Search found 33 matches
- Thu May 29, 2014 10:15 am
- Forum: ARCHIVED - Answered suggestions
- Topic: New technology improved seige workmanship - ANSWERED
- Replies: 7
- Views: 5617
Re: New technology improved seige workmanship
I even consider Catapults to be OP, they have long range, high DMG and there's nearly no other unit that scales from early to late so well.
- Thu May 22, 2014 6:24 am
- Forum: Campaign map discussions
- Topic: Baginner campaign maps - vote
- Replies: 4
- Views: 4963
Re: Baginner campaign maps - vote
I think Gorgon Delight are easy and teachy, because you learn to use small amount of units to gain more strategic and understanding : 3
- Mon May 19, 2014 7:05 pm
- Forum: Gameplay & UI
- Topic: Stage System
- Replies: 3
- Views: 2292
Re: Stage System
I don't think it's possible now, cause Engine doesn't support multi-layer system and adding height would be hard. I think¬
- Thu May 15, 2014 1:20 pm
- Forum: Abstract
- Topic: DEPRECATED - Map design - How can i create map? OLD WAY!
- Replies: 82
- Views: 65799
Re: Map design - How can i create user (community) map?
IN ATACHMENT to the post (Daniel's post) there's GFX folder (I think) put the whole folder with same location as campain.
- Wed May 14, 2014 9:14 pm
- Forum: Multiplayer discussions
- Topic: Skype? SKYPE!? SKYYYPE!?
- Replies: 0
- Views: 2185
Skype? SKYPE!? SKYYYPE!?
Hay, just cause there's no friend list ingame, and there's no chat, if anyone is up for a game feel free to get me on skype : Antarcticwingedrabbit.
If you feel like sharing your own skype feel free,I guess it's easier than nothing!: )
If you feel like sharing your own skype feel free,I guess it's easier than nothing!: )
- Wed May 14, 2014 4:41 pm
- Forum: Implemented/Closed
- Topic: Tileset re-design discussion - Antarctic Husky - CLOSED
- Replies: 8
- Views: 8773
Re: Tileset re-design discussion - Antarctic Husky way
I hate how you named it, it's not my way at all... I thought you wanted it that way, yet now I understand what You ment, and I changed approach
- Wed May 14, 2014 4:24 pm
- Forum: Implemented/Closed
- Topic: Tileset re-design discussion - Antarctic Husky - CLOSED
- Replies: 8
- Views: 8773
Re: Europe - GIGA map
More like this ?
- Wed May 14, 2014 1:50 pm
- Forum: Implemented/Closed
- Topic: Tileset re-design discussion - Antarctic Husky - CLOSED
- Replies: 8
- Views: 8773
Re: Europe - GIGA map
Well. Re-using the basic tiles are pretty cool, but they're not owned by us, neaither by dev, they're old RPG maker tiles and we can't use them in any buisness way. I've started to create my own tiles, it's slowly getting some shapes.
- Wed May 14, 2014 1:43 pm
- Forum: Closed ones
- Topic: Elephants - OP? - ANSWERED
- Replies: 18
- Views: 12884
Re: Elephants - OP? - ANSWERED
You say, buff a Archer elephant and add Helbardier unit? I guess that wouldn't be bad. We don't have tier 2 "Spike" unit :p
- Tue May 13, 2014 8:37 pm
- Forum: Implemented/Closed
- Topic: Tileset re-design discussion - Antarctic Husky - CLOSED
- Replies: 8
- Views: 8773
Re: Europe - GIGA map
Quality kinda shitty on img here, it's better inside PS and Tiled.
- Tue May 13, 2014 8:04 pm
- Forum: Closed ones
- Topic: Elephants - OP? - ANSWERED
- Replies: 18
- Views: 12884
Re: Elephants - OP? - ANSWERED
Wouldn't that give them too much power? It's tanky, 1 archer surely isn't best option yet, i'd argue that 2 archers are way too OP. That's how I feel, if You're going to give him double attack, then maybe lower DMG, so it can be used rather as multi-shot to finish of 2 targets than just shut down fo...
- Tue May 13, 2014 7:55 pm
- Forum: Others
- Topic: Voice overs
- Replies: 8
- Views: 3350
Re: Voice overs
My first try on it. Any feedback?
http://www.speedyshare.com/PDhMD/Priest01V.rar
http://www.speedyshare.com/PDhMD/Priest01V.rar
- Tue May 13, 2014 7:17 pm
- Forum: Implemented/Closed
- Topic: Tileset re-design discussion - Antarctic Husky - CLOSED
- Replies: 8
- Views: 8773
Tileset re-design discussion - Antarctic Husky - CLOSED
How you guys like THIS?
- Tue May 13, 2014 6:56 pm
- Forum: Campaign map discussions
- Topic: battle of troy ( historical battle)
- Replies: 7
- Views: 8226
Re: battle of troy ( historical battle)
I am slowly going to change it, trust me New tiles are coming soon(TM)!
- Tue May 13, 2014 1:42 pm
- Forum: Closed ones
- Topic: Elephants - OP? - ANSWERED
- Replies: 18
- Views: 12884
Re: Elephants - OP? - ANSWERED
Agreed, I fought those and they was nothing compered to the normal version, YET they're very good at what they do, small dmg while being tanky.
- Tue May 13, 2014 10:06 am
- Forum: Closed ones
- Topic: Elephants - OP? - ANSWERED
- Replies: 18
- Views: 12884
Re: Elephants - OP?
NVM. Your arguments are vaild. It's possibly to counter yet takes a lot of resources to do it. Suggestiok-took-away.
