Search found 1552 matches

by samuelch
Sun Nov 18, 2018 10:21 am
Forum: Buildings
Topic: Urban Area
Replies: 13
Views: 371

Re: Urban Area

The effect will make vehicles get -12 power and infantry +6 expl armour and +2 power
by samuelch
Sat Nov 17, 2018 4:53 am
Forum: Neutrals (animals, buildings etc)
Topic: Water world
Replies: 18
Views: 1772

Re: Water world

But shark won't attack big ships. Will it look strange seeing ships getting attacked by fishes?
by samuelch
Thu Nov 15, 2018 9:26 am
Forum: Buildings
Topic: Urban Area
Replies: 13
Views: 371

Re: Urban Area

I have made the jsons. Are these working?
by samuelch
Sat Nov 10, 2018 6:08 am
Forum: OFF Topics
Topic: Official AoF discord Server
Replies: 13
Views: 439

Re: Official AoF discord Server

The "Skeleton doesn't burn thingy".
by samuelch
Sat Nov 10, 2018 6:05 am
Forum: OFF Topics
Topic: Official AoF discord Server
Replies: 13
Views: 439

Re: Official AoF discord Server

The main problem is just different ideas. Different direction idea for aof and things got heated.
by samuelch
Sat Nov 03, 2018 12:39 am
Forum: Others
Topic: Vote for Subs
Replies: 16
Views: 378

Re: Vote for Subs

Frostfire clan,Knighthood (with change), Veil, Demons
by samuelch
Wed Oct 31, 2018 9:42 am
Forum: OFF Topics
Topic: Happy birthday Patrol
Replies: 6
Views: 282

Re: Happy birthday Patrol

Happy birthday!
by samuelch
Sun Oct 28, 2018 5:45 am
Forum: Reporting Issues
Topic: Deleting Own Map Crash the Game
Replies: 0
Views: 48

Deleting Own Map Crash the Game

It happens in the google play version. Activating a map again after changing it doesn't work unless relaunching the game since the first time I play. The map doesn't change at all. But deleting own map and active the map again works since the first time I play. It should change the map with the newe...
by samuelch
Wed Oct 17, 2018 1:00 pm
Forum: Guns
Topic: 57mm anti tank gun ZiS-2
Replies: 60
Views: 3324

Re: 57mm anti tank gun ZiS-2

When implemmenting this, also implemment the at cannon getting range back to make them useful as well.
by samuelch
Wed Oct 17, 2018 12:56 pm
Forum: Gameplay & UI
Topic: Quick Bonuslist from Selecting a Unit
Replies: 3
Views: 137

Quick Bonuslist from Selecting a Unit

When selecting a unit, it will also show a bonuslist of the unit. It will help player to not open the full (sometimes long) list in the full description to calculate the total damage again. It will also clarify a unit type. Look like this. https://cdn.discordapp.com/attachments/495236699123875841/50...
by samuelch
Fri Oct 12, 2018 2:04 pm
Forum: Infantry
Topic: New Looks for German Infantries
Replies: 12
Views: 436

Re: New Looks for German Infantries

The helmet is more fitting for Soviet I think.
by samuelch
Sat Oct 06, 2018 12:58 am
Forum: Unit - infantry
Topic: dismounted knights ACCEPTED
Replies: 78
Views: 3384

Re: Dismounted Knight

Is this similar to the teutonic knight?
by samuelch
Fri Oct 05, 2018 7:44 pm
Forum: Guns
Topic: 57mm anti tank gun ZiS-2
Replies: 60
Views: 3324

Re: 57mm anti tank gun ZiS-2

Json
by samuelch
Wed Oct 03, 2018 7:11 am
Forum: Buildings
Topic: Naval Gun
Replies: 4
Views: 132

Re: Naval Gun

Ok. Then the heavy naval gun only. Maybe the current fixed artillery can get bonus against ship.
by samuelch
Wed Oct 03, 2018 4:09 am
Forum: Buildings
Topic: Naval Gun
Replies: 4
Views: 132

Naval Gun

A static bunker with naval gun inside it. There is also the heavy naval gun with very big damage and good against battleships. Useful to be built near the shore. High hp and explosive armour making it able to withstand ship's attack. Weak against land units.
by samuelch
Tue Oct 02, 2018 4:15 am
Forum: Unit - infantry
Topic: Ancient Empires Spearmans
Replies: 4
Views: 138

Re: New Greek Empire era Spearmans

Just call it the "Ancient Empires Spearmen".
by samuelch
Tue Oct 02, 2018 4:12 am
Forum: Infantry
Topic: New Looks for German Infantries
Replies: 12
Views: 436

Re: New Looks for German Infantries

Looks like star wars helmet. Maybe just copy the helmet that my new design is using.
by samuelch
Mon Oct 01, 2018 8:28 am
Forum: Dwarf
Topic: Big Bertha
Replies: 43
Views: 867

Re: Big Bertha

Big bertha is a wwi howitzer actually.
by samuelch
Mon Oct 01, 2018 8:27 am
Forum: Undead
Topic: Undead Chicken-Horse riders!
Replies: 73
Views: 1513

Re: Undead Chicken-Horse riders!

Nice
by samuelch
Mon Oct 01, 2018 8:26 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Neutral - Chicken Horses
Replies: 8
Views: 291

Re: Neutral - Chicken Horses

I like it. Nice original idea.
by samuelch
Mon Oct 01, 2018 8:02 am
Forum: Unit - infantry
Topic: Spanish conquistadors unit pack-implemented
Replies: 25
Views: 966

Re: Spanish conquistadors unit pack

Spanish rider and harnessed knight got bonus list. The others already have bonuslist.
by samuelch
Fri Sep 28, 2018 10:59 pm
Forum: OFF Topics
Topic: Happy Birthday Ravancloak
Replies: 1
Views: 182

Re: Happy Birthday

Happy birthday!
by samuelch
Wed Sep 26, 2018 10:24 pm
Forum: Infantry
Topic: New Looks for German Infantries
Replies: 12
Views: 436

Re: New Looks for German Infantries

Ok then. Also make each infantry types having different pose between each nation. You can make 1 or 2 infantry wearing something a bit different than the others like my new mg 42
by samuelch
Tue Sep 25, 2018 10:47 am
Forum: Unit - infantry
Topic: Spanish conquistadors unit pack-implemented
Replies: 25
Views: 966

Re: Spanish conquistadors unit pack

Added ids
by samuelch
Tue Sep 25, 2018 10:00 am
Forum: Myconids
Topic: Adaptive Mutation A / B
Replies: 5
Views: 215

Re: Adaptive Mutation A / B

Nice
by samuelch
Tue Sep 25, 2018 9:51 am
Forum: Reptilians
Topic: Poisonous secretion
Replies: 6
Views: 1117

Re: Poisonous secretion

Nice
by samuelch
Tue Sep 25, 2018 9:38 am
Forum: Infantry
Topic: New Looks for German Infantries
Replies: 12
Views: 436

Re: New Looks for German Infantries

Looks beautiful, but will it take too much time to change all? Also will it fit with the current tanks and vehicles.
by samuelch
Sun Sep 23, 2018 5:03 pm
Forum: Unit - infantry
Topic: Spanish conquistadors unit pack-implemented
Replies: 25
Views: 966

Re: Spanish conquistadors unit pack

All the ids are still wrong.
by samuelch
Wed Sep 19, 2018 1:20 pm
Forum: Technologies
Topic: Bayonet charge for Japanese infantry
Replies: 12
Views: 1058

Re: Bayonet charge for Japanese infantry

Infantries with bayonet and swords will have the same ability called banzai charge.

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