Search found 586 matches

by tamtam12345
Mon Oct 16, 2017 10:46 am
Forum: Campaign map discussions
Topic: The Suhari Kingdom
Replies: 34
Views: 8952

Re: The Suhari Kingdom

Difficulty of "On Merlin's Coast" map is nice.I tried 7 times to get 3 stars.Finally found the method to win. :)
by tamtam12345
Sun Oct 15, 2017 9:26 am
Forum: Campaign map discussions
Topic: City Drama map - Help
Replies: 7
Views: 4838

Re: Help

DoomCarrot wrote:Yes, if you force the lazies to build too many towers, they will give up and leave. :P

There is a way around this though, that I'm sure most people will figure out, but is not fixable...
I think everyone know this method. :)
Now it can be fixed by using new trigger loop function.
by tamtam12345
Sat Oct 14, 2017 3:51 pm
Forum: DEVELOPER version changes
Topic: version v1.051
Replies: 13
Views: 3519

Re: version v1.051

Also, the ornithopter can't move into dark and grey tiles.:(
by tamtam12345
Sat Oct 14, 2017 3:34 pm
Forum: DEVELOPER version changes
Topic: version v1.051
Replies: 13
Views: 3519

Re: version v1.051

I found a strange thing.In newest version, I destroyed emeny structure(have emeny unit inside).But that emeny become invisible(just image disappeared, still can attack,everything fine after quit and open campaign again).
by tamtam12345
Sat Oct 07, 2017 6:52 am
Forum: Multiplayer discussions
Topic: Play With Me... Please....
Replies: 1
Views: 663

Re: Play With Me... Please....

I want but I can't because I have many quiz and hw to do these week. :|
by tamtam12345
Thu Sep 28, 2017 1:37 pm
Forum: Campaign map discussions
Topic: i need help - campaign ambition the mission is mercenaries
Replies: 6
Views: 3213

Re: i need help - campaign ambition the mission is mercenari

No .All your unit can move at start.You are red colour.
by tamtam12345
Tue Sep 26, 2017 11:42 am
Forum: Campaign map discussions
Topic: i need help - campaign ambition the mission is mercenaries
Replies: 6
Views: 3213

Re: i need help

For me,I use use one knight+all swordman+all archer to (move up)kill green units and structures.Use hero knight+all knight+assassins to assault crossbowmens.Destroy watch tower first so assassins can move to destroy fortress.For knight team,just kill all crossbowmen,ignore towers,get town as fast as...
by tamtam12345
Tue Sep 26, 2017 7:19 am
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

Daniel withdrew in his 13th turn at score 1739/983. It may have been caused by him getting to the two of the northeast TCs and feeling safe, at first. The next turn my transporter arrives, drops a wagon, Daniel's cavalry gets killed, I immediately claim two TCs (one of the Daniels) and start fortif...
by tamtam12345
Sun Sep 24, 2017 8:04 am
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

It seems that DoomCarrot is in trouble if he doesn't have any preparation...but still have a chance if COOLguy doesn't make the best option... :?
by tamtam12345
Fri Sep 22, 2017 1:44 pm
Forum: OFF Topics
Topic: Gone stratego
Replies: 14
Views: 1251

Re: Gone stratego

I think Daniel is better. :)
by tamtam12345
Thu Sep 21, 2017 11:10 am
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

Time to take a break again. 8-)
by tamtam12345
Thu Sep 21, 2017 11:07 am
Forum: Map Editor
Topic: How to garrison units in Map Editor
Replies: 7
Views: 1743

Re: How to garrison units in Map Editor

It need triggers to put them in.You can see this video.
https://youtu.be/4MSCkUWqGvA
by tamtam12345
Wed Sep 20, 2017 3:55 pm
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

The map image is here.Sorry for poor screenshot because I still use the old version in that device. https://s26.postimg.org/mht71sf5l/Screenshot_2017-09-20-23-15-40.png Duneix surrendered because the town disadv.I got 19 towns.Duneix only got 6 towns.Duneix don't have any chance to win in this map. ...
by tamtam12345
Mon Sep 18, 2017 4:39 pm
Forum: OFF Topics
Topic: Happy birthday Patroid!
Replies: 23
Views: 2467

Re: Happy birthday Patroid!

Happy Birthday:)
by tamtam12345
Fri Sep 15, 2017 4:05 pm
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

duneix wrote: Hi!

