Search found 246 matches

by Moh556
Wed Jun 26, 2019 10:02 am
Forum: Main menu
Topic: Trailers
Replies: 2
Views: 25

Re: Trailers

Lol :|
by Moh556
Tue Jun 25, 2019 1:22 pm
Forum: Main menu
Topic: Trailers
Replies: 2
Views: 25

Trailers

I saw games in google play and other apps like google play . But i didnt see a trailer for game
(I mean the video in the game pictures icon )
If every one good at video editing plz make one for each game aos aof aow
by Moh556
Tue Jun 25, 2019 1:01 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Mapeditor Units to be buildable units

Guys plz try t make drawings for castles (i think gral and lynx are good at it :P )
by Moh556
Mon Jun 24, 2019 2:35 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Mapeditor Units to be buildable units

Lol ok
by Moh556
Mon Jun 24, 2019 6:27 am
Forum: Campaign map discussions
Topic: New campain project and some problems with triggers
Replies: 10
Views: 216

Re: New campain project and some problems with triggers

i have a problem i created map an it says:
first play thr map for sending it to market :?:
by Moh556
Sun Jun 23, 2019 3:14 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Mapeditor Units to be buildable units

Storm saint we have an idea and we working on it My friends from egypt and syria love to see and use their own country s units in battles we will implement romans too but i say there are many types of romans that can be used ... but its not ok about other nations units We dont have a single arab and...
by Moh556
Sun Jun 23, 2019 7:28 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Mapeditor Units to be buildable units

The first game is aos and new things first must be in aos




We need drawing for other types of castles . If every one good at it plz make drawings and post it here


Other castle s stats are like normal castles
We just need drawings ... we can easily use normal castle s json
by Moh556
Sat Jun 22, 2019 7:42 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Mapeditor Units to be buildable units

Yes because trebuchet built in all world . I think best trebuchets built in english by richard s soldiers
by Moh556
Sat Jun 22, 2019 7:03 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Mapeditor Units to be buildable units

I have an idea We only have 1 type of castle in aos We can add 2 more types By this way we will have 3 castles: CASTLE . DESERT CASTLE . ASIAN CASTLE (We need better names lol) I normal castle we can create eorupean units like german knight In desert castle we can create persian. Arab . Turk. Egypti...
by Moh556
Sat Jun 22, 2019 6:27 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Mapeditor Units to be buildable units

We need drawigs for kasbah
Karvan is a building that persians used in wars we can use it too
We can use something like a military pyramid for egyptians :|
by Moh556
Sat Jun 22, 2019 6:44 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Mapeditor Units to be buildable units

God of kings i know that :)
Imean help me and post some bonus ..
These units are many
by Moh556
Fri Jun 21, 2019 10:42 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

God of kings help me to edit :|
by Moh556
Fri Jun 21, 2019 10:37 am
Forum: Unit balancing
Topic: Skirmisher name IMPLEMENTED
Replies: 7
Views: 29

Re: Skirmisher name IMPLEMENTED

I think it will be in next update
Ok sorry mr developer
by Moh556
Fri Jun 21, 2019 10:20 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

:\
We can use the same bonuses from similar units
I will edit...
by Moh556
Fri Jun 21, 2019 10:19 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

:\
by Moh556
Fri Jun 21, 2019 8:18 am
Forum: Unit balancing
Topic: Skirmisher name IMPLEMENTED
Replies: 7
Views: 29

Re: Skirmisher name IMPLEMENTED

God of kings pelese dont forget to fix the immortal bonus
And converting resistanse (must not be converted)
by Moh556
Fri Jun 21, 2019 8:16 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

Some units textings they that dont have textings *egyptian peltast* Peltasts was one of the best spearmen in asia They use small shields that made from wood but very good and light for defence many of them can throw spears to range 100 meters *Janissary* Janissary were otoman and turk elite forces a...
by Moh556
Fri Jun 21, 2019 7:54 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

