Search found 1454 matches

by Lynx Shafir
Thu May 02, 2019 7:34 am
Forum: Others
Topic: Rebalance of Vampire
Replies: 13
Views: 545

Re: Rebalance of Vampire

Summon on kill sounds good -if possible - and with no tech neededing Perhaps with +speed in bat form And minor dodge arrows_15% Definitely NO to magic arrow or anything like this. as for spell convert we can add hive mistress unit - in that topic there are some lesser vampires too - if I'm right
by Lynx Shafir
Thu May 02, 2019 7:23 am
Forum: OFF Topics
Topic: Happy Birthday SaintStorm373!
Replies: 5
Views: 147

Re: Happy Birthday SaintStorm373!

"Thunder was heard from above,(..)the Son of The Storm it's born."

Greetings and best wishes from the Eternal Queen ;p
by Lynx Shafir
Thu May 02, 2019 7:10 am
Forum: Scaledfolk
Topic: Flying snake
Replies: 3
Views: 110

Flying snake

Flying snake

An aztec style unit
#quetzlalcoatl


Requit :TC
Cost 6

Hp 30
Arm 1/1
Atk 12
Sight 5
Speed 5(flying)
Spell res 50%
by Lynx Shafir
Mon Apr 22, 2019 7:05 am
Forum: Elf
Topic: Nymph expansion
Replies: 31
Views: 1297

Re: Nymph expansion

Some thoughts - 1.naiad should be trainable at sacred spring (too) 2.first glance I though rockslide is aoe damaging spell, I see its an obstacle summon, but I like. Anyway may we add a learnable ability for Oread what is mutual stealable for humans (geomancer-stone skin(buff) and/or rockfall) 3.as ...
by Lynx Shafir
Mon Apr 22, 2019 6:40 am
Forum: Elf
Topic: Nymph expansion
Replies: 31
Views: 1297

Re: Nymph expansion

Here are some sprites
by Lynx Shafir
Wed Apr 17, 2019 7:04 am
Forum: OFF Topics
Topic: Happy birthday makazuwr32
Replies: 9
Views: 267

Re: Happy birthday makazuwr32

A bit late...

Happy birthday and success in life :)
by Lynx Shafir
Fri Apr 05, 2019 8:08 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Map editor neutral creatures and campaign bosses.
Replies: 63
Views: 3288

Re: Map editor neutral creatures and campaign bosses.

Well Yeti https://cdn.discordapp.com/attachments/507128765831184405/563633488599711774/Yeti_N.png Torch slime - big, small https://cdn.discordapp.com/attachments/507128765831184405/563633488599711778/torch_slime_2.png Burnable "usual"split trait Pigron https://cdn.discordapp.com/attachments/50712876...
by Lynx Shafir
Sat Mar 30, 2019 10:02 am
Forum: Races
Topic: Scalefolk rework
Replies: 22
Views: 1657

Re: Scalefolk rework

Also can we work with shamanic and nature magic?
by Lynx Shafir
Sat Mar 30, 2019 9:51 am
Forum: Others
Topic: Commands
Replies: 10
Views: 363

Re: Commands

"Defend" - auto attack in enemy turn
by Lynx Shafir
Sat Mar 30, 2019 9:48 am
Forum: Undead
Topic: Monster skeletons
Replies: 12
Views: 698

Re: Monster skeletons

This is very similar to the "ancient beast" concept I planned to cursed mine using the scattered monster ideas that lay around in forum. I think I mentioned under Bone mammoth..
by Lynx Shafir
Sun Mar 03, 2019 12:41 pm
Forum: Unit - ranged (like archers)
Topic: Arbalest IMPLEMENTED
Replies: 38
Views: 9700

Re: Arbalest IMPLEMENTED

I want not to seem picky but wasn't this meant to be a separate unit?
by Lynx Shafir
Sat Mar 02, 2019 12:24 pm
Forum: Unit - infantry
Topic: Persian Immortal - IMPLEMENTED
Replies: 106
Views: 26318

Re: Persian Immortal - ACCEPTED

Lets try this..
by Lynx Shafir
Wed Feb 27, 2019 6:20 am
Forum: Others
Topic: Rebalance of Vampire
Replies: 13
Views: 545

Rebalance of Vampire

It's a late game unit and is rather obsolete for its cost it's to vulnerable and not too fearsome.... (at least can "eat"walls) Stats are mostly fine, and speed, action increase may be too much so I suggest 1.add dodges - 20/30/0 % bat form too, they are quick and agile (may +1speed to bat) Some Pro...
by Lynx Shafir
Tue Feb 26, 2019 6:27 pm
Forum: Technologies, Spells & Abilities
Topic: Rotten Revamp
Replies: 8
Views: 433

Re: Rotten Revamp

Still I think initial dmg rate should be improved. (10hp) The after effects of rotten can be Contaigin: Works like poison, but removes 10hp per turn, 3 turn duration (only a 5 hp difference overall, gives dose faster), flesh and blood units Decay: same as burning, but with dmg semantics as contaigi...
by Lynx Shafir
Tue Feb 26, 2019 7:28 am
Forum: Technologies, Spells & Abilities
Topic: Rotten Revamp
Replies: 8
Views: 433

