Search found 4422 matches

by Savra
Tue May 12, 2020 5:45 pm
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Updated.
by Savra
Tue May 12, 2020 5:24 pm
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Updated list and added troglodytes, based off the newer variants not the older ones since the lizardmen brutes look similar to the new models.
Image
by Savra
Tue May 12, 2020 4:58 pm
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Actually, these are scaledfolks remake units. So when they get remade these will be ready for them. I'll try and keep the old model images for the retro texture too.

Another updated one.
by Savra
Tue May 12, 2020 4:38 pm
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Some new ones.
by Savra
Tue May 12, 2020 3:16 pm
Forum: Map & campaign ideas
Topic: Comeback - Spy Mission Part 1
Replies: 3
Views: 410

Re: Comeback - Spy Mission Part 1

I think that one has a error in the scripts, not all units are frozen in place and the am is just attacking everything.
by Savra
Tue May 12, 2020 3:14 pm
Forum: Reporting Issues
Topic: Merlock upgrade
Replies: 4
Views: 200

Re: Merlock upgrade

Your right it doesn't, goblin cannon fodder is experiencing the same problem. Some Merblins as well.
by Savra
Mon May 11, 2020 5:55 pm
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Updated.
by Savra
Mon May 11, 2020 5:38 pm
Forum: Undead
Topic: Gargoyle buildable by workers IMPLEMENTED
Replies: 17
Views: 187

Re: Gargoyle buildable by workers

Their already was a few suggestions stating that skeleton workers should build gargoyles and being that blood fountains are basically buildable gargoyles anyway, I don't see why the shouldn't.
by Savra
Mon May 11, 2020 5:31 pm
Forum: Undead
Topic: The Phantom Update
Replies: 339
Views: 20077

Re: The Phantom Update

Has anything changed on the subject of spearmen and shields? Btw the final picture for the map editor phantom. Being that this is a fantasy world I figured some nobles might have some dragon armour displayed somewhere showing that they or someone in their family line was once a dragon rider. Since t...
by Savra
Mon May 11, 2020 4:52 am
Forum: Dwarf
Topic: Dwarf watch tower
Replies: 6
Views: 870

Re: Dwarf watch tower

While I'm still thinking of it, does this need anything else?
by Savra
Mon May 11, 2020 4:46 am
Forum: Others
Topic: Undead ai should auto reanimate
Replies: 16
Views: 728

Re: Undead ai should auto reanimate

I take it by the fact that the ai lich and necromancer aren't able to reanimate still, this hasn't been json'd yet?
by Savra
Mon May 11, 2020 4:35 am
Forum: AoF Votes and Polls
Topic: Poison and Fire
Replies: 16
Views: 3120

Re: Poison and Fire

Sounds good, but I think we could keep stackable fire being that it is helpful against trolls who can regenerate.
by Savra
Sun May 10, 2020 6:27 am
Forum: AoF Votes and Polls
Topic: Poison and Fire
Replies: 16
Views: 3120

Re: Poison and Fire

Or just let it do 3 damage per turn, it would help versus orcs, plus it's not like a certain other race suffers from a similar problem with fire, this doesn't seem so bad compared to that. Besides it would make poison more useful.
by Savra
Sun May 10, 2020 6:24 am
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

I'm referring to these guys, though I might polish up the megalania rider.
ImageImageImageImage
by Savra
Sun May 10, 2020 6:16 am
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Btw, as a heads up I might add a 3rd sub also, being how some of the units for it are already made. They would act similar to how the slayers might act for dwarves but they would have a bit more features.
by Savra
Sun May 10, 2020 6:12 am
Forum: AoF Votes and Polls
Topic: Poison and Fire
Replies: 16
Views: 3120

Re: Poison and Fire

It doesn't now, but in the last update I was able to do that. I found out about it when I was using the scaledfolks poison towers to shoot up an olog hai and the poison stacking helped. (On top of the fire damage from the fire towers ;) )
by Savra
Sun May 10, 2020 6:09 am
Forum: AoF Votes and Polls
Topic: What do you think about conversion spell? IMPLEMENTED
Replies: 11
Views: 1654

