Search found 334 matches
- Tue Sep 25, 2018 11:14 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
No need. The JSONs have been finished, just smoothing out a few flaws before they are implemented.
- Tue Sep 25, 2018 10:55 pm
- Forum: Infantry (last cleanup: 20240130)
- Topic: New Looks for German Infantries OUTDATED_IMAGES
- Replies: 27
- Views: 6389
Re: New Looks for German Infantries
I will redesign the image. It shouldn't take me too long to redesign the other images, since I can use this one as template. Maybe 2 or 3 days, at most. And if I'm being honest, I think most tanks and vehicles in the game are much more detailed than the current infantry units, so I think these ones ...
- Tue Sep 25, 2018 12:33 am
- Forum: Infantry (last cleanup: 20240130)
- Topic: New Looks for German Infantries OUTDATED_IMAGES
- Replies: 27
- Views: 6389
Re: New Looks for German Infantries
Here is an image. It is by no means complete. The legs of the lowest soldier in particular need work.
I know it doesn't fit the style of the current infantry units, but if this gets confirmed, then I will change all infantry units to fit the style of this one.
Suggestions?
I know it doesn't fit the style of the current infantry units, but if this gets confirmed, then I will change all infantry units to fit the style of this one.
Suggestions?
- Sun Sep 23, 2018 8:53 pm
- Forum: Implementeds
- Topic: Crash - all maps on random after turn 50 VANISHED
- Replies: 8
- Views: 6198
- Sun Sep 23, 2018 3:22 pm
- Forum: Unit - melee infantry
- Topic: Spanish conquistadors unit pack-implemented
- Replies: 25
- Views: 5691
- Sun Sep 23, 2018 1:17 pm
- Forum: Implementeds
- Topic: Crash - all maps on random after turn 50 VANISHED
- Replies: 8
- Views: 6198
Re: Crash - all maps on random after turn 50 UNCONFIRMED
I played a random game on AoWW. When I reached the 30 turn limit, it simply ended the game.
It didn't crash. Perhaps it has been fixed?
It didn't crash. Perhaps it has been fixed?
- Sun Sep 23, 2018 3:41 am
- Forum: Nations
- Topic: Nation Emblems
- Replies: 7
- Views: 3700
Re: Nation Emblems
I went ahead and posted these here because I think it slightly fits the topic. Nation Emblems, nation flags, very similar. Here below are the flags for Germany, Japan, and Italy. I know Germany already has a flag, and a good one at that, but I think this one is more accurate for the times. It is bas...
- Mon Sep 17, 2018 11:45 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
I was hoping for something like the fireball animation on AoF. You know how when it hits it's target, it explodes? I'm hoping I can make it work like that.
I'm not entirely sure as to how to implement it, but I hope I can figure it out.
I'm not entirely sure as to how to implement it, but I hope I can figure it out.
- Sun Sep 16, 2018 5:15 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
Here is an animation for when the grenade hits it's mark.
- Sun Sep 16, 2018 2:06 pm
- Forum: DEVELOPER version changes
- Topic: version 0.010
- Replies: 39
- Views: 6908
Re: version 0.010
Description for the PanzerGrenadier, as written by Samuelch. <string name="UNIT_TXT_GER_INF_PANZERGRENADIER">The Panzergrenadiers are motorized or mechanized infantry units of the German Army, depending from the vehicles they mount. They are always supported with vehicles including their r...
- Sun Sep 16, 2018 1:16 am
- Forum: Implemented/Closed ones
- Topic: P47 Thunderbolt! IMPLEMENTED
- Replies: 56
- Views: 13200
Re: P47 Thunderbolt! DEV Ready!
Here is a JSON. I built it off of one made by Belfry777. I have modified it to fit some new stats as dictated by the XLS spreadsheet. These Include: Lowering its health 1 point, to 31. Raising its base attack to 20. Increasing its speed to 10. BONUSES: 370% to pretty much everything, except a 100% b...
- Sun Sep 16, 2018 12:49 am
- Forum: Buildings (last cleanup: 20240130)
- Topic: Supply Stash +IMG
- Replies: 23
- Views: 4111
Re: Supply Stash
Sounds Good.
The Supply stash image could use some work, Ill see what I can do to it.
The Supply stash image could use some work, Ill see what I can do to it.
- Sun Sep 16, 2018 12:39 am
- Forum: DEVELOPER version changes
- Topic: version 0.010
- Replies: 39
- Views: 6908
Re: version 0.010
PanzerGrenadier I leave to you, Sameulch. I'm not sure what to write. <string name="UNIT_TXT_US_TANK_M3A1">An M3 light tank fitted with a M1A1 flamethrower, used for destroying fortifications.</string> <string name="TECH_UPGRADE_TXT_UNIT_BUILDING_BUNKER_COMPLEX">An upgrade to the...
- Sat Sep 15, 2018 10:48 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
Sorry, my bad.
However, I did find U_INFANTRY and U_VEHICLE_NOCOMBAT in the consts.json, the thing that lists categories and such.
