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by StormSaint373
Tue Feb 19, 2019 4:52 pm
Forum: Units/techs/effects
Topic: Paladin Lord
Replies: 0
Views: 13

Paladin Lord

Image modification.

Cloak reskin to reflect team color

(I copied/pasted from accepted units to make sure it was right)
32_unit_lord_paladin.png
32_unit_lord_paladin.png (1.15 KiB) Viewed 13 times
Can this be put in?

I'd also like do discuss a matter about this unit further...
by StormSaint373
Tue Feb 19, 2019 1:46 pm
Forum: Undead Technologies
Topic: Empowered necromancy
Replies: 14
Views: 78

Re: Empowered necromancy

What kinds of other monsters are there? I've only seen the skeleton...
by StormSaint373
Tue Feb 19, 2019 12:49 pm
Forum: Undead Technologies
Topic: Empowered necromancy
Replies: 14
Views: 78

Re: Empowered necromancy

Isn't skeleton monster pretty much UPd?

Stats Don't really reflect true strength.
by StormSaint373
Tue Feb 19, 2019 12:45 am
Forum: Unit balancing
Topic: Redundant Units
Replies: 11
Views: 181

Re: Redundant Units

Raise bonuses to 100% and add ignore armor... Axes, maces, and hammers were known to do that.
by StormSaint373
Sun Feb 17, 2019 4:25 pm
Forum: Unit - infantry
Topic: Converting Warriors
Replies: 17
Views: 182

Re: Converting Warriors

All Inquisition units are made from the Monastery.

And Maybe cathedral? Once it's upgraded
by StormSaint373
Sun Feb 17, 2019 5:40 am
Forum: Technologies, Spells & Abilities
Topic: Rotten Revamp
Replies: 1
Views: 31

Rotten Revamp

This spell is currently underused.

I think it would be best to have it revamped.

Rotten: would have a damage rate (Same as a heal rate for healing) ignores armor, adds poison. (Decay)

Thoughts?
by StormSaint373
Sat Feb 16, 2019 3:28 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 15
Views: 178

Re: Argent Pavaise Crossbowman

Silver bonus vs undead, demons, and lycanthropes

But no bonuses to anyone else.
by StormSaint373
Fri Feb 15, 2019 5:43 pm
Forum: Unit - infantry
Topic: Converting Warriors
Replies: 17
Views: 182

Re: Converting Warriors

And for AoS campaign purposes

Inquisitior

Cost: 10 (hero)
Hp: 42
Att: 13
Range: 1
Armor: 2/4
Speed: 4
Vision: 6
Action/Turn: 2

Spells: Convert (100%) Range 2
by StormSaint373
Fri Feb 15, 2019 5:31 pm
Forum: Unit - infantry
Topic: Converting Warriors
Replies: 17
Views: 182

Re: Converting Warriors

Inquisition Paladin Cost: 4 Hp: 27 Att: 10 Range: 1 Armor: 3/3 Speed: 3 Vision: 4 Action/Turn: 1 Spell Resistance: 100% Convert: 30%, range 1, influenced by persuasion Heal: 7 hp (range 1) Standard bonuses vs buildings Inquisition Marksman Cost: 3 Hp: 17 Att: 7 Range: 5 Armor: 1/1 Speed: 3 Vision: 8...
by StormSaint373
Fri Feb 15, 2019 3:24 pm
Forum: Unit - infantry
Topic: Converting Warriors
Replies: 17
Views: 182

Re: Converting Warriors

Wait wat is the unit again? Well, I am a religious combatant by nature. Religion wise... While there are knight orders... Putting what I have in mind just won't work. Thus, something general to set them apart. Pious... , Devout... Maybe part of an Inquisition... The join, or be burned as a heritic,...
by StormSaint373
Fri Feb 15, 2019 3:18 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 15
Views: 178

Re: Argent Pavaise Crossbowman

Oh, my apologies...

Fixed.
by StormSaint373
Fri Feb 15, 2019 1:23 pm
Forum: Human
Topic: Changes for the Templars and Hospitaller.
Replies: 8
Views: 75

Re: Changes for the Templars and Hospitaller.

