Search found 68 matches

by Calibear
Sun Aug 16, 2015 5:32 pm
Forum: Unit - melee infantry
Topic: unit: net thrower man - IMPLEMENTED
Replies: 66
Views: 31939

Re: unit: net thrower man

I disagree to the prisoner tech, especially it will ruin stats of most units. 1.) We have the priest and missionary to convert, it kinda illogical to the prisoners to be converted in TC and they will consume turns instead of making more strategic troops. 2.) The stats of the units are to be ruined, ...
by Calibear
Sun Aug 16, 2015 12:15 pm
Forum: Solved/Answered
Topic: After update the game crashed - ANSWERED
Replies: 1
Views: 1750

Re: After update the game crashed

I just downloaded the updated version, same thing happened.
To be accurate, the loading screen showed me in "loading unit textures".
After that, Age of Strategy has stopped.
Help Admin :cry:
by Calibear
Sun Aug 16, 2015 12:04 pm
Forum: Solved/Answered
Topic: After update the game crashed - ANSWERED
Replies: 1
Views: 1750

After update the game crashed - ANSWERED

I just updated mine, after a few moment and install. As I start the updated game, it crashed and I can't see the menu screen. After loading screen, the game stops. Please check admin if it is just me.

I uninstalled it and now I'm currently downloading the updated version. Hope I can play again.
by Calibear
Sun Aug 16, 2015 11:33 am
Forum: Archived - Elven Units, Buildings
Topic: Can we add teh elf hero? - IMPLEMENTED
Replies: 1
Views: 1367

Can we add teh elf hero? - IMPLEMENTED

Since in AOS, there are special charaters added (William Wallace, Santa Claus, Easter Bunny anda so on). Can we add LEGOLAS in Age of Fantasy? Man, I want to see the jumpin, flippin, stabbin, shootin, 90 pixeled Orlando Bloom :lol: If we can, someone plox draw him! I am not very good in drawin... :(
by Calibear
Sun Aug 16, 2015 2:47 am
Forum: Unit balancing
Topic: 1x1 castles in Maps from AOS fans - IMPLEMENTED
Replies: 10
Views: 4120

Castles, Castles

In Age of Strategy, there are two castles existing: Castle A - Color: Grey, Size: 1x1 Castle B - Color: Yellow with red, Size: 2x3, Built by workers. Castle A is like prebuilt or placed already as you start the map. Meanwhile, Castle B must be built from 16-24 turns by worker and its the one creatin...
by Calibear
Sun Aug 16, 2015 2:32 am
Forum: Unit balancing
Topic: 1x1 castles in Maps from AOS fans - IMPLEMENTED
Replies: 10
Views: 4120

Re: 1x1 castles in Maps from AOS fans.

I see a little confusion on the 1x1 Castle. There is another castle built by workers and the size is 2x3 right? They are both castles but we need to differ them.
by Calibear
Sat Aug 15, 2015 10:54 am
Forum: Unit balancing
Topic: 1x1 castles in Maps from AOS fans - IMPLEMENTED
Replies: 10
Views: 4120

Re: 1x1 castles in Maps from AOS fans.

I kinda liked the castles and chessboard of Levin and Deptusi. It took me several retries until I found the best unit to do teh job. Codename: "Dat ASSassin" can death touche the castles and I reaped 4 gems as the fruit of my retries. :D
by Calibear
Sat Aug 15, 2015 10:38 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Neutral 'Barracks' - Mercenary - adventurer's guild MERGED
Replies: 137
Views: 34686

Re: Neutral 'Barracks'

Yeah, Admin is right from here. It is not to be racist but we need the "race barrier". We can't put races together but instead we can put allies. I would like to prefer the mercernary building though. Even in other games or stories, we can't put humans with undead. Same goes with elves and...

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