Search found 1816 matches

by Tankhead
Mon Jul 30, 2018 4:30 am
Forum: Races
Topic: Draenei
Replies: 5
Views: 859

Re: Draenei

Oh well dang
by Tankhead
Sun Jul 29, 2018 7:14 pm
Forum: Races
Topic: Draenei
Replies: 5
Views: 859

Re: Draenei

If no ones familiar with this race or world of warcraft forget this idea. ill come up with something else
by Tankhead
Sun Jul 29, 2018 5:19 pm
Forum: Races
Topic: Draenei
Replies: 5
Views: 859

Draenei

The draenei [ˈdɹænɑɪ] (meaning Exiled Ones in their own tongue) are a faction of uncorrupted eredar who fled their home world of Argus to escape the corruption of the demonic Burning Legion. Led by Prophet Velen and guided by the divine naaru, they traveled throughout the cosmos in search of a safe ...
by Tankhead
Sun Jul 29, 2018 4:58 pm
Forum: Others
Topic: More Slots & Color Discussing
Replies: 70
Views: 5052

Re: More player Slots & Color ANSWERED

My reason was cause i feel their should be a another player option added for every race added. Im not sure how many races you guys plan to add but i differently know two more are being added like beastclan and/or demons and/or machinists. Also this will give people more options on campaign on the bi...
by Tankhead
Sun Jul 29, 2018 7:15 am
Forum: Others
Topic: Helping Development AOF
Replies: 8
Views: 785

Re: Helping Development AOF

Hmm if that's the case ill need time before i can get a personal computer to do that. Im not financially there yet but i do differently plan to help out. This game and Final fantasy tactics are my top strategy and stress reliever.
by Tankhead
Sun Jul 29, 2018 2:06 am
Forum: Scaledfolk
Topic: Claws, Tails and Poison. Scaledfolk Race.
Replies: 437
Views: 34585

Re: Claws, Tails and Poison. Scaledfolk Race.

Finally got done playing against AI with scalefolk race and you guys are not joking when you say they are too op right now. Some of them didn't even make sense why they are with Scalefolk race. If this was coded into AI they would have mope everything in sight
by Tankhead
Sat Jul 28, 2018 11:57 pm
Forum: Others
Topic: Helping Development AOF
Replies: 8
Views: 785

Re: Helping Development AOF

Then I guess ill wait until i get a personal computer and teach myself about AI coding
by Tankhead
Sat Jul 28, 2018 10:26 pm
Forum: Others
Topic: Helping Development AOF
Replies: 8
Views: 785

Re: Helping Development AOF

Well i know that but i was wondering what was your process like before actually helping out with development.
by Tankhead
Sat Jul 28, 2018 9:03 pm
Forum: Others
Topic: Helping Development AOF
Replies: 8
Views: 785

Helping Development AOF

In the future i would like to help develop this game besides making suggestions that somewhat get answered. Do i need a computer? Certain skills? And if your wondering what i would like to work on it would be the AI coding since it's kinda outdated or something with AI involved. Note if this does ha...
by Tankhead
Sat Jul 28, 2018 8:56 pm
Forum: Others
Topic: More Slots & Color Discussing
Replies: 70
Views: 5052

Re: More player Slots & Color ANSWERED

I'm sure theirs plenty more people looking at this topic, what do YOU think?
by Tankhead
Sat Jul 28, 2018 3:14 pm
Forum: Others
Topic: More Slots & Color Discussing
Replies: 70
Views: 5052

Re: More player Slots & Color ANSWERED

Really hope this gets thought over again.
by Tankhead
Fri Jul 27, 2018 10:06 pm
Forum: Others
Topic: More Slots & Color Discussing
Replies: 70
Views: 5052

Re: More player Slots & Color ANSWERED

I keep forgetting im one of the few who ever play solo all the time (that's why i complain about AI so much). And agreed i wouldn't think people would actually add 8 players in multiplayer battles and even if they did im sure you could block the option for that to happen.
@Stratego (dev)
by Tankhead
Fri Jul 27, 2018 10:02 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Some female units concepts
Replies: 44
Views: 6405

