Search found 689 matches

by ejm29
Sat Oct 24, 2015 8:13 am
Forum: Map Design
Topic: Map design - TRIGGERS (eg. if the hero dies)
Replies: 125
Views: 44427

Re: Map design - TRIGGERS (eg. if the hero dies)

+1 Its a great video Coolguy!
(this might be my new favorite YouTube channel!) :D
by ejm29
Sat Oct 24, 2015 8:10 am
Forum: DEVELOPER version changes
Topic: version 0.23 CLOSED version
Replies: 9
Views: 3373

Re: version 0.23

Exciting!!! :P
by ejm29
Fri Oct 23, 2015 4:52 pm
Forum: Closed ones
Topic: protection ANSWERED
Replies: 12
Views: 7820

Re: protection ANSWERED

Oh, Im not saying it can't be done. Im just saying that adding it may cause a faw problems in the early stages of implementing it. (As most big changes do) :) but im most likely wrong.
by ejm29
Thu Oct 22, 2015 9:30 pm
Forum: Closed ones
Topic: protection ANSWERED
Replies: 12
Views: 7820

Re: protection ANSWERED

+1
But I have a feeling that implementing this will generate alot more bugs.
by ejm29
Thu Oct 22, 2015 7:47 am
Forum: Closed ones
Topic: protection ANSWERED
Replies: 12
Views: 7820

Re: protection

This has already be brought up in another topic.
If I remember correctly, Daniel said that this is not possible right now.
(I think due to engine limitations, and because there is no "facing side" for units yet )
Ie, the game would not know which side to block projectiles from :)
by ejm29
Tue Oct 20, 2015 8:09 pm
Forum: Archived - Other
Topic: Structure - Tower (all races) - OUTDATED
Replies: 19
Views: 11007

Re: Structure - Tower (all races)

I don't really like the laver idea. Its good, but sounds a little OP. Maybe if the vanishing effect was 3 it would be better?
I personally prefer Daniels exsploding rubble idea.
by ejm29
Tue Oct 20, 2015 5:27 pm
Forum: Implemented/Closed
Topic: FAN Maps Sent to be implemented
Replies: 180
Views: 60712

Re: FAN Maps Sent to be implemented

Ah ok! Im glad im not hallucinating :lol:
by ejm29
Tue Oct 20, 2015 8:57 am
Forum: Implemented/Closed
Topic: FAN Maps Sent to be implemented
Replies: 180
Views: 60712

Re: FAN Maps Sent to be implemented

Am I imagining the horse on the top left? :shock: :lol:
by ejm29
Tue Oct 20, 2015 8:54 am
Forum: Championship
Topic: Season 2?
Replies: 9
Views: 9746

Re: Season 2?

Im not sure. I think the final players must have stopped playing :cry:
by ejm29
Mon Oct 19, 2015 8:46 pm
Forum: Championship
Topic: Season 2?
Replies: 9
Views: 9746

Re: Season 2?

Great! Welcome aboard blue! :)
by ejm29
Mon Oct 19, 2015 5:51 pm
Forum: Championship
Topic: Season 2?
Replies: 9
Views: 9746

Re: Season 2?

Count me in!
-GO TEAM PHOENIX!!! ;)
by ejm29
Sat Oct 17, 2015 9:54 pm
Forum: Units & Structures
Topic: battleship
Replies: 17
Views: 7150

Re: battleship

Another separatist image
by ejm29
Sat Oct 17, 2015 9:53 pm
Forum: Units & Structures
Topic: battleship
Replies: 17
Views: 7150

Re: battleship

Some images :)
by ejm29
Sat Oct 17, 2015 9:44 pm
Forum: Units & Structures
Topic: battleship
Replies: 17
Views: 7150

Re: battleship

But I better point out that there should probably be a different image and stats for each factions battleship (as east factions battleships had very different designs) I believe balint's fist image is a republic battleship/cruiser. You will stil need a separatist battleship, imperial battleship/star...
by ejm29
Sat Oct 17, 2015 9:34 pm
Forum: Units & Structures
Topic: battleship
Replies: 17
Views: 7150

Re: battleship

I think balint's first image is the best. It is the most realistic and consistent with the star wars universe. IMO :)
by ejm29
Sat Oct 17, 2015 7:41 am
Forum: IMPLEMENTED - Infantry
Topic: Military drummer - IMPLEMENTED
Replies: 29
Views: 9490

