Search found 129 matches
- Thu Feb 05, 2015 8:25 am
- Forum: Dev asks for Help
- Topic: WANTED: Finish the Unfinished campaigns of "Master" Deptusi
- Replies: 34
- Views: 13826
Re: WANTED: Finish the Unfinished campaigns of "Master" Dept
Theres a stupid bug where if i put triggers then i test them and becose i failed mission i restarted map and then my triggers are all gone and reset to the one that that depusti created
- Thu Feb 05, 2015 7:09 am
- Forum: Dev asks for Help
- Topic: WANTED: Finish the Unfinished campaigns of "Master" Deptusi
- Replies: 34
- Views: 13826
Re: WANTED: Finish the Unfinished campaigns of "Master" Dept
Lancer here! Lets do it!
- Thu Feb 05, 2015 6:20 am
- Forum: Gameplay & UI
- Topic: Upgrade/manage your tows
- Replies: 52
- Views: 16070
Re: Upgrade/mamage.your tows
Well this has positive feedback
- Mon Feb 02, 2015 8:40 pm
- Forum: Others
- Topic: Best suporters-Reward
- Replies: 66
- Views: 29709
Re: Best suporters-Reward
Well here it is,i changed flag to Serbian flag and some other colors to fit the flag
- Mon Feb 02, 2015 8:37 am
- Forum: Others
- Topic: Test version exists?
- Replies: 1
- Views: 1368
Test version exists?
If its design planned that means that theres no test version yet?
This has alot of pontential and seems much more popular then other ideas
This has alot of pontential and seems much more popular then other ideas
- Mon Feb 02, 2015 8:32 am
- Forum: Others
- Topic: Best suporters-Reward
- Replies: 66
- Views: 29709
Re: Best suporters-Reward
Hmm let me see what i did for game.....
-I created 21 maps
-All maps triggers
-All maps mass enviorment detail
-Created RPG idea
-Idea for 1 castle=0 tc
-And some other small stuff on forums
-I created 21 maps
-All maps triggers
-All maps mass enviorment detail
-Created RPG idea
-Idea for 1 castle=0 tc
-And some other small stuff on forums
- Mon Feb 02, 2015 6:19 am
- Forum: DEVELOPER version changes
- Topic: version 0.9996 PUBLISHED to GooglePlay
- Replies: 37
- Views: 12245
Re: version 0.9996
I like this idea,it makes entire map usefull insdead of 40% of entire map in older version
- Sun Feb 01, 2015 12:08 am
- Forum: DEVELOPER version changes
- Topic: version 0.9995 PUBLISHED to GooglePlay
- Replies: 11
- Views: 5657
Re: version 0.9995
Hi.heres some feed back -it builds so many building at start it dosent even finish it to 100% -it didnt have variety of units all units were same type example:only ranged units -it spammed same factories insdead of building them at random -its a bit less agressive,moves a unit like one space only wh...
- Tue Jan 27, 2015 1:20 am
- Forum: DEVELOPER version changes
- Topic: version 0.9995 PUBLISHED to GooglePlay
- Replies: 11
- Views: 5657
Re: version 0.9995
Hey,is everything alright with our test? I know i keep reciving nofitications thats its my turn like entire week even if you did replaced me with AI.
If all its good then count me in 3 player test
If all its good then count me in 3 player test
- Thu Jan 22, 2015 6:41 am
- Forum: Campaign map discussions
- Topic: Continue with mass enviroment detail?
- Replies: 4
- Views: 3396
Continue with mass enviroment detail?
Hey everywhone its been ahwile but im finnaly back :) so i was wondering if you people wanted me to continue with mass enviorment detail that i always do in all my maps(flowers,bushes,roads, and other wilderness details) so before i started making maps all other maps didnt have that kind of mass env...
- Tue Jan 13, 2015 7:29 pm
- Forum: Maps, campaigns
- Topic: Small RPG!
- Replies: 16
- Views: 10453
Re: Small RPG!
Oh look,i revolutionized the game
- Fri Jan 02, 2015 5:12 pm
- Forum: DEVELOPER version changes
- Topic: version 0.9993-0.9994 PUBLISHED to GooglePlay
- Replies: 9
- Views: 5288
Re: version 0.9993
if you want to create and me to be afk then tell me i can test if for you
- Thu Dec 25, 2014 1:43 pm
- Forum: Maps, campaigns
- Topic: Ambition - IMPLEMENTED
- Replies: 13
- Views: 7109
Re: Ambition
I might look at entire campaign and increase difficulty
- Wed Dec 10, 2014 9:26 pm
- Forum: DEVELOPER version changes
- Topic: version 0.998 PUBLISHED to GooglePlay
- Replies: 14
- Views: 8696
Re: version 0.998 PUBLISHED to GooglePlay
aww new england update is still not put in
- Mon Dec 08, 2014 7:38 am
- Forum: DEVELOPER version changes
- Topic: version 0.998 PUBLISHED to GooglePlay
- Replies: 14
- Views: 8696
Re: version 0.998
Maybe:
0 tcs=1 castle
1 tcs=2 castle
2 tcs=3 castle
0 tcs=1 castle
1 tcs=2 castle
2 tcs=3 castle
- Fri Dec 05, 2014 8:09 am
- Forum: Campaign map discussions
- Topic: Baginner campaign maps - vote
- Replies: 4
- Views: 4963
Re: Baginner campaign maps - vote
Ambition campaign starts easy but gets much more harder later
- Fri Nov 28, 2014 6:29 pm
- Forum: Other discussions about the game
- Topic: Age of Strategy Channel!!!
