Search found 1003 matches

by Gral.Sturnn
Wed Apr 17, 2019 5:07 pm
Forum: Unit - infantry
Topic: German Landsknetch
Replies: 7
Views: 205

Re: German Landsknetch

any more ideas fellas?
by Gral.Sturnn
Tue Apr 09, 2019 3:52 pm
Forum: Neutrals (animals, buildings etc)
Topic: Canals
Replies: 9
Views: 82

Re: Canals

LordOfAles wrote:
Tue Apr 09, 2019 12:58 pm
We could if you can explain how did you imagine it to work.
So you are not dead after all, huh?
by Gral.Sturnn
Thu Mar 21, 2019 3:17 am
Forum: Others
Topic: Commands
Replies: 9
Views: 212

Re: Commands

This actually sounds like a very good thing! like A+1 in most rts games
by Gral.Sturnn
Mon Mar 18, 2019 2:35 am
Forum: Unit - infantry
Topic: German Landsknetch
Replies: 7
Views: 205

Re: German Landsknetch

COOLguy wrote:
Mon Mar 18, 2019 2:30 am
Please link the zweihander for merge

Please quote so I get a notification
https://www.androidutils.com/forum/view ... 67a#p84031
by Gral.Sturnn
Wed Mar 13, 2019 4:30 am
Forum: Unit balancing
Topic: Siege weapons reload idea
Replies: 1
Views: 74

Re: Siege weapons reload idea

Sounds good ennough but having a unit with beyond 2 turns of cooldown might be problematic for the games meta, even though it can also prove to be beneficial
by Gral.Sturnn
Wed Mar 13, 2019 4:28 am
Forum: Unit - infantry
Topic: German Landsknetch
Replies: 7
Views: 205

Re: German Landsknetch

Even though the idea of 2 ranged melee units has not been yet fully discussed, even though I see you have certain knoweledge about this soldiers, do you have any more interest in the warfre of the 15th 16th century?
by Gral.Sturnn
Wed Mar 13, 2019 4:26 am
Forum: Unit - infantry
Topic: German Landsknetch
Replies: 7
Views: 205

Re: German Landsknetch

We already have topics discussing both units and the zweihander idea has been already accepted
by Gral.Sturnn
Fri Mar 08, 2019 7:03 pm
Forum: Unit - infantry
Topic: Dacian with falx
Replies: 1
Views: 115

Re: Dacian with falx

This sounds better for map editor and make him have a bonus against leggionaeres
by Gral.Sturnn
Mon Mar 04, 2019 10:20 pm
Forum: Unit - infantry
Topic: Macedonian Phalangite (pikeman)
Replies: 2
Views: 146

Re: Macedonian Phalangite (pikeman)

Just like my pikeman ideas ;(
by Gral.Sturnn
Wed Feb 20, 2019 7:57 pm
Forum: New variant ideas
Topic: American Civil War, Blue n Gray Game
Replies: 25
Views: 4241

Re: American Civil War, Blue n Gray Game

This could potentially be expanded to the 18th century, sounds really awesome!
by Gral.Sturnn
Wed Feb 20, 2019 5:21 am
Forum: Infantry
Topic: Infantry - Fighting position
Replies: 9
Views: 405

Re: Infantry - Fighting position

WOWWWWW LOL :lol: :lol: this topic has gained a lot of attention but have anybody noticed its for aoww infantry against tanks, not aos infantry against horses? And besides in medieval times, digging underground would b a waste of time as enemies would surround u since most fights r close combat, an...
by Gral.Sturnn
Wed Feb 20, 2019 1:30 am
Forum: Infantry
Topic: Infantry - Fighting position
Replies: 9
Views: 405

Re: Infantry - Fighting position

maybe can you share the link to the post?, also this idea is for all the infantry, at least the cheap one like swordman, pikeman, shielder, and maybe vouglier?, this means that you will will get a diverse way to defend from different threats for example, doing the maths a defender has 3/6 armors, t...
by Gral.Sturnn
Wed Feb 20, 2019 12:03 am
Forum: Infantry
Topic: Infantry - Fighting position
Replies: 9
Views: 405

Re: Infantry - Fighting position

I made a topic about stationary pikes that deny movement to cavalry similar to this
by Gral.Sturnn
Tue Feb 12, 2019 6:51 pm
Forum: Unit - infantry
Topic: armored sergeant
Replies: 17
Views: 709

Re: armored sergeant

O i didnt noticed can you provide the link?
by Gral.Sturnn
Fri Feb 08, 2019 7:07 pm
Forum: OFF Topics
Topic: Happy birthday, samuelch!
Replies: 7
Views: 377

Re: Happy birthday, samuelch!

Happy birthday sam
by Gral.Sturnn
Fri Feb 08, 2019 3:28 am
Forum: Undead
Topic: Dead Nobles
Replies: 10
Views: 413

Re: Dead Nobles

I like this it is pretty original ill attach an image that might help fiture designs
by Gral.Sturnn
Wed Feb 06, 2019 12:19 pm
Forum: Campaign map discussions
Topic: New historical battle: The battle of Giganti or Marignano
Replies: 15
Views: 618

Re: New historical battle: The battle of Giganti or Marignano

godOfKings wrote:
Wed Feb 06, 2019 11:56 am
their hands r horrible and face needs to b at least 4-6 pixels thick
Sure ill see what can I do
by Gral.Sturnn
Tue Feb 05, 2019 11:19 pm
Forum: Campaign map discussions
Topic: New historical battle: The battle of Giganti or Marignano
Replies: 15
Views: 618

Re: New historical battle: The battle of Giganti or Marignano

sure, i will check it out, any suggestions on the sprites?
by Gral.Sturnn
Tue Feb 05, 2019 11:01 pm
Forum: Others
Topic: Introduction and Hi!
Replies: 4
Views: 182

Re: Introduction and Hi!

well I think we will get along pretty well, you should check out my topics I think you will find them interesting
by Gral.Sturnn
Tue Feb 05, 2019 10:45 pm
Forum: Others
Topic: Introduction and Hi!
Replies: 4
Views: 182

Re: Introduction and Hi!

hi welcome to the forum! and what period of time are you interested in?
by Gral.Sturnn
Tue Feb 05, 2019 7:52 pm
Forum: Others
Topic: An introduction and ideas
Replies: 10
Views: 386

Re: An introduction and ideas

U just need to prove certain trust stratego is really picky in avoiding the publishing of betas without his concern
by Gral.Sturnn
Sun Feb 03, 2019 6:38 pm
Forum: Campaign map discussions
Topic: New historical battle: The battle of Giganti or Marignano
Replies: 15
Views: 618

Re: New historical battle: The battle of Giganti or Marignano

Moh556 wrote:
Sun Feb 03, 2019 6:17 pm
Nice idea. We can set abilities for them too
sure, hope you have some
by Gral.Sturnn
Sat Feb 02, 2019 10:39 pm
Forum: Campaign map discussions
Topic: New historical battle: The battle of Giganti or Marignano
Replies: 15
Views: 618

Re: New historical battle: The battle of Giganti or Marignano

landshneckt pikeman (rgb color makes him look silly I know)

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