Search found 1652 matches

by Tankhead
Fri Feb 15, 2019 8:52 am
Forum: Dev asks for Help
Topic: AOF Unit, tech flavour texts
Replies: 3
Views: 18

Re: AOF Unit, tech flavour texts

Id help If I knew what you mean
by Tankhead
Thu Feb 14, 2019 10:43 pm
Forum: DEVELOPER version changes
Topic: version 1.079
Replies: 4
Views: 38

Re: version 1.078

Stratego (dev) wrote:
Thu Feb 14, 2019 10:28 pm
version 1.075 76 77 is published
Are you getting any of the Maps Im sending?
by Tankhead
Thu Feb 14, 2019 9:16 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 11
Views: 84

Re: Argent Pavaise Crossbowman

Bonus to undead would be cool to have
by Tankhead
Thu Feb 14, 2019 9:00 pm
Forum: Others
Topic: Ask for favour
Replies: 28
Views: 139

Re: Ask for favour

Unexpected to see this.

So dwarves and scalefolk need rework ehh
by Tankhead
Thu Feb 14, 2019 12:23 am
Forum: Others
Topic: Phantom Rouge Hostiles
Replies: 4
Views: 43

Re: Phantom Rouge Hostiles

Alexander82 wrote:
Thu Feb 14, 2019 12:02 am
Mostly knight
Noted
by Tankhead
Wed Feb 13, 2019 9:26 pm
Forum: Others
Topic: Phantom Rouge Hostiles
Replies: 4
Views: 43

Re: Phantom Rouge Hostiles

these really are strong units so be moderate with that. Also some are too similar to the original unit they were taken from, so we need to reshade/add details/remove others Probably won't make anything this powerful as a hostile again, and in fact I think ill remove the abilities. As far as what lo...
by Tankhead
Wed Feb 13, 2019 5:21 am
Forum: Others
Topic: Phantom Rouge Hostiles
Replies: 4
Views: 43

Phantom Rouge Hostiles

Accepted by Alexander already, and also stated that some images need polishing although Idk which ones he was talking about Also not these Hostiles Powerful compared to the ones already in game so dont go crazy adding these everywhere when making random maps. These also will do well as skirmish or c...
by Tankhead
Tue Feb 12, 2019 6:58 pm
Forum: Undead
Topic: The Veil - Concept.
Replies: 94
Views: 2389

Re: The Veil - Concept.

May be true but thats why I say game wise.
Anyone who sees a unit that huge gonna assume its a giant and treat it as a giant unless you clearly stats in the description its not
by Tankhead
Tue Feb 12, 2019 5:12 pm
Forum: Undead
Topic: The Veil - Concept.
Replies: 94
Views: 2389

Re: The Veil - Concept.

Game wise im pretty sure they are the size of giants, which means these units will count as giants
by Tankhead
Tue Feb 12, 2019 4:55 pm
Forum: Undead
Topic: The Veil - Concept.
Replies: 94
Views: 2389

Re: The Veil - Concept.

What are those sizes again?
by Tankhead
Tue Feb 12, 2019 5:14 am
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

Ok well imma be changing the backstory out
And also being adding and replacing few images so just wait a moment
by Tankhead
Sun Feb 10, 2019 7:13 pm
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

.
by Tankhead
Sun Feb 10, 2019 7:28 am
Forum: Undead
Topic: Rotting stable
Replies: 9
Views: 628

Re: Rotting stable

Alexander82 wrote:
Wed Aug 22, 2018 1:09 pm
Since most of the best undead units are knight is really a good move? We'll end up making the graveyard much less used (imho)
What would happen if alot more units would be going into graveyard?
by Tankhead
Sat Feb 09, 2019 9:02 pm
Forum: OFF Topics
Topic: Grrrrrr....Time to give this thing a justice!
Replies: 203
Views: 11173

Re: Grrrrrr....Time to give this thing a justice!

