Search found 4005 matches
- Sat Jul 07, 2018 3:09 pm
- Forum: Implemented/Closed
- Topic: To-do list for me OUTDATED
- Replies: 19
- Views: 7490
Re: To-do list for me
Ofc i did. My ip in those two points is unchangable. At home isn't changing for years. I updated the cookie settings so that might help. You can check your login keys on your UCP in profile settings. I found this: Manage “Remember Me” login keys The "Remember Me" login keys automatically ...
- Sat Jul 07, 2018 2:49 pm
- Forum: DEVELOPER version changes
- Topic: version v1.062
- Replies: 15
- Views: 4829
Re: version v1.062
lol I am confused too
- Sat Jul 07, 2018 2:48 pm
- Forum: Campaign map discussions
- Topic: The Rebel King
- Replies: 18
- Views: 5663
Re: The Rebel King
How long real time does it take to play?
- Sat Jul 07, 2018 2:13 am
- Forum: Dev asks for Help
- Topic: Social Media Writers
- Replies: 13
- Views: 9584
- Sat Jul 07, 2018 2:12 am
- Forum: Championship
- Topic: League Championship: Round 1 Turn 1
- Replies: 207
- Views: 42442
- Fri Jul 06, 2018 7:57 pm
- Forum: Voting
- Topic: Voting Rules
- Replies: 9
- Views: 3381
Re: Voting Rules
No we dont have that. That is the VAC responsibility to find out and you should just suggest what your members want and people will become members.
- Fri Jul 06, 2018 7:55 pm
- Forum: OFF Topics
- Topic: Activity time
- Replies: 2
- Views: 1610
Re: Activity time
After work American time
- Fri Jul 06, 2018 4:16 am
- Forum: OFF Topics
- Topic: Happy 4th of July
- Replies: 11
- Views: 3152
Re: Happy 4th of July
Best of luck to you. I hope you can stay on the forum. Friends are good even if they are OL.
- Fri Jul 06, 2018 4:13 am
- Forum: OFF Topics
- Topic: Spammers lounge
- Replies: 139
- Views: 16875
Re: продвижение и раскрутка сайта
At least they put it in off topics
Keep your eyes open mateys! There be spammers in these waters
Keep your eyes open mateys! There be spammers in these waters
- Fri Jul 06, 2018 4:12 am
- Forum: DEVELOPER version changes
- Topic: version v1.062
- Replies: 15
- Views: 4829
Re: version v1.062
<string name="UNIT_MUSKETEER">Musketeer</string> <string name="UNIT_TXT_MUSKETEER">The Musketeer carried an early gunpowder hand cannon. The bow was still considered a superior weapon, but the Musketeer was feared all the same. All for one, One for all!</string>
- Fri Jul 06, 2018 4:07 am
- Forum: Voting
- Topic: Voting Rules
- Replies: 9
- Views: 3381
Re: Voting Rules
Yes there is one. (in the VAC section)
- Fri Jul 06, 2018 4:05 am
- Forum: Needs, priorities - Which way would you like the roadmap?
- Topic: Graphics/audio related
- Replies: 22
- Views: 4494
Re: Graphics related
I actually think that the game is fine on graphics. Otherwise people will keep pushing for all this 3d memory hogging graphics instead of appreciating the game. We have quite a few terrains as well, so I would put graphics on the back burner. Unless we can easily get amazing graphics that don't incr...
- Thu Jul 05, 2018 3:58 pm
- Forum: OFF Topics
- Topic: Spammers lounge
- Replies: 139
- Views: 16875
Re: продвижение и раскрутка сайта
Two spammers will bite the dust
- Wed Jul 04, 2018 11:18 pm
- Forum: Unit - ranged (like archers)
- Topic: Chu-ko-nu (Chinese repeating crossbow) - IMPLEMENTED
- Replies: 32
- Views: 12665
Re: Cho-ko-nu (Chinese repeating xbow)
Accepted.
- Wed Jul 04, 2018 11:15 pm
- Forum: Voting
- Topic: Voting Rules
- Replies: 9
- Views: 3381
Re: Voting Rules
How will a vac send u the units they want to vote, will it b one of the members sending a pm or something? And how many, 3 units max? I think the VAC leader would send me one unit each. Does that sound like it would work? (I see us having a few more VACs soon that would give everyone something to c...
- Wed Jul 04, 2018 6:35 pm
- Forum: IMPLEMENTED - Siege
- Topic: Hwacha - IMPLEMENTED
- Replies: 95
- Views: 27467
- Wed Jul 04, 2018 4:18 pm
- Forum: Voting
- Topic: Voting Rules
- Replies: 9
- Views: 3381
Re: Voting Rules
Gave you all an update on the voting system. Information dump, much?