- Replies: 15
- Views: 8259
Re: Age of Strategy Channel!!!
Videos will get thumbnails soon!
- Mon Nov 10, 2014 12:32 am
- Forum: DEVELOPER version changes
- Topic: version 0.995-0.996 PUBLISHED to GooglePlay
- Replies: 13
- Views: 7480
Re: version 0.995-0.996 PUBLISHED to GooglePlay
If version is 0.996 with is less then number 1 does that means that game is still in beta? If so you could start from 0.999 to 0.9991 and then to 1.0
- Fri Nov 07, 2014 2:35 pm
- Forum: Other discussions about the game
- Topic: Age of Strategy Channel!!!
- Replies: 15
- Views: 8259
Re: Age of Strategy Channel!!!
part 2 comming in 20 mins!
- Wed Nov 05, 2014 11:44 pm
- Forum: Other discussions about the game
- Topic: Age of Strategy Channel!!!
- Replies: 15
- Views: 8259
Age of Strategy Channel!!!
i created channel on youtube for this game
Check it out!:https://www.youtube.com/user/Petronije500
i uploaded first video
Check it out!:https://www.youtube.com/user/Petronije500
i uploaded first video
- Wed Nov 05, 2014 1:41 pm
- Forum: New game types in the game (like capture the flag)
- Topic: My survival
- Replies: 2
- Views: 3037
My survival
Many people asked for survival so i made it:Survival Wildernes.The way how it works: Enemy starts with barracks and at turn 10 they get archery range and at turn 20 they get stable and so on.Maybe i can make trigger where if player one has units out of combat area and comes to enemy facrories thery ...
- Tue Oct 28, 2014 11:15 am
- Forum: Maps, campaigns
- Topic: Small RPG!
- Replies: 16
- Views: 10453
Re: Small RPG!
Stand next to carts
- Mon Oct 27, 2014 3:14 pm
- Forum: Maps, campaigns
- Topic: Small RPG!
- Replies: 16
- Views: 10453
Re: Small RPG!
Ok triggers are up in 10 minutesand map is located in FAN maps section
- Mon Oct 27, 2014 1:21 pm
- Forum: Maps, campaigns
- Topic: Small RPG!
- Replies: 16
- Views: 10453
Small RPG!
If you have dev version check out my new map Small RPG! It will soon have 20 triggers depends how quick developer will respond.Tell me what you think of this map once you see triggers in it.It adds whole new gameplay in this game.
Thanks!
Lancer
Thanks!
Lancer
- Thu Oct 16, 2014 6:31 pm
- Forum: IMPLEMENTED - Mounted
- Topic: New Unit - Lancer - IMPLEMENTED v0.998
- Replies: 26
- Views: 12349
Re: New Unit - Lancer
why are you creating me?
- Sat Oct 11, 2014 7:22 pm
- Forum: DEVELOPER version changes
- Topic: version 0.992 PUBLISHED to GooglePlay
- Replies: 38
- Views: 17987
Re: version v.0992
Triggers FTW
- Wed Oct 08, 2014 10:00 am
- Forum: DEVELOPER version changes
- Topic: version 0.992 PUBLISHED to GooglePlay
- Replies: 38
- Views: 17987
Re: version v.0992
Hi,im creator of this campaign and thanks to everywhone who helped to fix my english (im not brit/american) yes some names are from mount and blade warband while i made rest of the story by myself.
Blaint:the story dosent realy start like that in mount and blade
Blaint:the story dosent realy start like that in mount and blade
- Wed Oct 08, 2014 9:54 am
- Forum: DEVELOPER version changes
- Topic: version 0.991 PUBLISHED to GooglePlay
- Replies: 14
- Views: 10696
Re: version 0.991 PUBLISHED to GooglePlay
Hey daniel im just going to report that from this version and so on game crashes more often becose earlier it didnt.
- Tue Oct 07, 2014 7:15 pm
- Forum: Maps, campaigns
- Topic: Ambition - IMPLEMENTED
- Replies: 13
- Views: 7109
Ambition - IMPLEMENTED
Im creater for a new upcomming campaign "Ambition".If you have develompent version tell me what you think of it.
Thanks!
Thanks!
- Sun Oct 05, 2014 10:51 pm
- Forum: IMPLEMENTED - Technologies
- Topic: Gunpowder? - IMPLEMENTED
- Replies: 33
- Views: 16415
Gunpowder? - IMPLEMENTED
How about theres gunpowder upgrade that cost 9 turns and allows you to train rennaisance rifleman who costs 3 turns and is better then longbowman or crossbowman but can only attack only once in 2 turns due to reloading.