Search found 1841 matches

by Tankhead
Fri May 03, 2019 5:03 am
Forum: Others
Topic: Commands
Replies: 10
Views: 1300

Re: Commands

Stratego (dev) wrote:
Sun Apr 14, 2019 9:32 pm
they are motly possible, after ww2 warm it up please
Warming it up as you said now
by Tankhead
Fri May 03, 2019 5:03 am
Forum: Other asset ideas (terrain, sound ...)
Topic: Copy map button ANSWERED
Replies: 3
Views: 1730

Re: Copy map button

Answered
by Tankhead
Fri May 03, 2019 5:02 am
Forum: Others
Topic: AI: Friendly hostiles - wolves to hunt for deers
Replies: 5
Views: 777

Re: AI: Friendly hostiles - wolves to hunt for deers

Alexander82 wrote:
Mon Apr 29, 2019 2:12 pm
I think that in this case you should cteate more "neutral factions"
Alright.


I Think some of stormstaints sub units could be used as friendly hostiles or others like natives or desert people as you mention before
by Tankhead
Thu May 02, 2019 1:13 am
Forum: OFF Topics
Topic: AoF, AoWW New App Logos
Replies: 6
Views: 1731

Re: AoF, AoWW New App Logos

You both should check discord
Someone already made a new logo.
I thought maybe that person gave it to dev already
by Tankhead
Tue Apr 30, 2019 11:42 pm
Forum: IMPLEMENTED - ARCHIVED
Topic: Glade Wardens - IMPLEMENTED
Replies: 180
Views: 16990

Re: Sentinel expansion

10/10
by Tankhead
Tue Apr 30, 2019 4:45 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Halflings discussion
Replies: 8
Views: 1440

Re: Halflings discussion

In the hobbit weren't they traveling with dwarves?

Actually whom of which race do they befriend?
by Tankhead
Tue Apr 30, 2019 1:49 pm
Forum: OFF Topics
Topic: Happy birthday, Tankhead!
Replies: 5
Views: 1271

Re: Happy birthday, Tankhead!

:D Thank you
by Tankhead
Tue Apr 30, 2019 1:48 pm
Forum: OFF Topics
Topic: Happy Birthday SaintStorm373!
Replies: 5
Views: 1234

Re: Happy Birthday SaintStorm373!

Happy birthday Storm
I too hope the best for you and your sub in Aof
by Tankhead
Mon Apr 29, 2019 5:18 am
Forum: IMPLEMENTED
Topic: Y'ALL keep breaking the game - ANSWERED
Replies: 3
Views: 551

Re: Y'ALL keep breaking the game

What annoys me most is your saying y'all as if we did something, Learn how stuff works around here before throwing rude jesters The favoritism towards Orcs is pretty obvious and I agree with you on that part. If you wondering why, Our Design Leader Alex, loves them so you can see how that plays out....
by Tankhead
Sat Apr 27, 2019 1:17 pm
Forum: Map & campaign ideas/issues
Topic: Labyrinth Project - Tankhead
Replies: 2
Views: 506

Re: Labyrinth Project - Tankhead

Is their a limit to maps
Or is AoF hit its limit on maps?
by Tankhead
Sat Apr 27, 2019 6:16 am
Forum: OFF Topics
Topic: Member Activity
Replies: 106
Views: 16998

Re: Member Activity

almost there, not exactly nations but japanese, roman and church styles are indeed totally different and unique i will b fixing yari ashigaru too and make it playable in multiplayer So like you would actually have to pick a country/nation/style whatever like it is picking a race in AoF? If so ill s...
by Tankhead
Sat Apr 27, 2019 6:10 am
Forum: Map & campaign ideas/issues
Topic: Labyrinth Project - Tankhead
Replies: 2
Views: 506

Labyrinth Project - Tankhead

In my personal project to make 10 to 20 Labyrinth random maps. I've got alot of ideas for each floor but I also thought why not hear from what the community has to offer of they're ideas on a Labyrinth floor. Things to know: Each floor with have the name "Labyrinth floor#" Each floor will have struc...
by Tankhead
Thu Apr 25, 2019 9:00 pm
Forum: OFF Topics
Topic: Member Activity
Replies: 106
Views: 16998

Re: Member Activity

I m pretty sure AOS is easier to catch up on than AOF, if u want a fight give me a knock :) But anyways somebody has to stay behind to watch out over the classic variant Played aos a long time before Aof came around. Got most my upgrades doing campaigns and skirmish maps. Then afterwards when I los...
by Tankhead
Wed Apr 24, 2019 3:36 pm
Forum: Others
Topic: AI: Friendly hostiles - wolves to hunt for deers
Replies: 5
Views: 777

Re: AI: Friendly hostiles - wolves to hunt for deers

Yup that example and like Warfell To attack gnolls, phantom rouges, spiders and such. You know, Threats. Think of it like this. You know how hostiles only attack players when near? These friendly hostiles only attack other hostiles when near but with the exception of attacking players IF a player de...
by Tankhead
Wed Apr 24, 2019 5:16 am
Forum: OFF Topics
Topic: Member Activity
Replies: 106
Views: 16998

Re: Member Activity

godOfKings wrote:
Mon Apr 22, 2019 7:11 pm
One more month to go, from July onwards, I will play active multiplayer again
Too bad our interest into different variants of Ao games.
You seem actively active all the time
by Tankhead
Wed Apr 24, 2019 1:37 am
Forum: Others
Topic: AI: Friendly hostiles - wolves to hunt for deers
Replies: 5
Views: 777

AI: Friendly hostiles - wolves to hunt for deers

@Stratego (dev) I believe only you can do this but can you make it where Certain hostiles will attack other hostiles?

