Search found 452 matches

by ollie444
Sat May 02, 2015 12:05 pm
Forum: Multiplayer discussions
Topic: Island Challenge
Replies: 7
Views: 1303

Island Challenge

Greetings, friend. On my journey through the Eastern sea, I was hit by a ferocious storm, and my ship crashed into a group of islands. Come quick though - I might not be the only one on this island. 2 human v 2 ai v 2 ai Map: Island Password: 444 First come first served. It is a small map, so will b...
by ollie444
Sat May 02, 2015 9:13 am
Forum: IMPLEMENTED - ARCHIVED
Topic: unit: dragon IMPLEMENTED
Replies: 78
Views: 35384

Re: unit: dragon

Maybe a chance of spawning as wildlife. Like bears etc. And is hostile so attacks everyone.
by ollie444
Sat May 02, 2015 9:02 am
Forum: Others
Topic: Showing towers in the process of building - IMPLMENTED
Replies: 59
Views: 8040

Re: Showing towers in the process of building

How does it work? Is that a structure in itself or does it automatically change the image when a wall is next to it?
by ollie444
Fri May 01, 2015 3:38 pm
Forum: Other discussions about the game
Topic: Version 1.0 ideas
Replies: 33
Views: 7321

Re: Version 1.0 ideas

COOLguy wrote:Definitely number 4. 11 or 12 is cool. Hard to make up my mind...
Are you voting for 11 and 12?
by ollie444
Fri May 01, 2015 3:37 pm
Forum: Other discussions about the game
Topic: Version 1.0 ideas
Replies: 33
Views: 7321

Re: Version 1.0 ideas

Myself, 1, 8, 15
River raider - most are self explanatory, but some you can search for and read.
by ollie444
Thu Apr 30, 2015 7:17 pm
Forum: Other discussions about the game
Topic: Version 1.0 ideas
Replies: 33
Views: 7321

Re: Version 1.0 ideas

Let's have a vote on it. Note the winner will not necessarily be implemented, but it gives Dan an indication of what we want. You can give three votes, and if you want vote twice max for the same idea. Here goes... 1. Full map editor 2. Leaderboard 3. Achievements 4. Increase max players to eight 5....
by ollie444
Thu Apr 30, 2015 5:09 pm
Forum: Unit - mounted
Topic: New unit: Heavy cavalry (hammer)
Replies: 8
Views: 3478

Re: New unit: Heavy cavalry (special)

OK sorry what name do you propose?
by ollie444
Thu Apr 30, 2015 5:05 pm
Forum: Closed ones
Topic: buildings need more health - IMPLEMENTED
Replies: 12
Views: 2079

Re: buildings need more health

I just want it so archers can't destroy it in like 3 hits or so. 2 armor and 5 pierce armor for 6 turns.
by ollie444
Wed Apr 29, 2015 5:31 pm
Forum: OFF Topics
Topic: Before you post!
Replies: 0
Views: 857

Before you post!

I didn't want to do this, but the forums are getting more crowded and having more posts, and it is hard to keep up, reading all of them. IMPORTANT: this doesn't mean stop ideas entirely! Some are really good, and remember it's better to tell a bad idea than decide not to tell a good one! These are t...
by ollie444
Wed Apr 29, 2015 5:05 pm
Forum: IMPLEMENTED - Siege
Topic: Siege shield - IMPLEMENTED
Replies: 61
Views: 19120

Re: New Siege engine: Mantlet

Is this basically a shield? Because it has already been mentioned.
by ollie444
Wed Apr 29, 2015 4:59 pm
Forum: Unit - mounted
Topic: New unit: Heavy cavalry (hammer)
Replies: 8
Views: 3478

Re: New unit: Heavy cavalry (special)

Already implemented!!!!!!!!!!!!!!!!!
by ollie444
Wed Apr 29, 2015 4:44 pm
Forum: Others
Topic: Showing towers in the process of building - IMPLMENTED
Replies: 59
Views: 8040

Re: Showing towers in the process of building

Daniel (the dev) wrote:yes, but the cornered walls approach we emailed about would be the best.
What do you mean?
by ollie444
Tue Apr 28, 2015 3:56 pm
Forum: Structures
Topic: Structure: Palisade wall IMPLEMENTED
Replies: 44
Views: 14619

Re: Palisade

How about these are given the stats of the current wall, minus about half health, and the current wall can only be made after masonry, requires more turns or has a palisade to wall upgrade.?
by ollie444
Tue Apr 28, 2015 3:47 pm
Forum: IMPLEMENTED - ARCHIVED
Topic: unit: dragon IMPLEMENTED
Replies: 78
Views: 35384