Re: What do you think about conversion spell? IMPLEMENTED

I think if we're going to bring the conversion spell back to races it should be left to undead, being that they would have more ways of doing it and their spell casters are dealing in the dark arts. Everyone else already has pretty good strengths in their own categories like humans in cavalry, elves...
by Savra
Sun May 10, 2020 6:02 am
Forum: AoF Votes and Polls
Topic: Poison and Fire
Replies: 16
Views: 3120

Re: Poison and Fire

It was stackable in the last update, I was wondering what happened to that?

It would be a helpful feature when dealing with heavy units that can't be burned to death.
by Savra
Wed May 06, 2020 4:26 am
Forum: Undead
Topic: The Phantom Update
Replies: 339
Views: 20077

Re: The Phantom Update

The new phantom juggernaut is actually just a heavier infantry.

As for the cavalry, it's a map editor unit.
by Savra
Tue May 05, 2020 7:07 pm
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Updated list, changed azdaha to zmij instead, added a new dragon.
by Savra
Tue May 05, 2020 5:10 am
Forum: Undead
Topic: The Phantom Update
Replies: 339
Views: 20077

Re: The Phantom Update

You can do something similar by using 100% regeneration :lol: Anyway, so generally phantoms are: Pros: Reanimatable Tough (ish, depending on any stat changes in future) Upgrades to reanimation Cons: (more like what they can't have really) No leader units No upgrades to stats No cavalry (though it wo...
by Savra
Mon May 04, 2020 2:56 pm
Forum: Undead
Topic: The Phantom Update
Replies: 339
Views: 20077

Re: The Phantom Update

Still feel we could do more, like 1 upgrade for example but make it crossover with other groups like death knights who could use such upgrades as well. It would be no different then skeletons except skeletons are easier to get. Phantoms however could be killed and stepped on after they die just like...
by Savra
Mon May 04, 2020 5:50 am
Forum: Undead
Topic: The Phantom Update
Replies: 339
Views: 20077

Re: The Phantom Update

But they still will have blacksmith like upgrades correct? Because that would be helpful.

Aside from that is that more fitting for the bastion?
by Savra
Sun May 03, 2020 4:04 pm
Forum: Undead
Topic: The Phantom Update
Replies: 339
Views: 20077

Re: The Phantom Update

I'll do the 2 pikemen units later, plus a remake on my map editor unit too. (Phantom pikemen, Phantom guardian) Also, General Brave have you made the golden forms for the phantoms yet? Because I could get those done to it you haven't while I'm at it. I have the colour template for the previous gold ...
by Savra
Sun May 03, 2020 4:01 pm
Forum: Undead
Topic: The Phantom Update
Replies: 339
Views: 20077

Re: The Phantom Update

Updated.
by Savra
Sun Apr 26, 2020 4:47 pm
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Updated.
by Savra
Sat Apr 25, 2020 2:41 am
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

It would be for future purposes.

I still have to finish current units that were suggested but recently I don't have as much time to work with them currently. So hopefully I can get some done tomorrow.
by Savra
Thu Apr 23, 2020 11:20 pm
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

I would prefer to avoid the "colour dragon" idea because it's too overused, plus I wanted to expand on different naming methods for them, over simply "dragon" though most those other dragons like bahamat I can understand being simply map editor boss units. We do need more creativity in that respect ...
by Savra
Wed Apr 22, 2020 1:28 am
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Ya I forgot to mention that part. Anyway, tarrasque could be used as a battering ram like unit trainable in the temple of something similar. Omoogi, the wyrm (which will have a name change and look change) and any other snake like monster like the leviathen will be added to the serpentine sub. Baham...
by Savra
Sun Apr 19, 2020 2:48 am
Forum: Races
Topic: Scalefolk rework
Replies: 378
Views: 23222

Re: Scalefolk rework

Alright I found a few more dragons, we could transfer some to other races too, or use their names for the other dragons:
Deleted.

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