Search found 212 matches

by silentz27
Fri May 22, 2015 7:46 am
Forum: Unit - infantry
Topic: unit: net thrower man - ACCEPTED
Replies: 58
Views: 23621

Re: unit: net thrower man

And must add prison catch tech in every net trapped enemy he will got that and go to TC to convert as a turn pay
by silentz27
Fri May 22, 2015 7:44 am
Forum: ARCHIVED - Answered suggestions
Topic: new unit the juggernaut - ANSWERED
Replies: 34
Views: 5458

Re: new unit the juggernaut

Maybe more HP and armor for this because this is meelee unit and more power because its to slow and maybe 10 turn cost only
by silentz27
Fri May 22, 2015 7:41 am
Forum: Old Votes - ARCHIVED
Topic: Vote
Replies: 350
Views: 144895

Re: Vote for units

He he what day the votes end
by silentz27
Tue May 19, 2015 4:05 pm
Forum: Structures
Topic: wagons - indication if carrying something
Replies: 17
Views: 2156

Re: wagons

A new prob to solve
by silentz27
Tue May 19, 2015 4:04 pm
Forum: IMPLEMENTED - Ranged
Topic: Ranger - IMPLEMENTED
Replies: 46
Views: 16606

Re: New unit: Rangers (upgrade)

Must be implemented soon
by silentz27
Tue May 19, 2015 4:03 pm
Forum: ARCHIVED - Answered suggestions
Topic: new unit the juggernaut - ANSWERED
Replies: 34
Views: 5458

Re: new unit the juggernaut

So funny ha ha ha ha :o
by silentz27
Tue May 19, 2015 3:45 pm
Forum: IMPLEMENTED - Mounted
Topic: chariot upgrade - IMPLEMENTED
Replies: 52
Views: 14979

Re: chariot upgrade

Ahm the blade in its side should be the design
by silentz27
Tue May 19, 2015 3:43 pm
Forum: ARCHIVED - Answered suggestions
Topic: new unit the juggernaut - ANSWERED
Replies: 34
Views: 5458

Re: new unit the juggernaut

No not the hulk I said juggernaut
by silentz27
Tue May 19, 2015 3:12 pm
Forum: ARCHIVED - Answered suggestions
Topic: new unit the juggernaut - ANSWERED
Replies: 34
Views: 5458

Re: new unit the juggernaut

That's the point but these are meelee so it special here is more armor and defence + a nearby damage to
by silentz27
Tue May 19, 2015 3:10 pm
Forum: IMPLEMENTED - Mounted
Topic: chariot upgrade - IMPLEMENTED
Replies: 52
Views: 14979

Re: chariot upgrade

Ahm maybe it damage to in nearby enemy when attacking like elephant??
by silentz27
Tue May 19, 2015 3:08 pm
Forum: Unit - water (ships)
Topic: Raft
Replies: 65
Views: 8179

Re: Raft

That's right but this unit is light so the ships and transport can carry these
by silentz27
Tue May 19, 2015 3:05 pm
Forum: Structures
Topic: wagons - indication if carrying something
Replies: 17
Views: 2156

Re: wagons

:arrow: :?:
by silentz27
Tue May 19, 2015 1:03 am
Forum: Others
Topic: Special items/weapons, and marketplace
Replies: 43
Views: 7510

Re: Special items/weapons, and marketplace

Why not the hero only usefully in random map and multiplayer and maybe create a huge hero storyline
by silentz27
Tue May 19, 2015 1:00 am
Forum: ARCHIVED - Answered suggestions
Topic: new unit the juggernaut - ANSWERED
Replies: 34
Views: 5458

Re: new units demolisher

No :cry: these unit is a bone crusher I see this in the movie of troy 1 of the general using a huge hammer
by silentz27
Tue May 19, 2015 12:59 am
Forum: Techs
Topic: new tech advance gear/wheel
Replies: 4
Views: 1514

Re: new tech advance gear/wheel

That's right in advacment center I best for this
by silentz27
Tue May 19, 2015 12:58 am
Forum: Unit - mounted
Topic: new hero unit black knight
Replies: 9
Views: 3384

