Search found 1816 matches

by Tankhead
Thu Jul 26, 2018 8:26 pm
Forum: Human
Topic: Alchemist or Potionmaster
Replies: 20
Views: 1626

Re: Alchemist or Potionmaster

Was about to post something similar to this, it's a shame no one supported this idea
by Tankhead
Thu Jul 26, 2018 8:16 pm
Forum: Human
Topic: Magical archer
Replies: 11
Views: 1275

Re: Magical archer

Its range should be that of a longbow archer, and i was going for a strong yet more produce able troop. The hp can increase by 10 so 35 Hp 40 tops? And as far as cost i was trying to avoid 8 turns so what about 6? I do wanna hear your other reasons thou
by Tankhead
Thu Jul 26, 2018 8:04 pm
Forum: Races
Topic: The Golden army
Replies: 6
Views: 832

Re: The Golden army

Well it was just a thought anyway, i do require more time to think out the rest of it. And if dwarves and orcs can kill of the machines easily i could and hopefully you can think up some anti troops so that doesn't happen. Btw here's the backstory on how this race develop ( my own idea ) A person go...
by Tankhead
Thu Jul 26, 2018 7:38 pm
Forum: Elf Technologies
Topic: Mother Nature
Replies: 16
Views: 1426

Re: Mother Nature

Interesting, thanks for info and feedback
by Tankhead
Thu Jul 26, 2018 7:36 pm
Forum: Others
Topic: Weather and Night Time
Replies: 70
Views: 4081

Re: Weather and nightime

Ok what about instead of having a exact AOF time every certain amount of turns the icon shows day and night time?
by Tankhead
Thu Jul 26, 2018 7:31 pm
Forum: Undead
Topic: Shadow
Replies: 14
Views: 1229

Re: Shadow

Thanks, will do. I have a endless supply of ideas so your feedback helps
by Tankhead
Thu Jul 26, 2018 7:26 pm
Forum: Human
Topic: Magical archer
Replies: 11
Views: 1275

Re: Magical archer

Hmm how bout this Hp 25 Atk 8 Spd: moderate Cost: 4 Armor: not exactly sure but low armor Skill 1: haste - last 2 turns Cooldown 3 Skill 2: Self regeneration last 3 turns Cooldown 4 Skill 3: fire bolt last 3 turns cool down 5 ( when skill activated; burning affect, and the electric part was just sup...
by Tankhead
Thu Jul 26, 2018 7:17 pm
Forum: Races
Topic: The Golden army
Replies: 6
Views: 832

Re: The Golden army

Im sure people will come around to it but your right they would be a pain. My solution to that, they need a common weakness or something that would put them near on the same level as the other races. And lets say these mechanical beings have a core in they're chest that can easily be destroyed using...
by Tankhead
Thu Jul 26, 2018 7:06 pm
Forum: Elf Technologies
Topic: Mother Nature
Replies: 16
Views: 1426

Re: Mother Nature

Well if that's the case what about i replace the healing with toughened? Or haste( more movement speed) it just weird elves don't have a boost in forest when that's they're domain
by Tankhead
Thu Jul 26, 2018 6:59 pm
Forum: Others
Topic: Weather and Night Time
Replies: 70
Views: 4081

Weather and Night Time

We can have a icon in the corner of the screen show what time of day it is and weather that changes every certain amount of turns. Certain weather or time of day affects certain Ex 1: undead gets a tough or morale boost a night Ex 2: all range units have reduce range at night Ex 3: windy days or nig...
by Tankhead
Thu Jul 26, 2018 6:49 pm
Forum: Undead
Topic: Shadow
Replies: 14
Views: 1229

Re: Shadow

It would be weird if shadows had armor so no armor. The cost should be cheap so 3 turns.
And considering they're shadows i would assume they are very fast but i haven't thought of an exact speed yet
by Tankhead
Thu Jul 26, 2018 6:44 pm
Forum: Races
Topic: Demons
Replies: 165
Views: 12346

Re: Demons

Why hasn't anyone thought of an Evoker.....powerful beings but im not sure what they would do here
by Tankhead
Thu Jul 26, 2018 6:37 pm
Forum: Undead
Topic: Succubus
Replies: 6
Views: 820

Re: Succubus

Well, dang
by Tankhead
Thu Jul 26, 2018 6:29 pm
Forum: Undead
Topic: Succubus
Replies: 6
Views: 820

Succubus

Surprised no one suggested this yet but i feel like this unit should be in the game.
Hp 20
Atk 12
Cost: 3
Not a unique unit
Can fly
Skill 1: charm ( gets enemies to fight for her )
Skill 2: life link ×2 ( reason being cause succubus drain your life force by sexual pleasures)
by Tankhead
Thu Jul 26, 2018 6:16 pm
Forum: Undead
Topic: Shadow
Replies: 14
Views: 1229