Elephants not so OP.
Elephants not so OP.
- Tue May 13, 2014 9:59 am
- Forum: Closed ones
- Topic: Elephants - OP? - ANSWERED
- Replies: 18
- Views: 12884
Re: Elephants - OP?
I see, yet it's very very hard to get pikeman close to elephants (if enemies has any archers) getting healers and pikemans close to it, is almost impossible.
- Tue May 13, 2014 9:38 am
- Forum: Closed ones
- Topic: Elephants - OP? - ANSWERED
- Replies: 18
- Views: 12884
Elephants - OP? - ANSWERED
Me and my friend play a lot of hot seat vs AI, which is nvm, but we feel like Elephant is really strong 120hp, 8 turns, 15 power...I think it's really OP considering that archers can't do s*** to him, not any other unit. They're almost invincible. I am not 100% sure about it, but I havn't found 1 un...
- Tue May 13, 2014 9:22 am
- Forum: Others
- Topic: Voice overs
- Replies: 8
- Views: 3350
Re: Voice overs
Few lesson more and I am home I'll gladly do this!
- Tue May 13, 2014 9:15 am
- Forum: Others
- Topic: Voice overs
- Replies: 8
- Views: 3350
Re: Voice overs
//Selection -Bless You. -Lord? -Your word, my hands, god's will. #After clicking few times ##Joke/hidden --And did YOU find Jesus in your heart? //Move -In the name of God! -On God's Path. -Yes, yes! //Attack (?) -Out of your mind!? -Fighting isn't solution. -They'll pay for this! -It's beyond my mi...
- Tue May 13, 2014 8:55 am
- Forum: Others
- Topic: Voice overs
- Replies: 8
- Views: 3350
Re: Voice overs
Okay, when i'll be back i'll try to record some voice :D Also, i'll ask my friends, so maybe we'll be able to do some cool stuff (I HELP EVERYWHERE!) Also, this is what I thought to Priest : //Move,creation -Bless You. -In the name of God! -Yes, yes! //Attack -none //Joke/hidden -And did YOU find Je...
- Tue May 13, 2014 8:42 am
- Forum: Others
- Topic: Voice overs
- Replies: 8
- Views: 3350
Voice overs
I have maybe not sexiest voice in the world, but I could record my voice to something. Also, my suggestion would be adding few more voice (to the things we can do like my own voice) adding things like joke when clicking too many times like "STOP CLICKING ME" or some classic joke (for examp...
- Tue May 13, 2014 8:37 am
- Forum: Implemented/Closed
- Topic: Europe - GIGA map - FINISHED - Thanks to Deptusi!
- Replies: 28
- Views: 17423
Re: Europe - GIGA map
Well, seems so. The only problem I see that it's all (probably) RPG maker basic tiles. It be amazing to have...our own tiles. I'll work on it today. (LIKE ON EVERYTHING ELSE, i'll come back home and do few hours of good work ---Even playing right now ---
- Tue May 13, 2014 8:15 am
- Forum: Campaign map discussions
- Topic: battle of troy ( historical battle)
- Replies: 7
- Views: 8226
Re: battle of troy ( historical battle)
Well, actually. I know it's about rather how to beat it, but this map is so awful in terms of look. But the way I did it was just mass spam + some little tactics and moving all units into main land
- Tue May 13, 2014 8:09 am
- Forum: Implemented/Closed
- Topic: Europe - GIGA map - FINISHED - Thanks to Deptusi!
- Replies: 28
- Views: 17423
Re: Europe - GIGA map
Yes I mean, that it would be normal map(not campain) like "Norway" "England" "Nordic" I'll take care of it when I return, but I'd need to have hight layers.
- Tue May 13, 2014 7:20 am
- Forum: Implemented/Closed
- Topic: Europe - GIGA map - FINISHED - Thanks to Deptusi!
- Replies: 28
- Views: 17423
Re: Europe - GIGA map
It could be actually great to be able to play for example England or Spain or Norway+Sweden just as maps. I'd love to play it a LOT! Just sugesstion, possibly i'll do it myself soon(TM)
- Tue May 13, 2014 7:08 am
- Forum: Gameplay & UI
- Topic: Information on player-turn - ACCEPTED
- Replies: 1
- Views: 1796
Information on player-turn - ACCEPTED
I played with my friend on my tablet (galaxy tab 10.1) and we sometimes confused ourselves who's turn it is. It be great if you added somekind of information that "Green's turn" like it was in Heroes3. If needed I can make it, it's not a problem, just a thing you have to click while hot-si...
- Mon May 12, 2014 10:24 pm
- Forum: Maps & Campaign designs
- Topic: Star Wars Battles
- Replies: 18
- Views: 27830
Re: Star Wars Battles
They're great! I am truly amazed how awesome they look =D
- Mon May 12, 2014 10:21 pm
- Forum: Implementeds
- Topic: Turn counter in campaign - IMPLEMENTED
- Replies: 4
- Views: 4570
Turn counter in campaign - IMPLEMENTED
Not sure if thats implemented (i've played about 30 rounds) but i never know what round is on, and I cant really stress out what turn I am on trying to get to dem gems, so turn counter please!
- Mon May 12, 2014 10:16 pm
- Forum: Implemented/Closed
- Topic: Europe - GIGA map - FINISHED - Thanks to Deptusi!
- Replies: 28
- Views: 17423
Re: Europe - GIGA map
Adding just cliffs into AoS would greatly improve maps, and add a lot of variations to look (Age od empires2 had basicly 3 types, clifs water ground and it was good nuff)