Search found 6 matches

by TheHunter
Sat Feb 16, 2019 12:25 am
Forum: Others
Topic: How works Loyalty? ANSWERED
Replies: 2
Views: 1829

Re: How works Loyalty?

Ty so much
by TheHunter
Wed Feb 13, 2019 7:55 pm
Forum: Others
Topic: How works Loyalty? ANSWERED
Replies: 2
Views: 1829

How works Loyalty? ANSWERED

I don't know exactly how much spell resistance gives the units
by TheHunter
Sun Feb 10, 2019 10:18 pm
Forum: Unit balancing
Topic: Ballista is OP?
Replies: 48
Views: 8566

Re: Ballista is OP?

4 DMG from fire archer's atk, + 8 from burning
Now + 6 burning because?
by TheHunter
Fri Feb 01, 2019 7:01 am
Forum: Unit balancing
Topic: Ballista is OP?
Replies: 48
Views: 8566

Re: Ballista is OP?

Would it be possible to lower the speed to 1? (I speak of the heavy ballista) In small maps this detail makes the Heavy Ballista is OP :cry:
by TheHunter
Thu Jan 24, 2019 11:47 pm
Forum: Unit - ranged (like archers)
Topic: Mounted Fire Archer ANSWERED
Replies: 7
Views: 2765

Re: Mounted Fire Archer

Why do not we add this unit? 5 turn cost :?:
by TheHunter
Thu Jan 03, 2019 6:07 pm
Forum: Unit balancing
Topic: Ballista is OP?
Replies: 48
Views: 8566

Ballista is OP?

I've been playing this game for 2 years and I think the ballista is unbalanced, because compared to the catapult he does not require technologies, he has 2/2 turn action. The game would be more balanced if it cost 5 or 6 and increase the cost of the heavy ballista tech. Many players create the siege...

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