Re: Rotten Revamp

What if adds a special debuff like Weakness(4) and slowing (1) Ignores spell res has 55% chance -Living target and buildings 4dmg Bonus 200% to tree creatures, giants And 500% buildingngs 1500 megas (won't be too effective against megas yet alternative of fire) I cud use it for mummy priest and curs...
by Lynx Shafir
Tue Feb 26, 2019 7:17 am
Forum: Elf
Topic: Spriggans
Replies: 6
Views: 287

Re: Spriggans

(Was Afk couldn't edit) I wouldn't go with more variants till this role is not taken (middle cost- warrior) But we can have 2 one more support and one more "fury" Or this gets a tech for support and Benefits from" Oak strength upgrades... Anyway stg like this https://encrypted-tbn0.gstatic.com/image...
by Lynx Shafir
Tue Feb 26, 2019 7:03 am
Forum: Human
Topic: Valkyrie
Replies: 92
Views: 3207

Re: Valkyrie

Improved it

Image
by Lynx Shafir
Tue Feb 26, 2019 7:01 am
Forum: Elf
Topic: Nymph expansion
Replies: 31
Views: 1297

Re: Nymph expansion

Thanks for the suggestions
I didn't get time to work on em.

In general like ur variants.

I see you want to add certain buff to elves :)

Although I need to figure out stg...
by Lynx Shafir
Fri Feb 15, 2019 1:16 pm
Forum: Elf
Topic: Spriggans
Replies: 6
Views: 287

Spriggans

Since there many different creature with this name I refer to the tree based forest spirits Like those Bloodborn or elder scroll (I'll post a pic) A middle cost melle unit(5-6)for ent trainer and sanctuary mystical tree - humanoid creature, who hunt forest animals and live in isolation usually aggre...
by Lynx Shafir
Fri Feb 15, 2019 9:15 am
Forum: Others
Topic: Ask for favour
Replies: 29
Views: 832

Re: Ask for favour

I'm glad you willing to cooperate What might Benefit everyone. You both contribute to this game and I was very disappointed that ends this way It's hard to make anything if you want not to communicate and one side ask a new designs while second has own idea, Fighting and/or ignoring each other.. Mak...
by Lynx Shafir
Fri Feb 15, 2019 7:27 am
Forum: Structures
Topic: Nordic Hall
Replies: 11
Views: 2148

Re: Nordic Hall

How about a tech... SEA INVADERS "The Viking king has his sight on the nearby islands and orders his subjects to prepare the long boats for invasion" The Vikings now build larger longboats capable of carrying many troops through the harsh sea Cost 4 turns Effect: carry capacity of Viking ship +1 Al...
by Lynx Shafir
Thu Feb 14, 2019 8:38 am
Forum: Unit - ranged (like archers)
Topic: New Unit - High Priest
Replies: 7
Views: 460

Re: New Unit - High Priest

I think a bishop as separate unit it's better
by Lynx Shafir
Thu Feb 14, 2019 8:37 am
Forum: Units/techs/effects
Topic: Cavalier: image incorrect
Replies: 8
Views: 451

Re: Cavalier: image incorrect

About that I think the upgrade icon cud use some touch up..

It's a grey brick..
by Lynx Shafir
Thu Feb 14, 2019 8:33 am
Forum: Unit - infantry
Topic: Guardian (tier 3 shielder)
Replies: 6
Views: 302

Re: Guardian (tier 3 shielder)

1.Shieder is a 2 cost unit! 2.That armor n hp is too high for that cost - also gets blacksmith As for an elite defender unit I think I proposed stg. Wud need some mechanics -(auto)attack on enemy turn - (ability proposed for aoww) -guard - takes dmg instead of selected unit -first strike (we have th...
by Lynx Shafir
Thu Feb 14, 2019 8:09 am
Forum: Structures
Topic: Monastery
Replies: 3
Views: 231

Re: Monastery

Aside of terrain what provides?

Maybe trains monks who can...
make vine and cheese... :?

#Meteora
by Lynx Shafir
Thu Feb 14, 2019 8:03 am
Forum: Structures
Topic: Nordic Hall
Replies: 11
Views: 2148

Re: Nordic Hall

Some of axe-tipe fighter specialisation wud be great to put exclusive here. Now we have 3 units with axe... With Berserker 4. About names I don't think should contain all the "Nordic" but whatever I'll look around what else cud fit. Even Druids or stg We cud even give some a trap making skill and I ...
by Lynx Shafir
Wed Feb 13, 2019 3:16 pm
Forum: IMPLEMENTED - ARCHIVED
Topic: Glade Wardens - IMPLEMENTED
Replies: 180
Views: 10372

Re: Sentinel expansion

L.

Image
by Lynx Shafir
Tue Feb 12, 2019 8:14 am
Forum: Others
Topic: New specActions/things.
Replies: 8
Views: 442

Re: New specActions/things.

Some of em wud be great
Good that you collected it ;)
by Lynx Shafir
Tue Feb 12, 2019 8:06 am
Forum: Undead Technologies
Topic: Animated Statue
Replies: 11
Views: 2883

Re: Animated Statue

I like this
What more
I'll "steal" for mummy group ;p
As global tech what unlocks constructed soldiers -+buuldable part

For gargoyles remains same
(also want an improvement tech for em
Atk and armor - same global group)

Yet needs a tech

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