Re: Shadow

Thanks for help
by Tankhead
Thu Jul 26, 2018 6:16 pm
Forum: Undead
Topic: Shadow
Replies: 14
Views: 1229

Re: Shadow

200px-Shadow_demon.JPG
by Tankhead
Thu Jul 26, 2018 6:10 pm
Forum: Undead
Topic: Shadow
Replies: 14
Views: 1229

Re: Shadow

Do you know how to post images? If you know you could tell me so i can post it. Or if you have your own idea on what it should look like that's great too
by Tankhead
Thu Jul 26, 2018 5:57 pm
Forum: Undead
Topic: Shadow
Replies: 14
Views: 1229

Re: Shadow

Hmm sorry the link didn't work, not sure on how to link it so you could see for yourself
by Tankhead
Thu Jul 26, 2018 5:55 pm
Forum: Undead
Topic: Shadow
Replies: 14
Views: 1229

Re: Shadow

Not familiar on how to post pictures as I've never done so on here, but i have a general idea.
content://media/external/file/23147/u]
by Tankhead
Thu Jul 26, 2018 5:48 pm
Forum: Elf Technologies
Topic: Mother Nature
Replies: 16
Views: 1426

Re: Mother Nature

That was my original thought but i thought maybe that was to low. But seeing that it heals all in the forest, 10% sounds good.
by Tankhead
Thu Jul 26, 2018 5:46 pm
Forum: Undead
Topic: Shadow
Replies: 14
Views: 1229

Shadow

A shadow that feeds off the emotions of living beings.

Hp: 20
Atk: 10
Cost: 3
Not a unique unit
Passive skill: life link (takes Hp from the enemy being attacked)
by Tankhead
Thu Jul 26, 2018 5:40 pm
Forum: Elf Technologies
Topic: Mother Nature
Replies: 16
Views: 1426

Mother Nature

All elven units heal a certain amount in the forest passively. I say about 15%
by Tankhead
Thu Jul 26, 2018 5:35 pm
Forum: Human
Topic: Magical archer
Replies: 11
Views: 1275

Magical archer

( for humans ) Can only be made in mages hut or the castle. Hp 25 Atk: 15 Cost: 5 Not a unique unit. Has three abilites Skill 1: regeneration 25% of health ( last 4 turns) Skill 2: haste ( increases movement spd ) ( last 3 turns) Skill 3: fire bolt arrow- combination of fire and electricity: enchant...
by Tankhead
Thu Jul 26, 2018 5:26 pm
Forum: Races
Topic: The Golden army
Replies: 6
Views: 832

The Golden army

Inspired by Hellboy 2, i was wondering what if we make something like the golden army a race? Mechanical type race would surely have to be stronger than the other races. Resists fire but has a big weakness to electricity and maybe water ( maybe have a weakening affect around water?) these seems like...
by Tankhead
Thu Jul 26, 2018 2:21 pm
Forum: AoF Votes and Polls
Topic: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT
Replies: 40
Views: 3062

Re: Suggestion: Full update of unit type list. WARNING! EXTREME WALL OF TEXT

Yes and while that at it, they can also update AI to more things like Humans: Use blacksmith and they're upgrades Use the blue dragon in mages hut Use catapults more often Use imperial troops a little more often Undead: use phantom garrison, phantom troops and upgrades Upgrade armored undead knight ...
by Tankhead
Wed Jul 25, 2018 12:56 pm
Forum: Others
Topic: The AI
Replies: 3
Views: 491

The AI

I like to play solo, so i was excited for the update but the AI won't use any of the New stuff. Lizardman used the new lizard troops but won't use the other new features they have. Same goes for the undead. Will i have to wait next update for it to be implemented?
by Tankhead
Tue Jul 24, 2018 5:33 am
Forum: Others
Topic: Update 2
Replies: 6
Views: 842

Re: Update 2

That would be splendid
by Tankhead
Mon Jul 23, 2018 7:55 am
Forum: Others
Topic: Update 2
Replies: 6
Views: 842

Re: Update 2

Thanks, i was hoping humans would get something this update but i guess not
by Tankhead
Mon Jul 23, 2018 3:47 am
Forum: Others
Topic: Update 2
Replies: 6
Views: 842

Update 2

Wondering what date is the update, and what's for sure in this update. Just wanna prepare changing things up early on ( my strategy play in each race )
by Tankhead
Fri Jul 20, 2018 1:39 pm
Forum: Others
Topic: Updates
Replies: 12
Views: 1554

Re: Updates

All look really good to put in the game. So for the ones that don't get pick would they get put in later in another update?

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