Search found 1174 matches

by Gral.Sturnn
Sat Mar 28, 2020 10:42 pm
Forum: Unit - infantry
Topic: Swandian footman
Replies: 7
Views: 289

Re: Swandian footman

Swabia is or rather was the south parth of the holy roman empire, they are not the same.

Theres even the swiss swabian war which is the period im working on.
by Gral.Sturnn
Wed Mar 11, 2020 10:26 pm
Forum: Unit - infantry
Topic: Swandian footman
Replies: 7
Views: 289

Re: Swandian footman

No worries thats my speciality.

Very low resolution but i can make something out.

https://en.wikipedia.org/wiki/Battle_of_Dornach
by Gral.Sturnn
Tue Mar 10, 2020 9:45 pm
Forum: Unit - infantry
Topic: Swandian footman
Replies: 7
Views: 289

Re: Swandian footman

I can help with that
by Gral.Sturnn
Thu Mar 05, 2020 10:15 pm
Forum: Other discussions about the game
Topic: Country-Specific Units
Replies: 6
Views: 407

Re: Country-Specific Units

we should learn from age of empires, theres many different nations but they share most of the units and each nation has a couple unique units.
by Gral.Sturnn
Sun Mar 01, 2020 8:09 pm
Forum: Graphics
Topic: Genoese Crossbowman ReSkin IMPLEMENTED
Replies: 6
Views: 292

Re: Genoese Crossbowman ReSkin

looks good but you also need to do the version were he has the shield on his back.
by Gral.Sturnn
Thu Feb 20, 2020 1:10 am
Forum: Unit - ranged (like archers)
Topic: grenediers
Replies: 38
Views: 4929

Re: grenediers

In the 16th century grenades were making part of sieges more often as well.
by Gral.Sturnn
Thu Feb 20, 2020 1:09 am
Forum: Structures
Topic: Monastery IMPLEMENTED
Replies: 69
Views: 3048

Re: Monastery ACCEPTED

This looks really good! Nice!
by Gral.Sturnn
Wed Feb 19, 2020 5:15 pm
Forum: Structures
Topic: Monastery IMPLEMENTED
Replies: 69
Views: 3048

Re: Monastery ACCEPTED

Monasteries change based on time, space, geographical condition and religous order.

Depositphotos
Monastery San Martino Pinario Mosteiro San Martin Pinario Aerial ...

Many in Spain look like this. Monasteries like this one, are often in cities.
by Gral.Sturnn
Sat Feb 15, 2020 4:03 pm
Forum: Graphics
Topic: Knight reskin
Replies: 6
Views: 442

Re: Knight reskin

I have in fact already made them. They are somewhere around the forums.
by Gral.Sturnn
Thu Feb 13, 2020 1:52 am
Forum: Graphics
Topic: Knight reskin
Replies: 6
Views: 442

Re: Knight reskin

Morningwarrior wrote:
Wed Feb 12, 2020 2:17 am
Hmmm maybe i can choose to you???
Wait you can make pixel art???
Me?
by Gral.Sturnn
Thu Feb 13, 2020 1:51 am
Forum: Unit - siege
Topic: Ribault
Replies: 67
Views: 6839

Re: Ribault

remember ribualts were anti infantry weapons, not very useful against buildings
by Gral.Sturnn
Tue Feb 11, 2020 10:11 pm
Forum: Unit - siege
Topic: Ribault
Replies: 67
Views: 6839

Re: Ribault

thats fair, but what would make the unit unique according to your stats, giving it more attacks?
by Gral.Sturnn
Tue Feb 11, 2020 9:52 pm
Forum: Unit - infantry
Topic: Falcata-Rhomphaia thracian
Replies: 38
Views: 1074

Re: Falcata-Rhomphaia thracian

See you got a lot of interest in the roman empire wars, cool to see another enthusiast here, I gave up a time ago. Is it too bad to be an enthusiast about those epic conflicts? nothing wrong about it just never seen it in the forums before, like I said I used to push historical settings but ultimat...
by Gral.Sturnn
Tue Feb 11, 2020 9:27 pm
Forum: Unit - infantry
Topic: Falcata-Rhomphaia thracian
Replies: 38
Views: 1074

Re: Falcata-Rhomphaia thracian

See you got a lot of interest in the roman empire wars, cool to see another enthusiast here, I gave up a time ago.
by Gral.Sturnn
Tue Feb 11, 2020 9:20 pm
Forum: Unit - siege
Topic: Ribault
Replies: 67
Views: 6839

Re: Ribault

indeed it shouldnt.

what hp so you suggest?
by Gral.Sturnn
Mon Feb 10, 2020 12:35 pm
Forum: Unit balancing
Topic: every gunman ignore armor and tanegashima changes
Replies: 15
Views: 496

