign map discussions
Topic: Campaign Battlehearth by LordOfAles
Replies: 11
Views: 1920

Re: Campaign Battlehearth by LordOfAles

Thank you Endru, I didn't really realize xp is some sort of thing now. I'll make sure to change the turn limit to less for all the maps. As for 4th map, I'll add a slight hint to run, I thought it's self explanatory what to do by comparing yours and Manuel's stats. On 5th map I don't think there's a...
by LordOfAles
Sun Aug 29, 2021 1:28 pm
Forum: OFF Topics
Topic: Hello there
Replies: 4
Views: 1392

Re: Hello there

My honest opinion is that Age of Alder seems somewhat intriguing, at least from what posts I read there. I am not too fond of Age of Discovery or Age of Civilisations as they seem similar to AoS, but I suppose I'll just see where things go. No opinion on Age of Modern War yet. Why are there so many ...
by LordOfAles
Sun Aug 29, 2021 1:13 am
Forum: Unit - melee infantry
Topic: Leper knight IMPLEMENTED
Replies: 31
Views: 2859

Re: The knight of Saint Lazarus

Hey there. I love your design, but I took some time to correct your shadow around the legs, took a liberty to alter the helmet a bit and added some pretty nice shading to the knight. Here's my edit.
by LordOfAles
Sun Aug 29, 2021 12:24 am
Forum: OFF Topics
Topic: Hello there
Replies: 4
Views: 1392

Hello there

I'm back from my small break. How is everyone? Any drastic changes in the community? As a returning gift for all (or well, most of you) I made a campaign called Battleheart in AoS. I spent more than 24 hours working only on the LAST map only, which I'm sure you'd love. It's a 1v1 duel where you sele...
by LordOfAles
Mon Jun 14, 2021 7:11 am
Forum: OFF Topics
Topic: Happy birthday lord of ales
Replies: 15
Views: 2515

Re: Happy birthday lord of ales

Thanks everyone!
by LordOfAles
Mon Jun 14, 2021 12:04 am
Forum: OFF Topics
Topic: Happy birthday lord of ales
Replies: 15
Views: 2515

Re: Happy birthday lord of ales

Hey there, thanks!
by LordOfAles
Thu May 14, 2020 9:43 pm
Forum: Subraces - Undeads
Topic: The Phantom Update
Replies: 400
Views: 51566

Re: The Phantom Update

I see, very well then. I still have to figure out how do the skin packs work. (It's sort of new feature for me)
by LordOfAles
Thu May 14, 2020 7:37 pm
Forum: Subraces - Undeads
Topic: The Phantom Update
Replies: 400
Views: 51566

Re: The Phantom Update

Hello, i have some complaints concerning the newest phantom unit images: 1. They look too non-undead. The armor seems a bit too "shiny" or bright, and resemble humans in quite a number of ways. They should definitely have darker colors. Also gold is overrated and overused. 2. They seem a b...
by LordOfAles
Sun Oct 13, 2019 10:49 am
Forum: Orc Technologies
Topic: Volcanic citadel upgrade
Replies: 11
Views: 2250

Re: Volcanic citadel upgrade

For obvious Orcish reasons: No
by LordOfAles
Sat Oct 12, 2019 9:02 am
Forum: Dev asks for Help
Topic: AOF Unit, tech flavour texts
Replies: 148
Views: 22942

Re: AOF Unit, tech flavour texts

Very unfortualnately, my laptop died and all data is lost. Would be nice if someone else takes this job (and does it good)
by LordOfAles
Tue Oct 01, 2019 8:07 am
Forum: Dev asks for Help
Topic: AOF Unit, tech flavour texts
Replies: 148
Views: 22942

Re: AOF Unit, tech flavour texts

Just an update: I did 65%. Stay tuned, I'm still working on them.
by LordOfAles
Fri Sep 27, 2019 1:23 pm
Forum: Archived - FAQ
Topic: Nazgul Redesign
Replies: 68
Views: 15629

Re: Nazgul Redesign

Just a little bigger head opening and it looks awesome.
by LordOfAles
Fri Sep 27, 2019 1:13 pm
Forum: Graphics
Topic: Spartan Hoplite reskin IMPLEMENTED
Replies: 28
Views: 3540