Re: new unit black knight

Yes specially unit he he I hope the tavern will implemented soon and these is the first unit to create their :)
by silentz27
Tue May 19, 2015 12:56 am
Forum: Others
Topic: Unit Promotions
Replies: 66
Views: 15843

Re: Unit promotion/leveling system

OK that's final image I wish these will be implemented soon as posible
by silentz27
Tue May 19, 2015 12:54 am
Forum: Unit - water (ships)
Topic: Flagship
Replies: 7
Views: 2263

Re: Flagship

That's good and this effect will have to flag and banner barrier too
by silentz27
Tue May 19, 2015 12:53 am
Forum: Structures
Topic: tunnels
Replies: 4
Views: 766

Re: tunnels

That's good so we need a pic
by silentz27
Tue May 19, 2015 12:52 am
Forum: Maps, campaigns
Topic: Crusader-Campaign
Replies: 60
Views: 10434

Re: Crusader-Campaign

I think that guy is jealous only because we have created a war that winning in moslem so why not created a map that moslem winning to Christians :( but I not play that because I'm a christian religion
by silentz27
Tue May 19, 2015 12:47 am
Forum: Old Votes - ARCHIVED
Topic: Vote
Replies: 350
Views: 144895

Re: Vote for units

Haha hole sounds like a trap :D
by silentz27
Tue May 19, 2015 12:45 am
Forum: Structures
Topic: new structure forest trap
Replies: 54
Views: 7128

Re: new structure forest trap

And when the trap was use their gone like a assassin because the enemy will put a soil here to vanished the trap because it so Scarry hehe
by silentz27
Tue May 19, 2015 12:43 am
Forum: Structures
Topic: new structure forest trap
Replies: 54
Views: 7128

Re: new structure forest trap

And 1 more thing flying unit only cannot affect these
by silentz27
Tue May 19, 2015 12:42 am
Forum: Structures
Topic: new structure forest trap
Replies: 54
Views: 7128

Re: new structure forest trap

He he more idea I confuse again he he but these is my suggestion the trap should 20 more damage and it a 1 time use for killing unit so more traps means more death haha but I suggest that the trap are only dttect when the unit put in here and death because trap is can only put in forest OK so you sh...
by silentz27
Tue May 19, 2015 12:36 am
Forum: IMPLEMENTED - Technologies
Topic: Gunpowder? - IMPLEMENTED
Replies: 33
Views: 12612

Re: Gunpowder?

This is interesting I suggest that we must have a limit a 15- 20 turns times after to access this kind of tech and its turn is 5 turns to create
by silentz27
Tue May 19, 2015 12:34 am
Forum: IMPLEMENTED - Siege
Topic: ballista upgrade IMPLEMENTED
Replies: 52
Views: 13849

Re: Repeating Ballista

Oh its an upgrade of ballista right I think maybe its name is ballista the 2nd haha or (II)
by silentz27
Tue May 19, 2015 12:32 am
Forum: Unit - water (ships)
Topic: Raft
Replies: 65
Views: 8179

Re: Raft

I have a idea the special skills of these unit is he can put and carry by the ships transport and wagons he he what do you think guise in the history the ships carry a small boat and raft because the ship cannot go nearby in the land so they should pull out their raft and mini boat to in the land
by silentz27
Tue May 19, 2015 12:28 am
Forum: IMPLEMENTED - Mounted
Topic: chariot upgrade - IMPLEMENTED
Replies: 52
Views: 14979

Re: chariot upgrade

That's right I have a chariot but I never use it its useless when no upgrade
by silentz27
Tue May 19, 2015 12:26 am
Forum: Unit - infantry
Topic: unit: net thrower man - ACCEPTED
Replies: 58
Views: 23621

Re: unit: net thrower man

Why not learn a new technology hunting its good to use for net trapper and ranger
by silentz27
Fri May 15, 2015 10:38 am
Forum: Unit - water (ships)
Topic: Raft
Replies: 65
Views: 8179

Re: Raft

OK let's see who will agree too

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