Search found 1596 matches

by samuelch
Thu Dec 31, 2015 2:05 pm
Forum: Technologies
Topic: Poisonous Gas
Replies: 20
Views: 3294

Re: Poisonous Gas

This is a poison gas tech icon that I made.
by samuelch
Thu Dec 31, 2015 6:16 am
Forum: Technologies
Topic: Poisonous Gas
Replies: 20
Views: 3294

Re: Poisonous Gas

Or the uses of poison gas will effect on player's badge.
by samuelch
Thu Dec 31, 2015 6:02 am
Forum: Technologies
Topic: Poisonous Gas
Replies: 20
Views: 3294

Re: Poisonous Gas

But they still use it on poland.
by samuelch
Wed Dec 30, 2015 7:31 am
Forum: Technologies
Topic: Poisonous Gas
Replies: 20
Views: 3294

Poisonous Gas

This technology gives ability to deploy poisonous gas that last for 3 turns. Infantry need to wear gasmask to enter the poisoned region without geting poisoned.
by samuelch
Tue Nov 17, 2015 1:14 pm
Forum: Races
Topic: Dark Tribes
Replies: 2
Views: 1009

Dark Tribes

All mounted units and a little dark magic. Units:mounted worker(mounted, fast, stronger), ruffian (mounted, cheap, fast, weak), light cavalry (AOS), tarkan(mounted, cheap, 75% vs worker, fast) handaxe(average melee and range, cheap, mounted), thug(mounted, sacrifice HP for attack), javeliner(mounte...
by samuelch
Mon Nov 16, 2015 11:32 am
Forum: IMPLEMENTED - ARCHIVED
Topic: Re: human-horseman type - ANSWERED
Replies: 6
Views: 2780

Re: human-horseman type

This is my concept. Nomads Units:Mounted worker (high mobility), ruffian ( mounted cheap weak fast unit), light cavalry (aos), raider (mounted weak fast 75% vs worker), handaxe (average in range and melee fast mounted) Buildings:tent (2 turns only to built but very fragile. Trains ruffian, handaxe, ...

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