RANGED UNITS
COST2AND 3
Againast mele units20%
Against ranged units 50%
Against siege weapons :) %
Against buildings :) %
Cost up to 3
Against mele units20%
Against ranged units 50%
Against siege weapons :) %
Against buildins :) %
by Moh556
Fri Jun 21, 2019 7:49 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

CAVALRY UNITS BONUS
cost 4 and 5
against mele units50%
Against ranged units100%
Against cavalry units20%
Against siege weapons 100%
Against buildings 20%
Cost 6
Against mele units 50%
Against ranged units 100%
Against cavalry units30%
Against siege weapons 100%
Against buildings30%
by Moh556
Fri Jun 21, 2019 7:33 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

MELE units bonus:
Cost 2and 3
Against mele units 40%
Against ranged units50%
Against cavalry units20%
Against siege weapons75%
against buildigs50%
cost4 and 5
against mele units 50%
Against ranged units 80%
Against cavalry units 40%
Against siege weapons100%
Against buildings 100%
by Moh556
Fri Jun 21, 2019 7:26 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

There are some units that dont have descrition texting::

Egyptian peltast
Janissary
Spanish redelero
Spanish rider
by Moh556
Fri Jun 21, 2019 7:21 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

JANISSARY
Cost3
Hp27
Atack 10
Range1
Armor0
Parmor0
Speed3
Sight4
Spell resistance100%
by Moh556
Fri Jun 21, 2019 7:17 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

I will do it
by Moh556
Fri Jun 21, 2019 7:16 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

SPANISH
SPANISH REDELERO
Cost4
hp25
atack12
range1
armor2
parmor2
speed3
sight4
spell resistane50%
SPANISH CROSSBOW
Cost3
Hp20
Atack7
Range4
Armor0
Parmor1
Speed3
Sight5
Spell resistance0%
SPANISH RIDER
cost5
Hp32
Atack10
Range1
Armor1
Parmor1
Speed 5
Sight5
Spell resistance40%
by Moh556
Fri Jun 21, 2019 7:06 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

EGYPTIANS EGYPTIAN PELTAST cost3 hp10 atack11 range1 armor0 parmor0 speed3 sight4 spell resistance0% EGYPTIAN SWORDSMAN cost3 Hp18 Atack10 Range1 Armor0 Parmor0 Speed3 Sight4 Spell resistance0% EGYPTIAN HERO SWORDSMAN cost4 hp18 atack10 range1 armor1 parmor1 speed4 sight4 spell100% NILE SPEAR MAN co...
by Moh556
Fri Jun 21, 2019 6:46 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

CRUSADERS CRUSADER cost 3 Hp15 Atack10 Range1 Armor0 Parmor0 Speed3 Sight5 Spell resistance40% VETERAN CRUSADER Cost4 Hp20 Atack12 Range1 Armor1 Parmor1 Speed3 Sight5 Spell resistance50% CRUSADER ARCHER cost3 Hp14 Atack6 Range6 Armor1 Parmor0 Speed3 Sight7 Spell resistance40% CRUSADER HORSEMAN cost5...
by Moh556
Fri Jun 21, 2019 6:20 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

SARACENS SARACEN WARRIOR Cost 2 Hp 13 Atack 10 Range 1 Armor0 Parmor0 Speed3 Sight 5 Spell resistance 100% SARACEN PIKER Cost 2 Hp 12 Atack 6 Range 1 Armor0 Parmor0 Speed3 Sight5 Spell resistance 40% SARACEN ARCHER Cost 2 Hp15 Atack3 Range4 Armor0 Parmor0 Speed3 sight5 Spell resistance100% SARACEN R...
by Moh556
Fri Jun 21, 2019 6:09 am
Forum: Unit balancing
Topic: Skirmisher name IMPLEMENTED
Replies: 7
Views: 29

Skirmisher name IMPLEMENTED

I saw and used the new skirmsher upgrade its nice
But just take a look at name
One of them is master skirmisher and other upgrade is skirmisher master
:|
I say we need a better name for new one
Something like elite skirmisher
by Moh556
Fri Jun 21, 2019 5:00 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

Ok
by Moh556
Thu Jun 20, 2019 5:22 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 41
Views: 145

Re: Units

:/

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