Like Warfell hostiles only attacking other Hostiles?
Maybe even take a step and have these friendly hostiles attack players if they are attacked first
by Tankhead
Sun Apr 21, 2019 12:22 am
Forum: Dev asks for Help
Topic: AOF Unit, tech flavour texts
Replies: 42
Views: 3925

Re: AOF Unit, tech flavour texts

Good lord that is alot without descriptions
In the future we should remember this to prevent that from happening
by Tankhead
Sun Apr 21, 2019 12:20 am
Forum: Other asset ideas (terrain, sound ...)
Topic: Max map size increasev ANSWERED
Replies: 9
Views: 1167

Re: Max map size increasev ANSWERED

I would like the options also but for random maps.
I would like to make atleast 1 really big random map
by Tankhead
Sat Apr 20, 2019 4:12 am
Forum: Other asset ideas (terrain, sound ...)
Topic: Max map size increasev ANSWERED
Replies: 9
Views: 1167

Re: Max map size increasev ANSWERED

Special grants?
Is that the case with random maps too?
by Tankhead
Thu Apr 18, 2019 7:25 pm
Forum: DEVELOPER version changes
Topic: version 1.086
Replies: 11
Views: 1232

Re: version 1.086

Ragnar wrote:
Thu Apr 18, 2019 2:32 pm
So you can send me the Dev version, I just really want to sing with the new innovations. Please
Tbh the people who have dev version are the ones usually the one contributing to the game.
What would you do if you did get it?
by Tankhead
Wed Apr 17, 2019 11:37 pm
Forum: OFF Topics
Topic: Discord server?
Replies: 63
Views: 14245

Re: Discord server?

Yea we are far from dead
In case anyone else wondering
by Tankhead
Tue Apr 16, 2019 11:51 pm
Forum: DEVELOPER version changes
Topic: version 1.086
Replies: 11
Views: 1232

Re: version 1.086

Stratego (dev) wrote:
Tue Apr 16, 2019 2:07 pm
New neutral gnoll units for map and campaigns/ gnoll raider, gnoll bandit, etc.
New map only Phantom units/ rogue phantom shielder, rogue phantom knight, etc.

thanks to general grave!

uos 5
Gnolls aren't hostiles?
Like phantoms?
by Tankhead
Sun Apr 14, 2019 7:36 pm
Forum: Others
Topic: Commands
Replies: 10
Views: 1300

Re: Commands

@Stratego (dev) are these possible or would require a bit of time before considering it?
by Tankhead
Sun Apr 14, 2019 7:32 pm
Forum: Others
Topic: New AI role - new hard AI
Replies: 8
Views: 1074

Re: New AI role - new hard AI

Ok
by Tankhead
Sat Apr 13, 2019 8:33 pm
Forum: Others
Topic: New AI role - new hard AI
Replies: 8
Views: 1074

Re: New AI role - new hard AI

Stratego (dev) wrote:
Sat Apr 13, 2019 2:24 pm
everything is possible :)
Ok well now ik its possible.

Next question is do you accept it?
by Tankhead
Sat Apr 13, 2019 2:20 pm
Forum: Others
Topic: New AI role - new hard AI
Replies: 8
Views: 1074

Re: New AI role

Stratego (dev) wrote:
Sat Mar 30, 2019 4:51 am
you mean separate definition in buildables list?
Well is it possible?
by Tankhead
Thu Apr 04, 2019 4:54 pm
Forum: DEVELOPER version changes
Topic: version 1.085
Replies: 12
Views: 1130

Re: version 1.085

I never said they weren't but I don't see much stuff happening.

Also a far as bugs, if I activate a random map I made then I try to delete it from random maps section my game crashes
by Tankhead
Wed Apr 03, 2019 11:39 pm
Forum: DEVELOPER version changes
Topic: version 1.085
Replies: 12
Views: 1130

Re: version 1.085

Rip Work progression
@Stratego (dev) how much do you guys get done on a month in aos?
by Tankhead
Tue Apr 02, 2019 2:56 pm
Forum: Feedback about this forum
Topic: Hall of fames update
Replies: 12
Views: 5020

Re: Hall of fames update

Country - United states or US

Also if you don't mind May you also put my pixel image under my name
unit_tankhead.png
unit_tankhead.png (1.02 KiB) Viewed 4665 times
Ill send text and my picture through email
by Tankhead
Sat Mar 30, 2019 8:22 am
Forum: Others
Topic: New AI role - new hard AI
Replies: 8
Views: 1074

Re: New AI role

Stratego (dev) wrote:
Sat Mar 30, 2019 4:51 am
you mean separate definition in buildables list?
Yes

Go to advanced search