Re: Military drummer

Also a good tune can raise morale! :lol:
by ejm29
Fri Oct 16, 2015 8:27 am
Forum: Map & campaign ideas/issues
Topic: lotr campaign team
Replies: 104
Views: 32756

Re: lotr campaign team

balint wrote: Fangorn-side battle/A map in Fangorn
Which fangorn battle are you referring to? There are a couple in the book. Is this the raid by the riders of rohan? :)
by ejm29
Wed Oct 14, 2015 8:02 pm
Forum: Map & campaign ideas/issues
Topic: lotr campaign team
Replies: 104
Views: 32756

Re: lotr campaign team

Ok! Ill make some when I get a chance! :)
by ejm29
Wed Oct 14, 2015 8:00 am
Forum: Map & campaign ideas/issues
Topic: lotr campaign team
Replies: 104
Views: 32756

Re: lotr campaign team

Do you have time to write the entries for each map? I already finished the moria test map and Im currently remaking the Uruk hai map. Id be happy to! This may be a odd question. But should I just write the into here in plane text? Or is there a certain way I should do it. (Ie using an text editor) ...
by ejm29
Wed Oct 14, 2015 7:51 am
Forum: Map & campaign ideas/issues
Topic: lotr campaign team
Replies: 104
Views: 32756

Re: lotr campaign team

Cool! :)
by ejm29
Sun Oct 11, 2015 9:56 pm
Forum: Map & campaign ideas/issues
Topic: lotr campaign team
Replies: 104
Views: 32756

Re: lotr campaign team

Im happy to help! :) I know alot about lotr
by ejm29
Thu Oct 08, 2015 7:35 am
Forum: DEVELOPER version changes
Topic: version 1.016 PUBLISHED to GooglePlay
Replies: 29
Views: 10845

Re: version 1.016

Daniel (the dev) wrote:- two level FastForward.
Thats really cool! :)
by ejm29
Mon Oct 05, 2015 9:50 am
Forum: Unit - melee infantry
Topic: Master craftsmen
Replies: 20
Views: 14069

Re: Master craftsmen

Anyone want to make an image? :)
by ejm29
Mon Oct 05, 2015 8:49 am
Forum: Archived - Orcish Units, Buildings
Topic: Orc wall - IMPLEMENTED
Replies: 14
Views: 5173

Re: Orc wall

I agree. It looks for like a very early RTS. Instead of a retro TBS. :)

But its a great image! :)
by ejm29
Sun Oct 04, 2015 5:37 pm
Forum: IMPLEMENTED - Mounted
Topic: Improvement for the horse archer - IMPLEMENTED
Replies: 54
Views: 20742

Re: Improvement for the horse archer - IMPLEMENTED

Me to. Maybe the shoe could be smaller and in the bottom right corner?
by ejm29
Sat Oct 03, 2015 4:25 pm
Forum: IMPLEMENTED - Redesigns
Topic: archery-range-redesign - IMPLEMENTED
Replies: 35
Views: 9201

Re: archery-range-redesign

Very nice! :)
by ejm29
Sat Oct 03, 2015 4:23 pm
Forum: IMPLEMENTED - Redesigns
Topic: Barracks-Redesign - IMPLEMENTED
Replies: 50
Views: 18404

Re: Barracks-Redesign

I looks really cool! But I think that it needs to fit in with the current unit design more. Maybe try making it look more like its made of stone or wood? :)
by ejm29
Fri Oct 02, 2015 9:26 pm
Forum: Your creativity projects
Topic: My son's designs
Replies: 16
Views: 5209

Re: My son's designs

I agree, they are very impressive for an 8 year-old. (Alot better than I can do, even now) :)
by ejm29
Fri Oct 02, 2015 9:22 pm
Forum: Maps, campaigns
Topic: FAN maps: Non gem paying maps - IMPLEMENTED
Replies: 10
Views: 4497

Re: FAN maps: Non gem paying maps

I think fan maps should stay in. As (like myself) I find most of the long campaign maps can be tedious. So I find myself playing the shorter fans maps alot. Because of this, they have becone me main source of gems. But I do think that the fan maps should be reduced to only the good ones. As there ar...
by ejm29
Fri Oct 02, 2015 7:45 am
Forum: Structures
Topic: Villages (and villagers)
Replies: 7
Views: 2741

Re: Villages (and villagers)

I really like this idea! It would be great for village defense campaigns where you have to defended the villagers :)

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