Re: every gunman ignore armor and tanegashima changes

Handgonner should look more crude and with earlier armor.
by Gral.Sturnn
Mon Feb 10, 2020 12:34 pm
Forum: Unit balancing
Topic: every gunman ignore armor and tanegashima changes
Replies: 15
Views: 496

Re: every gunman ignore armor and tanegashima changes

Post the link https://www.androidutils.com/forum/viewtopic.php?f=81&t=5825&p=92876&hilit=Arquebusier&sid=724a70fe7a9963b4180aae4fea29e788#p92876 Its even accepted xd I am even seeing potential two unit images. One could be used as arquebusser, the other as handgonneer. That's what You meant? Not ex...
by Gral.Sturnn
Sun Feb 09, 2020 10:12 pm
Forum: Unit balancing
Topic: every gunman ignore armor and tanegashima changes
Replies: 15
Views: 496

Re: every gunman ignore armor and tanegashima changes

L4cus wrote:
Sun Feb 09, 2020 9:10 pm
Gral.Sturnn wrote:
Sun Feb 09, 2020 7:06 pm
you guys should check my arquebusier post
Post the link
https://www.androidutils.com/forum/view ... 788#p92876

Its even accepted xd
by Gral.Sturnn
Sun Feb 09, 2020 7:06 pm
Forum: Unit balancing
Topic: every gunman ignore armor and tanegashima changes
Replies: 15
Views: 496

Re: every gunman ignore armor and tanegashima changes

you guys should check my arquebusier post
by Gral.Sturnn
Sat Feb 08, 2020 6:55 pm
Forum: OFF Topics
Topic: Happy birthday samuelch
Replies: 7
Views: 375

Re: Happy birthday samuelch

Happy bday!!! @samuelch
by Gral.Sturnn
Fri Feb 07, 2020 12:46 am
Forum: Structures
Topic: Mercenary camps
Replies: 22
Views: 701

Re: Mercenary camps

not sure if this has been mentioned, but in world of warcraft for example, taverns are neutral structures that any player can have access to regardless of team. obviuosly in Aos they would need to act as Tcs.
by Gral.Sturnn
Mon Feb 03, 2020 4:15 am
Forum: Unit - infantry
Topic: Swiss Pikeman
Replies: 11
Views: 1350

Re: Swiss Pikeman

Pics.
by Gral.Sturnn
Thu Jan 30, 2020 5:23 pm
Forum: Graphics
Topic: Knight reskin
Replies: 6
Views: 442

Re: Knight reskin

Should look like these ones.

www.pinterest.com
ArtStation - knight armour evolution, Alexey Astankov | Knight armor, Medieval armor, Armor
by Gral.Sturnn
Fri Jan 17, 2020 10:08 pm
Forum: Graphics
Topic: Berserker redesign IMPLEMENTED
Replies: 16
Views: 577

Re: Berserker redesign

godOfKings wrote:
Fri Jan 17, 2020 3:10 pm
wasnt chain mail introduced later? were there chain mails in the time of vikings?
yes it definetly did, it was the most predominant type of armor everyone wore, well almost everyone.
by Gral.Sturnn
Thu Jan 16, 2020 6:03 pm
Forum: Graphics
Topic: Berserker redesign IMPLEMENTED
Replies: 16
Views: 577

Re: Berserker redesign

What about chain mail?
by Gral.Sturnn
Tue Dec 31, 2019 1:34 am
Forum: OFF Topics
Topic: I Return to you now, at the turn of the tide...
Replies: 11
Views: 447

Re: I Return to you now, at the turn of the tide...

Im glad you are back man, your post is very heartwarming im glad you are ok.
by Gral.Sturnn
Tue Dec 31, 2019 12:08 am
Forum: Others
Topic: Loading screen - artists appearance
Replies: 23
Views: 1048

Re: Loading screen - artists appearance

Email sent Daniel
by Gral.Sturnn
Mon Dec 30, 2019 10:47 pm
Forum: Others
Topic: Loading screen - artists appearance
Replies: 23
Views: 1048

Re: Loading screen - artists appearance

Will do.
by Gral.Sturnn
Mon Dec 30, 2019 9:44 pm
Forum: Others
Topic: Loading screen - artists appearance
Replies: 23
Views: 1048

Re: Loading screen - artists appearance

I have to apologise daniel i never found enough time to finish mine and colour it.

Is the one I made good enough as it is?
by Gral.Sturnn
Sun Dec 29, 2019 4:33 am
Forum: Unit - ranged (like archers)
Topic: Chinese Repeating crossbowmen
Replies: 2
Views: 175

Re: Chinese Repeating crossbowmen

I suck at stats so im going to let u devs to decide Just some tips whenever you propose a new unit. 1. Offer an argument on why it would be a nice adittion. 2. Offer some ideas in how such unit would work. 3. Propose some design ideas and source material to draw the sprite for the unit. 4. Come up ...

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