No please, you deserve your last victory, you should go to the next round! This rematch is just for fun, I don't want to rematch every games ;)
Ok.I accept.Strong players(you) are willing to confront more challenges for strengthening themselves . :D
by tamtam12345
Wed Sep 13, 2017 10:33 am
Forum: DEVELOPER version changes
Topic: version v1.048
Replies: 27
Views: 6920

Re: version v1.048

I can download it now but cant it stop work before I can see the menu.Now I use another device to play non dev version.Can anyone try to reinstall newest DEV version to check? :?:
by tamtam12345
Tue Sep 12, 2017 9:27 am
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

We both agreed that we have a rematch because I have a big adv on previous map. :)
We have a rematch on 30x30 greenfield.I have a little disadv on this map because duneix set it to reveal(so I can't use the sight trick :P ).It is a big challenge. :)
by tamtam12345
Mon Sep 11, 2017 1:06 pm
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

Dan301002 wrote: I never see that kind of tournament. :lol:
I think the reason is: If someone don't have enough time(eg.homework/trip),they maybe skipped.Then the game may become less fun. :) Also,if someone disappear,how to find another player. :?
by tamtam12345
Mon Sep 11, 2017 12:53 pm
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

Dan301002 wrote: If this tournament is over, i want to see co-op tournament. Will be interesting. :D
Co-op tournament?2v2 games?
by tamtam12345
Mon Sep 11, 2017 11:44 am
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

Honestly,I can't predict your strategy. I predict it wrong. :)
If we both online,maybe we can have a fast game?
by tamtam12345
Sun Sep 10, 2017 8:42 am
Forum: DEVELOPER version changes
Topic: version v1.048
Replies: 27
Views: 6920

Re: version v1.048

Strange.I tried to reinstall the DEV version but my phone can't install it after downloaded. :| Maybe my phone problem.
by tamtam12345
Sat Sep 09, 2017 4:56 pm
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 447
Views: 83637

Re: Carrot Cup 2017! --Ongoing--

The game with duneix now started.Duneix choose the map 40x40 greenfield.I seldom play this big map.It will be a great challenge. :?
by tamtam12345
Wed Sep 06, 2017 2:55 pm
Forum: Units/techs/effects
Topic: Bonuslist does not show all actual working bonuses CONFIRMED
Replies: 12
Views: 2357

Re: Anti-infantry mounted units- no maceman ... UNCONFIRMED

No, as of v47 anti-infantry mounted units, (Elite) Light Cavalry and (Heavy) Knight, still have bonus against Macemem (and also Flail Soldier) but this is not listed in their unit info sheets. In ver48,Daniel already fixed sheets against maceman. :) but it is needed to fix sheets against flail Soli...
by tamtam12345
Tue Sep 05, 2017 2:25 pm
Forum: Unit balancing
Topic: Knights in wagons
Replies: 35
Views: 9052

Re: Knights in wagons

I always use this skill to attack/Defence.When enemy is faster than me to get a town,I always use wagon to carry cavalry(eg .Mongol horseman and lancer) to shoot light cal.It always success. :lol: I expect more players will use archer unit and siege unit because it is hard and not worth to use more ...
by tamtam12345
Tue Sep 05, 2017 9:30 am
Forum: Unit balancing
Topic: Knights in wagons
Replies: 35
Views: 9052

Re: Knights in wagons

That's a big change.
It can be good or bad... :roll:
Adv:more players use units(except cavalry units)so more straregy may appear.
Stronger in melee infantry.
Disadv:Cavalry more difficult to defence/assault because of losing mobility.
Little stronger in (archer/siege units)
by tamtam12345
Tue Sep 05, 2017 7:25 am
Forum: Old Votes - ARCHIVED
Topic: Fall vote
Replies: 8
Views: 3805

Re: Fall vote

1.Amazon Blowdart
2.shield knight
by tamtam12345
Sat Sep 02, 2017 7:57 am
Forum: OFF Topics
Topic: Happy birthday Doomcarrot!
Replies: 15
Views: 2025

Re: Happy birthday Doomcarrot!

Happy Birthday. :)
by tamtam12345
Thu Aug 31, 2017 9:49 am
Forum: Campaign map discussions
Topic: Aquarias campaign-feedback!
Replies: 87
Views: 30270

Re: Aquarias campaign-feedback!

DoomCarrot wrote:
Tl;DR: Take the town center as fast as possible, wait for Glistari army to trap you, then commit suicide. GG
Yes.You are right.The trigger performs well.I lose it before because all my unit(except Sir Firedar) dead already.He is the last man left.:lol:

Turns requirement is suitable.
by tamtam12345
Wed Aug 30, 2017 4:04 pm
Forum: Campaign map discussions
Topic: Aquarias campaign-feedback!
Replies: 87
Views: 30270

Re: Aquarias campaign-feedback!

I tried once again.I get the Tc(without loss )until turn 47(3stars requirement).How can I get 3 stars?
by tamtam12345
Wed Aug 30, 2017 3:02 pm
Forum: Campaign map discussions
Topic: Aquarias campaign-feedback!
Replies: 87
Views: 30270

Re: Aquarias campaign-feedback!

DoomCarrot wrote:Tamtam? Did you take the tc though? The troops that come later are basically supposed to be unstoppable lol
I take the tc that is in the hill.But I lose it few turns later after the troops come. :P
If I hold the town few turns longer,will I win finally?

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