That's correct, Brave.
by StormSaint373
Thu Feb 14, 2019 7:39 pm
Forum: Undead
Topic: Wight Archer
Replies: 0
Views: 30

Wight Archer

Have images, but not stats, yet...
by StormSaint373
Thu Feb 14, 2019 7:36 pm
Forum: Undead
Topic: Wight warrior
Replies: 0
Views: 22

Wight warrior

I have images, but not stats, yet...
by StormSaint373
Thu Feb 14, 2019 7:25 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 15
Views: 178

Re: Argent Pavaise Crossbowman

I don't think damage would be reduced in this case...
Since it is launched by a steel bound crossbow
Tis only the munitions affected.
by StormSaint373
Thu Feb 14, 2019 6:35 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9840

Re: Mounted Crossbowmen

Alright.

I'll do image, IF you don't mind chainmail...

It has grown to be my AoS style.
by StormSaint373
Thu Feb 14, 2019 6:29 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9840

Re: Mounted Crossbowmen

Isn't mounted Crossbowman cost 5 too?
by StormSaint373
Thu Feb 14, 2019 6:12 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9840

Re: Mounted Crossbowmen

Mechanical force...
It seems logical for it to shoot slightly farther than a shortbow.
by StormSaint373
Thu Feb 14, 2019 6:05 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argentum Sanctuary
Replies: 0
Views: 14

Argentum Sanctuary

Argentum Sanctuary
Argent Sanctuary.png
Argent Sanctuary.png (951 Bytes) Viewed 14 times
Cost: 5
Hp: 45
Att: 10
Range: 4
Vision: 6
Carry Cap: 2
Heal rate: 8

Description: a place of safety, and also a place of recruitment. A place where the Faithful can come to.
by StormSaint373
Thu Feb 14, 2019 6:00 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9840

Re: Mounted Crossbowmen

StormSaint373 wrote:
Thu Feb 14, 2019 4:12 pm
Can the range be increased to 5, then...
by StormSaint373
Thu Feb 14, 2019 5:53 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 15
Views: 178

Re: Argent Pavaise Crossbowman

What about this one? He already has 2 stances...
Doubt he'd want to close...
by StormSaint373
Thu Feb 14, 2019 5:51 pm
Forum: Human
Topic: Argent Guardian
Replies: 5
Views: 41

Re: Argent Guardian

Edited.
by StormSaint373
Thu Feb 14, 2019 5:50 pm
Forum: Human
Topic: Argent Svardestave
Replies: 12
Views: 79

Re: Argent Svardestave

Edited.
by StormSaint373
Thu Feb 14, 2019 5:44 pm
Forum: Human
Topic: Argent Svardestave
Replies: 12
Views: 79

Re: Argent Svardestave

Is it permissable to fix the stats?
by StormSaint373
Thu Feb 14, 2019 5:33 pm
Forum: Human Technologies
Topic: Argent Spells and abilities
Replies: 10
Views: 118

Re: Argent Spells and abilities

From base attack, how low does the dmg need to decline...

Dmg 3?
What weapon?

I can do auxillary weapon changes, but I'll need you to do sparkles... I'm not so good with animations.
by StormSaint373
Thu Feb 14, 2019 5:06 pm
Forum: Human Technologies
Topic: Argent Spells and abilities
Replies: 10
Views: 118

Re: Argent Spells and abilities

Mmm... Well, not a bad idea. But I am not so sure about having stats lowered especially to an att of 3... • how would one tell the difference between a silvered/silverite weapon, and a regular one? • maybe an alternative? Like a smithing bonus To compensate... (A custom made mineral) (Argenite/Silve...
by StormSaint373
Thu Feb 14, 2019 4:56 pm
Forum: Human
Topic: Argent Svardestave
Replies: 12
Views: 79

Re: Argent Svardestave

There wasn't a undead bonus B4. Attack was 10 And 2 actions... The Swordstaff, in history is an armor penetrating weapon. The sword replacement still is effective. Tis just different weight distribution. Of course, this is fantasy. I still have smithing methods in mind should malleability and durabi...
by StormSaint373
Thu Feb 14, 2019 4:15 pm
Forum: Human
Topic: Argent Svardestave
Replies: 12
Views: 79

Re: Argent Svardestave

Edited, but now it seems more like a halberdier...

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