Re: Some female units concepts

I thought we agreed women have 30% chance of spawning in?
by Tankhead
Fri Jul 27, 2018 5:46 pm
Forum: Others
Topic: Reposting about AI
Replies: 102
Views: 7665

Re: Reposting about AI

Oh gotcha @Stratego (dev)
by Tankhead
Fri Jul 27, 2018 5:41 pm
Forum: Human
Topic: Female Mage or Sorceresses
Replies: 34
Views: 2856

Re: Female Mage or Sorceresses

Theirs a reason i put 30%. I really don't wanna seem sexist but males were the more dominant role on the battlefield. So putting 30% seem semi realistic
And their is plenty of fantasy games, books and movies that support what im saying
by Tankhead
Fri Jul 27, 2018 4:06 pm
Forum: Others
Topic: Reposting about AI
Replies: 102
Views: 7665

Re: Reposting about AI

I don't know
by Tankhead
Fri Jul 27, 2018 4:04 pm
Forum: Others
Topic: Weather and Night Time
Replies: 70
Views: 4131

Re: Weather and nightime

This should be a thing when elements matter in the game
by Tankhead
Fri Jul 27, 2018 4:03 pm
Forum: Others
Topic: Upgrade organization
Replies: 5
Views: 793

Re: Upgrade organization

This isn't a must but a small detail that could help players (Dev to see)
by Tankhead
Fri Jul 27, 2018 4:01 pm
Forum: Others
Topic: More Slots & Color Discussing
Replies: 70
Views: 5052

Re: More player Slots & Color

This is a must before anymore races get added
(For dev to see)
by Tankhead
Fri Jul 27, 2018 4:00 pm
Forum: Others
Topic: Reposting about AI
Replies: 102
Views: 7665

Re: Reposting about AI

Just commenting in hopes of Dev seeing this
by Tankhead
Fri Jul 27, 2018 3:47 pm
Forum: Scaledfolk
Topic: Claws, Tails and Poison. Scaledfolk Race.
Replies: 437
Views: 34585

Re: Claws, Tails and Poison. Scaledfolk Race.

Are you guys talking about giving some of the dragons that scalefolk have to other races?
by Tankhead
Fri Jul 27, 2018 3:41 pm
Forum: Human
Topic: Female Mage or Sorceresses
Replies: 34
Views: 2856

Re: Female Mage or Sorceresses

30%
by Tankhead
Fri Jul 27, 2018 6:36 am
Forum: Elf
Topic: Wild riders
Replies: 36
Views: 3672

Re: Wild riders

Nice, elves do need more melee units
by Tankhead
Fri Jul 27, 2018 6:32 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Traps
Replies: 58
Views: 6078

Re: Traps

A limitation without a limitation, like that concept
by Tankhead
Fri Jul 27, 2018 6:29 am
Forum: Undead
Topic: Witch
Replies: 36
Views: 4745

Re: Witch

I support the idea
by Tankhead
Fri Jul 27, 2018 6:25 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Traps
Replies: 58
Views: 6078

Re: Traps

I can see these traps turning the tides on the battlefield. Sounds great
by Tankhead
Fri Jul 27, 2018 6:20 am
Forum: IMPLEMENTED - ARCHIVED
Topic: Beastclans - ANSWERED
Replies: 239
Views: 23338

Re: The Beastlike race or Beastclans.

If you don't mind ill like to see the images
by Tankhead
Fri Jul 27, 2018 6:17 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Traps
Replies: 58
Views: 6078

Re: Traps

The amount you can put or are these unlimited?
by Tankhead
Fri Jul 27, 2018 6:12 am
Forum: IMPLEMENTED - ARCHIVED
Topic: Lancer - IMPLEMENTED
Replies: 43
Views: 4158

Re: Lancer

This should have been in the game. Orcs AI and players love spawning in Raptor riders which is pretty much a pike horseman. I support the idea
by Tankhead
Fri Jul 27, 2018 6:03 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Traps
Replies: 58
Views: 6078

Re: Traps

Yea sounds good, are their limits to these traps?

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