Let me know if you guys have questions
Let me know if you guys have questions
- Wed Jul 04, 2018 3:59 pm
- Forum: Feedback about this forum
- Topic: Spammers are back
- Replies: 35
- Views: 31883
Re: Spammers are back
Just opened up a lot of registered accounts - so beware spammers may be among us :) Also, we are changing the new user registration process to make it easier of Daniel and myself. If the spammers attack, then we will go back to the old way of activating. If you see a spammer (it will be obvious - lo...
- Wed Jul 04, 2018 3:47 pm
- Forum: IMPLEMENTED - Mounted
- Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
- Replies: 124
- Views: 25750
Re: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Implemented in June. Shout-out to our friends from India. Good work on this unit
- Wed Jul 04, 2018 3:45 pm
- Forum: IMPLEMENTED - Ranged
- Topic: Musketeer - IMPLEMENTED
- Replies: 34
- Views: 12898
Re: Musketeer - IMPLEMENTED
Implemented in June. Nice work everyone.
- Wed Jul 04, 2018 3:41 pm
- Forum: Old Votes - ARCHIVED
- Topic: 1st Summer Vote
- Replies: 24
- Views: 7943
Re: 1st Summer Vote
I finished the musketeer and sent it to Daniel.
I will archive this vote. Please ready everything for the next vote beginning mid July! Notify me of topics that need input or approval.
I will archive this vote. Please ready everything for the next vote beginning mid July! Notify me of topics that need input or approval.
- Wed Jul 04, 2018 3:13 pm
- Forum: Others
- Topic: Town Naming
- Replies: 3
- Views: 1268
Town Naming
Can we bring this back? I remember a few years ago we could rename the TC but we removed it because it got buggy. Can we bring this back?
It would definitely help me keep my mp strategies straight (I used to name the towns 'Workerville', 'HQ', 'burner', etc.)
It would definitely help me keep my mp strategies straight (I used to name the towns 'Workerville', 'HQ', 'burner', etc.)
- Tue Jul 03, 2018 12:53 am
- Forum: Championship
- Topic: League Championship: Round 1 Turn 1
- Replies: 207
- Views: 42442
Re: League Championship: Round 1 Turn 1
My game with Belfry appears to be going quite well for me
- Sun Jul 01, 2018 1:50 pm
- Forum: Implemented/Closed
- Topic: To-do list for me OUTDATED
- Replies: 19
- Views: 7490
Re: To-do list for me
Ok I'll check to see if I can fix it
- Fri Jun 29, 2018 12:12 am
- Forum: Implemented/Closed
- Topic: To-do list for me OUTDATED
- Replies: 19
- Views: 7490
Re: To-do list for me
Have you checked if they change. You can google 'what is my ip'
- Thu Jun 28, 2018 2:54 am
- Forum: Unit - siege engines / machines
- Topic: greek fire launcher
- Replies: 26
- Views: 10567
Re: greek fire launcher
That means can I get additional feedback. Should I merge the topics?COOLguy wrote: ↑Mon Jun 25, 2018 11:02 pmCOOLguy wrote: ↑Sat Jun 23, 2018 2:13 pm Is this different? Should I move cheirosiphone here?
http://www.ageofstrategy.net/viewtopic. ... 0&start=30
- Thu Jun 28, 2018 2:52 am
- Forum: Gameplay & UI
- Topic: Production overview "layer" IMPLEMENTED
- Replies: 22
- Views: 3546
Re: Production overview "layer"
idea 2 would get annoying. I only want to see it sometimes, not every time I tap
- Thu Jun 28, 2018 2:51 am
- Forum: Gameplay & UI
- Topic: Global Production Menu
- Replies: 20
- Views: 5198
Re: Global Production Menu
This is ugly. Any questions?
- Thu Jun 28, 2018 2:39 am
- Forum: Implemented/Closed
- Topic: To-do list for me OUTDATED
- Replies: 19
- Views: 7490
Re: To-do list for me
It only remembers the ip you sign in with. Usually your public ip change when you reconnect on wifi?LordOfAles wrote: ↑Wed Jun 27, 2018 2:45 am There is also a small flaw. When i press "remember me" it doesn't remember, and everytime i go to index page i must login again.
- Wed Jun 27, 2018 1:20 am
- Forum: Implemented/Closed
- Topic: To-do list for me OUTDATED
- Replies: 19
- Views: 7490
Re: To-do list for me
Slowly getting this forum whipped back into shape. We are on the latest version of the forum (yay security) and I have added recaptcha. We also have a new admin email to handle business with.
Next is reformatting the registration experience
Next is reformatting the registration experience