Search found 288 matches

by SirPat
Fri May 29, 2020 7:01 am
Forum: FAQ
Topic: Forum: How to attach images as links
Replies: 17
Views: 11359

Re: Forum: How to attach images as links

It looks like this
ex.
Image
by SirPat
Thu May 28, 2020 9:13 pm
Forum: Needs, priorities - Which way would you like the roadmap?
Topic: Tiles changes what you see
Replies: 0
Views: 13

Tiles changes what you see

I had this crazy Idea the other day of adding some kind of tile based logic to change what youll see Like for example a scout bird cant see units in Tree/forest tiles and dogs can sense units in forest like he would have lower sight but there will be a range where in all units in that area will be m...
by SirPat
Thu May 28, 2020 8:08 pm
Forum: OFF Topics
Topic: And another my crazy idea, about Smith work
Replies: 1
Views: 55

Re: And another my crazy idea, about Smith work

Yeah Forged in Fire is a Nice show but I dont get to watch it, too busy
by SirPat
Wed May 27, 2020 8:19 pm
Forum: Techs
Topic: Shared Torches
Replies: 0
Views: 9

Shared Torches

6 turn tech researched at seige workshop, advancement center and all mega buildings The Idea: You can get fire from other units torches for lighting your arrows All torch weilding units like cannoneer, Raider, and Fire archer will have an aura called ignite arrows Ignite arrows aura 1range can only ...
by SirPat
Wed May 27, 2020 7:57 pm
Forum: Unit - infantry
Topic: Chakram wielder
Replies: 0
Views: 9

Chakram wielder

Here's my version of this Idea It would be a 3turn unit with a weapon effect called "wounded arms" it gives -1 Power on attacked enemy can it be stackable until 2 cause theres only 2 arms on our body :lol: Stats 16hp 4power 1range 0/1armor 3speed 4sight 50%Bonus vs light infantry and archer Ability ...
by SirPat
Wed May 27, 2020 7:32 pm
Forum: Unit balancing
Topic: Coolguy is OP...
Replies: 15
Views: 108

Re: Coolguy is OP...

Yup :D
by SirPat
Wed May 27, 2020 12:47 pm
Forum: Unit balancing
Topic: Coolguy is OP...
Replies: 15
Views: 108

Re: Coolguy is OP...

And CoolGuy ignores all melee and ranged attacks!!!
by SirPat
Mon May 25, 2020 4:06 pm
Forum: Others
Topic: Who is test123456782c.us MISTERY
Replies: 5
Views: 242

Re: Who is test123456782c.us

That test guy have been sending his exact name at chat again and again everytime hes online
by SirPat
Tue May 19, 2020 10:39 pm
Forum: Maps
Topic: Regicide multiplayer scenario map IMPLEMENTED
Replies: 6
Views: 1172

Re: Regicide multiplayer scenario map

Only Player1 have normal Build list while the rest of the players can only train
Stratego (dev) wrote:
Sun Jan 19, 2020 9:35 am
"I can build wagon, healer, chariot, archer, spearman and defender, and that is all"
Which is unfair
by SirPat
Tue May 19, 2020 7:42 pm
Forum: Maps, campaigns
Topic: Random maps are too many to be in one list
Replies: 5
Views: 53

Re: Random maps are too many to be in one list

This will make finding a map more easier so Nice :D
by SirPat
Tue May 19, 2020 7:35 pm
Forum: New game types in the game (like capture the flag)
Topic: Pheasant wars!!!
Replies: 4
Views: 71

Re: Pheasant wars!!!

Yes, pheasant wars will be a whole new gamemode that is different from the norm this will make more interesting gameplay style using pheasants and your not allowed to make worker or have worker at starting units only pheasants can be trained and techs like tight fabric Town patrol masonry and ambide...
by SirPat
Tue May 19, 2020 9:53 am
Forum: Techs
Topic: Food(acts like money but its for paying only)
Replies: 2
Views: 34

Re: Food(acts like money but its for paying only)

:lol: yeah they should actually add meat wagons at Age of Fantasy :lol: I was thinking of making Hunting limited and more valuable so lets add meat carts (No meat wagons cause they also remind me of warcraftIII) they pay mercenaries-6turns Have "feast" ability range of 2tiles and AoE of 2tiles gives...
by SirPat
Tue May 19, 2020 6:00 am
Forum: Techs
Topic: Food(acts like money but its for paying only)
Replies: 2
Views: 34

Food(acts like money but its for paying only)

There will be food in AoS but acts like money couriers DoomsdayDragonfire QuadrupleStrat Lets continue talking here There will be a new unit called food courier (or meat wagon maybe? :lol: ) They act like money couriers but are harder to obtain Abilities: Speedup production by 1 turn Pay mercenary- ...
by SirPat
Tue May 19, 2020 4:30 am
Forum: Unit - infantry
Topic: Artisan... worker upgrade
Replies: 5
Views: 108

Re: Artisan... worker upgrade

Yeah that "can build upgraded factory" that sounds good
by SirPat
Tue May 19, 2020 4:27 am
Forum: Unit - infantry
Topic: Falconry
Replies: 13
Views: 121