If you wanna do it that way would rather do it the way maka suggested Still i think that for the hardest campains if you completed map within minimal turn limit than you need to be rewarded with maybe 2 additional gems. Or if you completed the whole campain on maximum rating you can get via achievem...
by Tankhead
Sat Feb 09, 2019 3:28 pm
Forum: Other asset ideas (terrain, sound ...)
Topic: Dwarf sound samples
Replies: 6
Views: 177

Re: Dwarf sound samples

Would you happen to have a certain app in mind?
by Tankhead
Sat Feb 09, 2019 8:33 am
Forum: Other asset ideas (terrain, sound ...)
Topic: Dwarf sound samples
Replies: 6
Views: 177

Re: Dwarf sound samples

Stratego (dev) wrote:
Sat Feb 09, 2019 7:46 am
Awesome!
in modding section there is a topic how to convert them to .ogg files.
also i can send u assets so u cn define the soundpacks (also describes in modding section)

thanks!
Im using a mobile Android to do all this so is it even possible for me?
by Tankhead
Sat Feb 09, 2019 8:23 am
Forum: Unit Design
Topic: Unit design - sounds
Replies: 6
Views: 2126

Re: Unit design - sounds

Any mobile Apps that you know that can make this possible?
by Tankhead
Sat Feb 09, 2019 7:04 am
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

.
by Tankhead
Sat Feb 09, 2019 6:35 am
Forum: Other asset ideas (terrain, sound ...)
Topic: Dwarf sound samples
Replies: 6
Views: 177

Dwarf sound samples

@Stratego (dev) need your help on this

Dwarf hurt sample
https://freesound.org/s/345436/

Dwarf Affirmative sample
https://freesound.org/s/435881/

Not sure what am I suppose to do after
by Tankhead
Sat Feb 09, 2019 6:32 am
Forum: Other asset ideas (terrain, sound ...)
Topic: Lava tiles
Replies: 37
Views: 2291

Re: Lava tiles

This is taking time due to the resizing correct?
by Tankhead
Sat Feb 09, 2019 5:21 am
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

.
by Tankhead
Fri Feb 08, 2019 11:07 pm
Forum: OFF Topics
Topic: Discord server?
Replies: 55
Views: 8000

Re: Discord server?

https://discord.gg/FSGHSr

For new ppl click this Link if you wanting to join discord
by Tankhead
Fri Feb 08, 2019 9:36 pm
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

.
by Tankhead
Fri Feb 08, 2019 1:34 pm
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

Also Stormsaint was a huge help in helping me
by Tankhead
Fri Feb 08, 2019 12:56 pm
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

Thanks
Slight edit to myself
by Tankhead
Fri Feb 08, 2019 9:32 am
Forum: Others
Topic: Only Heroes
Replies: 23
Views: 917

Re: Only Heroes

Can some one either make image for doomcarrot
Or give him stats according to this image
2526.png
2526.png (1.24 KiB) Viewed 73 times
by Tankhead
Fri Feb 08, 2019 9:24 am
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

Had to slightly change backstory
And im the leader
unit_tankhead.png
by Tankhead
Thu Feb 07, 2019 6:13 am
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

@Stratego (dev)
@Alexander82
Tell me what you think
by Tankhead
Thu Feb 07, 2019 5:50 am
Forum: Dwarf
Topic: Blackwater - Archived
Replies: 13
Views: 236

Re: Dwarven Sub - Blackwater

unit_War_Evoker.png.gif unit_War_Evoker.png.png De'Graze War evoker Cost - 7 Hp - 36 Atk - 18 Range - 1 Armor - 5/5 Spd - 3 Sight - 4 Action - 2 Spell R - 75% Abilites Posion weapon Disarmor Pain & hit DeGraze_Priest_of_Darkness.png De'Graze dark priest Cost - 4 Hp - 16 Atk - 1 Range - 1 Armor - 2/...

Go to advanced search