Search found 1607 matches
- Sun Oct 28, 2018 5:45 am
- Forum: Reporting Issues
- Topic: Deleting Own Map Crash the Game
- Replies: 0
- Views: 427
It happens in the google play version. Activating a map again after changing it doesn't work unless relaunching the game since the first time I play. The map doesn't change at all. But deleting own map and active the map again works since the first time I play. It should change the map with the newe...
- Wed Oct 17, 2018 12:56 pm
- Forum: Gameplay & UI
- Topic: Quick Bonuslist from Selecting a Unit
- Replies: 28
- Views: 1449
When selecting a unit, it will also show a bonuslist of the unit. It will help player to not open the full (sometimes long) list in the full description to calculate the total damage again. It will also clarify a unit type. Look like this. https://cdn.discordapp.com/attachments/495236699123875841/50...
A static bunker with naval gun inside it. There is also the heavy naval gun with very big damage and good against battleships. Useful to be built near the shore. High hp and explosive armour making it able to withstand ship's attack. Weak against land units.
- Mon Oct 01, 2018 8:26 am
- Forum: Units & Structures (See Races for accepted Unit Races)
- Topic: Neutral - Chicken Horses
- Replies: 10
- Views: 1780
I like it. Nice original idea.
- Wed Sep 26, 2018 10:24 pm
- Forum: Infantry
- Topic: New Looks for German Infantries
- Replies: 24
- Views: 2811
Ok then. Also make each infantry types having different pose between each nation. You can make 1 or 2 infantry wearing something a bit different than the others like my new mg 42
- Sun Sep 16, 2018 11:26 am
- Forum: Technologies
- Topic: Bayonet charge for Japanese infantry
- Replies: 12
- Views: 2900
Japanese soldiers don't use swords mostly. Swords are just for their officers and high ranks. A normal Japanese soldiers will be trained in melee combat using the bayonet. Most Japanese rifles have bayonet attached. This ability will increase the unit attack power, but will make it getting counter a...