That's sounds niceAlexander82 wrote: ↑Thu Dec 12, 2019 1:55 pm orcs upgrades that are currently at tcs will be available later to specific racial tents plus a new building (gladiators' pit) that will be for them like a sort of advancement center
Search found 11 matches
- Thu Dec 12, 2019 4:56 pm
- Forum: Archived - Subraces
- Topic: Savra's orc balance suggestion
- Replies: 12
- Views: 2349
Re: Savra's orc balance suggestion
- Thu Dec 12, 2019 4:46 pm
- Forum: Orc
- Topic: Uruk Update
- Replies: 41
- Views: 5926
Re: Uruk Update
No anti-mounted ranged definately for now. 1. They are cheaper and in terms of cost/power (raw/buffed by aura) they outpower savage giants A LOT due to better ratio and higher numbers; 2. Higher range of units, units for nearly every situation on the front line. Sry, I thought of either a anti moun...
- Thu Dec 12, 2019 8:14 am
- Forum: Orc
- Topic: Uruk Update
- Replies: 41
- Views: 5926
Re: Uruk Update
Goblins originally were supposed to be anti cav and primary archers for orcs but now they are only anti cav really, + special units. The archers are obsolete to the current orc archer That's the reason why I dont like adding the new Uruks. If they arent as good as Savages they are kinda useless, if...
- Wed Dec 11, 2019 5:19 pm
- Forum: Orc
- Topic: Uruk Update
- Replies: 41
- Views: 5926
Re: Uruk Update
The Units themselves are fine and in theory everyone of them has some up- and downside compared to the other. In practice you will figure out if the additional movementspeed + second attack is worth the additional cost and , in case you want melee Infantry just use the best one and ignore the rest. ...
- Wed Dec 11, 2019 1:22 pm
- Forum: Orc
- Topic: Uruk Update
- Replies: 41
- Views: 5926
Re: Uruk Update
The new Uruks. Especially with the Berserker it's like this: Now the perfect situation for a Unit with tons of dmg + Aoe. Let's build......Hamletback. OK, no Goblin Upgrade.. Let's build something different....Troll OK, cave is too far away Let's build Olog-Hai OK, 7 cost is too expensive Let's buil...
- Wed Dec 11, 2019 11:33 am
- Forum: Orc
- Topic: Uruk Update
- Replies: 41
- Views: 5926
Re: Uruk Update
To be honest I dont find a porpouse for all these Units. Right now Orks have like 15 different infantry/Giant Units to choose from, maybe even more after Minotaur rework. Adding 4 additional ones will not change anything. If they are OP the old ones will ignored, if they arent they will be ignored...
- Wed Dec 11, 2019 8:06 am
- Forum: Archived - Subraces
- Topic: Savra's orc balance suggestion
- Replies: 12
- Views: 2349
Re: Savra's orc balance suggestion
I like Savras idea a lot. Orks have this unique mechanic with all their subraces, that looks great on paper. In practice you just need cave + town and you have access to almost everything except Uruks. (I think some luxury upgrades like poison or Troll summons are missing as well) So if you have 3 t...
- Thu Dec 05, 2019 1:56 pm
- Forum: Archived - Other
- Topic: Question about balance - ANSWERED
- Replies: 6
- Views: 1470
Re: Question about balance
Would you say that for example Cost: 3 HP: 27 Attack: 15 Range: 1 Armor/P-Armor: 1 Speed: 3 is fine for a 3 cost unit without abilitys and upgrades? It's worse than the Minotaur in every aspect, but he let the standard dwarven unit look like a joke... Just to get some feeling how strong units should...
- Wed Dec 04, 2019 6:07 pm
- Forum: Archived - Other
- Topic: Question about balance - ANSWERED
- Replies: 6
- Views: 1470
Question about balance - ANSWERED
Hi guys I was thinking of a new unit and what stats it should roughly have. So I compared the normal dwarven warrior and the Minotaurus of the orks...and got totally confused. They have: The same cost The same building requirements (none) The same category Similar bonuses (both against buildings) Ho...
- Tue Dec 03, 2019 8:30 pm
- Forum: Archived - Reporting Issues
- Topic: Cant read numbers in other languages IMPLEMENTED
- Replies: 7
- Views: 1134
Re: Cant read numbers in other languages
The problem would still exist for other languages. HP and attack are short enough. I cant think of a shorter word for range, but Reichw. should work fine. For Armor you could use Rüstung, but that's probably still too long, so either Rüst. or Panz. Also the Interface might look different on other de...
- Tue Dec 03, 2019 7:46 pm
- Forum: Archived - Reporting Issues
- Topic: Cant read numbers in other languages IMPLEMENTED
- Replies: 7
- Views: 1134
Cant read numbers in other languages IMPLEMENTED
Hi there I am new to this Forum, I hope this is the correct thread for this problem. If you click on a unit it shows most of the important stats in the bottom left corner. In the english version everything is fine, however if you play the game in German some of the words are much longer and the numb...