Search found 1637 matches

by Savra
Tue Sep 25, 2018 9:14 pm
Forum: Undead
Topic: Drougr
Replies: 33
Views: 1090

Re: Drougr

So, maybe just leave him trainable only in battle and give him mountain walk 1. Since lacks special abilities other then trample and vetraning this should be okay.
by Savra
Tue Sep 25, 2018 9:07 pm
Forum: Elf
Topic: Elf vigilant
Replies: 1
Views: 6

Re: Elf vigilant

Image.
by Savra
Tue Sep 25, 2018 9:05 pm
Forum: Elf
Topic: Elf vigilant
Replies: 1
Views: 6

Elf vigilant

Elf vigilant
Image
Trained at tc, hunters hut or whatever the elven barracks is called.
Cost:4
Hp:24
Atk:8
Rng:1
Sight:5
Spd:4
Dge:30%/30%/30%
Arm:0
P.arm:1
Res:80%
Abilities:
Enchant lightning weapon: rng:self:
Leaves
Vetraning passive
by Savra
Tue Sep 25, 2018 8:04 pm
Forum: Human
Topic: Myrmidon
Replies: 2
Views: 9

Re: Myrmidon

Image.
by Savra
Tue Sep 25, 2018 7:49 pm
Forum: Human
Topic: Myrmidon
Replies: 2
Views: 9

Myrmidon

Myrmidon
Image
Trained at barracks
Cost:3
Hp:20
Atk:8
Rng:1
Sight:4
Spd:3
Dge:30%/30%/30% his unique ability.
Arm:1
P.arm:1
Res:20%
Passive vetraning
Same bonus as Zurgo.

Not too op and modeled a bit like the Zurgo helmsmasher
by Savra
Tue Sep 25, 2018 7:36 pm
Forum: Human
Topic: Seeker
Replies: 15
Views: 406

Re: Seeker

Or better yet a myrmidon. 8-)
by Savra
Tue Sep 25, 2018 7:30 pm
Forum: Human
Topic: Seeker
Replies: 15
Views: 406

Re: Seeker

Umm, I think they shouldn't have it. It's one thing for a dwarf or orc to have it since its their home terrain, but for humans let's stick with just the sacred tracker having it. This guy doesn't need it because that's a little much to have vetraning, convert, and heal plus mountain walk to get away...
by Savra
Tue Sep 25, 2018 6:19 pm
Forum: Human
Topic: Seeker
Replies: 15
Views: 406

Re: Seeker

Why does he have mountain walk?
by Savra
Tue Sep 25, 2018 3:37 pm
Forum: Orc
Topic: Hungry Warg
Replies: 19
Views: 923

Re: Hungry Warg

Ok, so if we are going down the upgrade route how's this?
by Savra
Tue Sep 25, 2018 4:52 am
Forum: Insectoids
Topic: Hive bond
Replies: 2
Views: 31

Re: Hive bond

Basically shield walling it. Ok.
by Savra
Tue Sep 25, 2018 4:34 am
Forum: Scaledfolk
Topic: Lizardman Hunter
Replies: 14
Views: 565

Re: Lizardman Hunter

Might give it different stats and maybe give those stats to the kobold skirmisher.

Cost:3
Hp:26-28
Atk:7-10
Rng:4-5
Sight:5-6
Spd:3- water:2- mountains:1
Arm:1-2
P.arm:4-5
Res:same as other lizardmen.
by Savra
Tue Sep 25, 2018 4:26 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Bandits: Hostile Neutral
Replies: 70
Views: 898

Re: Bandits: Hostile Neutral

Soo, let's see. We have: Deserter Highwayman Dwarven demolisher Orcish brigand Lizardmen cutthroat Illegal mage Pagan Elven poacher (needs editing) We need: Brown dragon- dragon Renegade - Elf? Bandit chief- human Vampire outcast- undead Rogue necromancer- undead Raider- orc? Gunmen - dwarf? Bandit ...
by Savra
Tue Sep 25, 2018 3:57 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Bandits: Hostile Neutral
Replies: 70
Views: 898

Re: Bandits: Hostile Neutral

I knew elven poacher was going to need something. :lol:
by Savra
Tue Sep 25, 2018 3:54 am
Forum: Human
Topic: new unit: Phoenix (race: humans)
Replies: 30
Views: 707

Re: new unit: Phoenix (race: humans)

How's this?
by Savra
Tue Sep 25, 2018 3:48 am
Forum: Scaledfolk
Topic: Lizardman Hunter
Replies: 14
Views: 565

Re: Lizardman Hunter

I guess I'll try. How's this?
by Savra
Tue Sep 25, 2018 1:41 am
Forum: Orc
Topic: Goblin pyromancer
Replies: 66
Views: 1930

Re: Goblin pyromancer

I'd like to put in both pyromancer and goblin shaman but I think we can wait since we should make a lot of new effects. Anyway I like the warfell sorceress and wizard so I think i'll put them in for humans to give them again the edge on the spellcaster numbers We will need more for elves and undead...
by Savra
Tue Sep 25, 2018 1:36 am
Forum: Orc
Topic: Goblin pyromancer
Replies: 66
Views: 1930

Re: Goblin pyromancer

Updated the wisp.
by Savra
Tue Sep 25, 2018 12:14 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Bandits: Hostile Neutral
Replies: 70
Views: 898

Re: Bandits: Hostile Neutral

You know what? Whatever, here then we'll see.
by Savra
Mon Sep 24, 2018 11:13 pm
Forum: Human
Topic: Ranger
Replies: 23
Views: 5120

Re: Ranger

Here's the dog. Before I forget.
by Savra
Mon Sep 24, 2018 10:56 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Bandits: Hostile Neutral
Replies: 70
Views: 898

Re: Bandits: Hostile Neutral

One question before I give you the orc, does he have to be green, or can be be red?
by Savra
Mon Sep 24, 2018 7:30 pm
Forum: Orc
Topic: Hungry Warg
Replies: 19
Views: 923

Re: Hungry Warg

We could do upgrades. But let's see what others think on ideas.
Updated stats.
by Savra
Mon Sep 24, 2018 7:29 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Veteran Units
Replies: 14
Views: 72

Re: Veteran Units

Leave half elf to mercenaries. Maybe make it a elf vigilant.
by Savra
Mon Sep 24, 2018 7:24 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Traps
Replies: 43
Views: 2965

Re: Traps

I found them and figured you could use them. Didn't need much editing just colour adjustments.
by Savra
Mon Sep 24, 2018 4:23 pm
Forum: Orc
Topic: Hungry Warg
Replies: 19
Views: 923

Re: Hungry Warg

For stats you could do: Buildable: monster cave, tc. Cost:2 Hp:20 Atk:10 Rng:1 Sight:6 Spd:5 Dge:30%/30%/30% Arm:0 P.arm:1 Res:20% Uncontrollable like green dragon. To make things simple. Can't capture. 100%- 50% Bonus to archers. This way it's worth 2 turns and technically is still loyal to you, ju...
by Savra
Mon Sep 24, 2018 4:16 pm
Forum: Scaledfolk
Topic: Draconians
Replies: 21
Views: 121

Re: Draconians

Maybe allow ground units to hit it like normal because it has to swoop down to fight.
by Savra
Mon Sep 24, 2018 4:11 pm
Forum: Undead
Topic: Skully
Replies: 6
Views: 749

Re: Skully

Here's the animal corpse they could be raised from.
by Savra
Mon Sep 24, 2018 4:07 pm
Forum: Orc
Topic: Hungry Warg
Replies: 19
Views: 923

Re: Hungry Warg

Got perfect thing for this.

Go to advanced search