Re: Falconry

No, like hunting will be only optional if there are any to hunt in this way there wont be many people with so much training time bosters like you can always train money courier but hunting will be limited by the amount of animals and maybe make mines only buildable on cliffs or mountain sides to lim...
by SirPat
Mon May 18, 2020 2:38 pm
Forum: Unit - infantry
Topic: Falconry
Replies: 13
Views: 121

Re: Falconry

That meat wagon made some engines running in my brain :lol: new Idea When birds or dogs kill a Neutral Unit (actually only animals) it leaves behind a Carcass(a dead body of an animal) then a hunter will collect it, but how you ask haha there will be a new tech called hunting, this will give skirmis...
by SirPat
Mon May 18, 2020 2:15 pm
Forum: Unit balancing
Topic: Scout bird rework.
Replies: 17
Views: 118

Re: Scout bird rework.

Yeah these ideas will be a good addition
by SirPat
Sun May 17, 2020 7:36 pm
Forum: New game types in the game (like capture the flag)
Topic: Pheasant wars!!!
Replies: 4
Views: 71

Pheasant wars!!!

A humble game where pheasants rule :D
by SirPat
Sun May 17, 2020 7:32 pm
Forum: New game types in the game (like capture the flag)
Topic: Random training
Replies: 0
Views: 15

Random training

:lol: all training is random also techs
by SirPat
Sun May 17, 2020 7:18 pm
Forum: Unit balancing
Topic: Scout bird rework.
Replies: 17
Views: 118

Re: Scout bird rework.

Endru1241 wrote:
Sun May 17, 2020 3:32 pm
And what exactly should be done - rebalance, upgrade?
I write about reveal effect, because we do have that in fact - SYSTEM_SPECIAL_EFFECT_REVEAL - it was added in last few months by stratego.
Epic I was thinking of a rebalance
by SirPat
Sat May 16, 2020 5:49 pm
Forum: Structures
Topic: Mosque
Replies: 17
Views: 1495

Re: Mosque

Yeah that sounds better because who makes an army in a mosque?! :lol:
by SirPat
Sat May 16, 2020 5:15 pm
Forum: Unit balancing
Topic: Scout bird rework.
Replies: 17
Views: 118

Re: Scout bird rework.

Yeah but making watchtowers/scouts more valuable would make the scout bird unusable though the only way I used these are for scouting terrain not bases so we need some kind of idea to make the scout bird good for scouting terrain and enemy bases How about give them some kind of scanning capability(n...
by SirPat
Thu May 14, 2020 11:47 pm
Forum: Unit - infantry
Topic: Falconry
Replies: 13
Views: 121

Re: Falconry

;) Hmmm.....Sounds Great
by SirPat
Thu May 14, 2020 11:40 pm
Forum: Unit balancing
Topic: Scout bird rework.
Replies: 17
Views: 118

Re: Scout bird rework.

Well, you didn't mentioned speed adjustments on any message, btw, you could just had said "what about more speed?" Instead of those 2 examples and i would had agreed, tho, speed alone would not make it more usefull as stated before. Sorry about that im not a man of short talk And how about make the...
by SirPat
Thu May 14, 2020 7:26 pm
Forum: Unit - infantry
Topic: Falconry
Replies: 13
Views: 121

Re: Falconry

:lol: Ever since the first time i've seen that img, I thaught to myself " I'll use bird-man img one day"
I think Falconry would be a "steppe" thing and I dont think having Falcon nest's will be a good addition sounds to AoF imagining a mass of birds coming out to def a base
by SirPat
Thu May 14, 2020 7:18 pm
Forum: Unit balancing
Topic: Scout bird rework.
Replies: 17
Views: 118

Re: Scout bird rework.

No what I meant was Can we make a transform skill that transforms other units into this unit so that the Falcon trainer could just transform the scout bird into a Falcon

And the tower thing I was saying was my suggestion to increase speed of Scout bird or maybe tech to increase speed of scout bird
by SirPat
Thu May 14, 2020 12:12 pm
Forum: Unit - infantry
Topic: Falconry
Replies: 13
Views: 121

Re: Falconry

Harpies?!
Image
by SirPat
Thu May 14, 2020 11:58 am
Forum: Unit balancing
Topic: Scout bird rework.
Replies: 17
Views: 118

Re: Scout bird rework.

Some kind of Falcon trainer sounds good but summoning? i dont like, maybe transforms the scout bird(ability) can you give transform skill range? And would it even work? I suggest giving it more hp dmg and p.armor? And one of the problems with scout birds when encountering any ranged tower was the fa...
by SirPat
Wed May 13, 2020 10:36 pm
Forum: Unit balancing
Topic: Scout bird rework.
Replies: 17
Views: 118

Re: Scout bird rework.

"explosive scout birds" if you have gunpowder researched. This reminds of Angry birds 'that black bird that explodes' For the Idea I think suicidal explosive birds sounds too diff from scout bird How about just make upgrade him into a hunting bird or some kind of hawk that have stronger attack and ...
by SirPat
Tue May 12, 2020 4:07 pm
Forum: Unit - mounted
Topic: Polish Knight/Lance
Replies: 6
Views: 62

Re: Polish Knight/Lance

So what'll happen with In game Winged hussar? :shock: change maybe?

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