Re: Spartan Hoplite reskin

Great work, what to say.
by LordOfAles
Fri Sep 27, 2019 12:44 pm
Forum: Others
Topic: Crazy Idea, Time machine/Portal Campaign
Replies: 7
Views: 1860

Re: Crazy Idea, Time machine/Portal Campaign

It's probably better to focus on more important things lol.
by LordOfAles
Fri Sep 27, 2019 12:42 pm
Forum: Graphics
Topic: Spartan Hoplite reskin IMPLEMENTED
Replies: 28
Views: 3540

Re: Spartan Hoplite reskin

Can i propose a slightly better shading?
by LordOfAles
Fri Sep 27, 2019 12:30 pm
Forum: New upgrades (unit, structure, technology, effect)
Topic: Hi I'm new to the forum i have a question and suggestion
Replies: 7
Views: 2299

Re: Hi I'm new to the forum i have a question and suggestion

Welcome to the forum, new blood. To draw on PC i recommend "GIMP 2" and to draw on mobile i recommend "Pixly". Here's a tip: If you have both question and suggestion, make separate topics for each, and in right section to avoid getting them littered. As for the animations, i thin...
by LordOfAles
Thu Sep 26, 2019 4:56 pm
Forum: Archived - FAQ
Topic: Nazgul Redesign
Replies: 68
Views: 15629

Re: Nazgul Redesign

I did already sent a very good redesign 3 times already. This is the last time i'm doing this.
by LordOfAles
Thu Sep 26, 2019 4:35 pm
Forum: Archived - FAQ
Topic: Nazgul Redesign
Replies: 68
Views: 15629

Re: Nazgul Redesign

. . .
by LordOfAles
Thu Sep 26, 2019 1:46 pm
Forum: Unit - mounted
Topic: Heavy Polish winged Hussars
Replies: 5
Views: 1416

Re: Heavy Polish winged Hussars

There was no such thing in history. Really.
by LordOfAles
Thu Sep 26, 2019 10:19 am
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 66679

Re: Scalefolk rework

Just because something has scales it doesn't mean it's good for adding in, as I said they were just generic weak villains for any hero with plot armor to defeat. If you're really intent on implementing it then change name because most of people probably can't even pronounce it right...
by LordOfAles
Thu Sep 26, 2019 10:16 am
Forum: Archived - Reporting Issues
Topic: Human Race Icon Redesign - IMPLEMENTED
Replies: 38
Views: 6397

Re: Human Race Icon Redesign - IMPLEMENTED

It does but +laurel even more. It's better to have diversity.
by LordOfAles
Thu Sep 26, 2019 5:28 am
Forum: Archived - Reporting Issues
Topic: Human Race Icon Redesign - IMPLEMENTED
Replies: 38
Views: 6397

Re: Human Race Icon Redesign - IMPLEMENTED

It's basically a badge with changed symbol on it.
by LordOfAles
Thu Sep 26, 2019 5:25 am
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 66679

Re: Scalefolk rework

No, it's not a dragon. It's a Hydra that doesn't regenerate heads. And it can't fly. This is coming from someone who read 75% of serbian fictional books, and they a describe azdaja the same. God of war can be left for something cooler and worthy of the name. An azdaja was once even defeated by a hum...
by LordOfAles
Wed Sep 25, 2019 4:01 pm
Forum: Unit - mounted
Topic: Jouster
Replies: 26
Views: 2955

Re: Jouster

I say we set topic as ANSWERED. Lancers already fullfil "cavalry which is anti-cavalry" role. And they are very effective at that. If we set the jouster's stats according to real life then his damage would be 3 or 4 at best against other cavalry, if he even manages to hit them.
by LordOfAles
Wed Sep 25, 2019 2:44 pm
Forum: Balancing discussions
Topic: Scalefolk rework
Replies: 424
Views: 66679

Re: Scalefolk rework

In serbian folklore Aždajas always kinda roam one same spot alone waiting for a generic hero to slay them. I suggest scraping the idea of it or renaming it.
by LordOfAles
Wed Sep 25, 2019 2:42 pm
Forum: Other discussions about the game
Topic: text to speech
Replies: 2
Views: 2095

Re: text to speech

Could you be more specific? Only thing this topic requests is text to speech, but where? How?

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