Is it the M_AFFECT thing, or are these labels not functioning as categories?
However, I did find U_INFANTRY and U_VEHICLE_NOCOMBAT in the consts.json, the thing that lists categories and such.
Is it the M_AFFECT thing, or are these labels not functioning as categories?
- Sat Sep 15, 2018 10:15 pm
- Forum: Implemented/Closed ones
- Topic: PanzerGrenadier IMPLEMENTED
- Replies: 26
- Views: 4566
Re: TO-BE-JSONED PanzerGrenadier
http://www.androidutils.com/forum/viewt ... fc7#p74073
At the end of page 2 on the above listed topic.
At the end of page 2 on the above listed topic.
- Sat Sep 15, 2018 10:13 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
Very good, but I think it needs to be animated. I can mess around with the picture, see if I can animate it.
- Sat Sep 15, 2018 9:20 pm
- Forum: Implemented/Closed ones
- Topic: M3A1 Satan IMPLEMENTED
- Replies: 49
- Views: 7678
Re: M3A1 Satan
Perhaps Sameulch and I can work on the the flame projectile. Finding sounds, however, I leave to someone else more skilled in that department. Ill start work tomorrow.
Thank You.
Thank You.
- Sat Sep 15, 2018 9:10 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
We need a sprite for the grenades, showing them explode upon contact with the enemy. I will work on that tomorrow.
- Sat Sep 15, 2018 8:37 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
TECHNOLOGY M2 GRENADE: (Unit ids are outdated, I think. They should be checked.) Damage, 10, Targets, Infantry, and non-combat vehicles. Bonuses, 20% against vehicles and 50% against infantry. No changes to the image, other than the name. I like it a lot. I don't think I will do anymore reviewing of...
- Sat Sep 15, 2018 7:54 pm
- Forum: Infantry (last cleanup: 20240130)
- Topic: New Looks for German Infantries OUTDATED_IMAGES
- Replies: 27
- Views: 6389
Re: New Looks for German Infantries
Looks nice. I like the MG in particular.
- Sat Sep 15, 2018 7:41 pm
- Forum: Implemented/Closed ones
- Topic: M3A1 Satan IMPLEMENTED
- Replies: 49
- Views: 7678
Re: M3A1 Satan
Signaling this for implementation. I polished up the JSON and renamed the image. @ Stratego (dev) It's ready to be put in unless there is an error I have not found. I think there may be an issue in the Image defining part of the JSON. I set it to this: crop to rect: Top 0 Right 256 Left 0 Bottom 64 ...
- Sat Sep 15, 2018 6:58 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
Damage is right. I think we can put this one in the game, and focus on the next grenade.
- Sat Sep 15, 2018 6:52 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
Edit on the last post.
- Sat Sep 15, 2018 6:48 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
TECHNOLOGY STIELHANDGRNATE: (I changed the JSONs a little.) Targets: Infantry, Non Combat vehicles. Damage, 8 Bonuses: 50% infantry, 20% non-combat vehicles. I changed the image, what do guys think? I'll work on the M2 grenade next. Let's do them one at a time, and then give them to the infantry uni...
- Sat Sep 15, 2018 1:35 pm
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
Thank you, Midonik. I looked everywhere in the assets folder of AoWW, AoF, and AoS, but I didn't find a single one.
- Sat Sep 15, 2018 3:19 am
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
I think I've found an issue with the effectTargets area of the JSON. You have lasted each individual category that the grenade can effect, when from what I have seen and read the only terms that can be used in that area are ENEMY, FRIENDLY, or ME. FOR EXAMPLE: "effectTargets":["ENEMY&...
- Sat Sep 15, 2018 12:42 am
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
Changed the names to look more JSON like and fit better with the game. I'll examine them closely here soon. I think in the next couple days these will be implemented.
- Sat Sep 15, 2018 12:34 am
- Forum: Implemented/Closed ones
- Topic: Light Tanks Extra Armour
- Replies: 7
- Views: 2162
Re: Light Tanks Extra Armour
I agree. Perhaps we should buff them a bit, but not too much. They must remain light tanks that, upon the availability of stronger tanks, become obsolete as they did in the real war.
- Sat Sep 15, 2018 12:15 am
- Forum: Others
- Topic: Grenades on Most Infantries
- Replies: 82
- Views: 13137
Re: Grenades on Most Infantries
I'll do that as well. Though I'm not exactly the type of person who should be checking JSON files for errors.
The names of the grenade JSONs should be changed to better fit the overall code of the game. I can do that soon.
The names of the grenade JSONs should be changed to better fit the overall code of the game. I can do that soon.
- Sat Sep 15, 2018 12:12 am
- Forum: Implemented/Closed ones
- Topic: Light Tanks Extra Armour
- Replies: 7
- Views: 2162
Re: Light Tanks Extra Armour
Perhaps we could increase their armor with a number depending on the tank and how well it currently performs against infantry.
So long as it remains relatively easy to destroy. It is a light tank, after all.
So long as it remains relatively easy to destroy. It is a light tank, after all.