Re: unit: dragon

Isn't there dragon images on the big grid of images? Row 8C.
viewtopic.php?f=29&t=49
by ollie444
Tue Apr 28, 2015 3:34 pm
Forum: IMPLEMENTED - Infantry
Topic: New unit: Civilian - IMPLEMENTED
Replies: 9
Views: 1524

Re: New unit: Civilian

Yeah, basically peasant, but worse. I can see the use of this in campaign. Maps
by ollie444
Mon Apr 27, 2015 8:55 pm
Forum: Other discussions about the game
Topic: Version 1.0 ideas
Replies: 33
Views: 7321

Re: Version 1.0 ideas

COOLguy wrote:Man, so many good ideas! :) Can't decide...
Same here :D
by ollie444
Mon Apr 27, 2015 8:52 pm
Forum: New game types in the game (like capture the flag)
Topic: Sandbox mode
Replies: 2
Views: 1029

Sandbox mode

With the new map editing in game, could come a new game mode where you can test out your maps instantly, online or singleplayer. You could publish these to a mega online group of maps, increasing maps published. No gem reward, maybe unless it gets like 20+ votes. That is pretty much it... Basically ...
by ollie444
Mon Apr 27, 2015 8:44 pm
Forum: Others
Topic: Showing towers in the process of building - IMPLMENTED
Replies: 59
Views: 8040

Re: Showing towers in the process of building

I just checked this out in the game and it is AWESOME if I do say so myself. BIG improvement, keep the images coming. I might even try one myself, if I can find the time...
by ollie444
Mon Apr 27, 2015 6:26 pm
Forum: DEVELOPER version changes
Topic: version 1.0-1.0003 PUBLISHED to GooglePlay
Replies: 36
Views: 11647

Re: version 1.0

We talked about this previously in the forum...
by ollie444
Sun Apr 26, 2015 3:01 pm
Forum: Other discussions about the game
Topic: Version 1.0 ideas
Replies: 33
Views: 7321

Re: Version 1.0 ideas

Yes I agree with liking or unliking maps. Maybe even a leaderboard for each map and commenting.
by ollie444
Sun Apr 26, 2015 2:55 pm
Forum: Closed ones
Topic: buildings need more health - IMPLEMENTED
Replies: 12
Views: 2079

Re: buildings need more health

Pierce armor 4?
by ollie444
Sun Apr 26, 2015 12:30 pm
Forum: DEVELOPER version changes
Topic: version 1.0-1.0003 PUBLISHED to GooglePlay
Replies: 36
Views: 11647

Re: version 1.0

Free cheese burger for every download.
I wwould say an achievement syste, but there are so many good ideas like changeable turn time limit for multiplayer. You could launch age of fantasy Too.
by ollie444
Sun Apr 26, 2015 11:50 am
Forum: Closed ones
Topic: buildings need more health - IMPLEMENTED
Replies: 12
Views: 2079

Re: buildings need more health

40 hp and pierce armor 2

6 turns
by ollie444
Sun Apr 26, 2015 8:32 am
Forum: Championship
Topic: First One (Spring '15)
Replies: 75
Views: 22776

Re: First One (Spring '15)

I made a preset map, but Dan said it would not work.
by ollie444
Sun Apr 26, 2015 8:30 am
Forum: Closed ones
Topic: buildings need more health - IMPLEMENTED
Replies: 12
Views: 2079

buildings need more health - IMPLEMENTED

I am so annoyed at how buildings like barracks are shot down in three turns by archers... It makes no sense.

I think you should increase armor, health and pierce armor of those buildings and also increase turn cost to make it up.
by ollie444
Sun Apr 26, 2015 8:23 am
Forum: DEVELOPER version changes
Topic: version 1.0-1.0003 PUBLISHED to GooglePlay
Replies: 36
Views: 11647

Re: version 1.0

V 1.0 - we need something awesome.
by ollie444
Sat Apr 25, 2015 9:12 pm
Forum: Techs
Topic: Tech: Intelligence IMPLEMENTED
Replies: 37
Views: 15182

Re: Tech: Intelligence

I don't know... Security?
by ollie444
Sat Apr 25, 2015 3:45 pm
Forum: Techs
Topic: Tech: Intelligence IMPLEMENTED
Replies: 37
Views: 15182

Re: Tech: Intelligence

The name doesn't really suit it...

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