Search found 1633 matches

by Belfry777
Tue Jun 11, 2019 3:25 am
Forum: Issues
Topic: Tanks and transportation
Replies: 7
Views: 135

Re: Tanks and transportation

Here is a reference image

Image
by Belfry777
Tue Jun 11, 2019 3:22 am
Forum: Technologies
Topic: Era requirements
Replies: 5
Views: 143

Re: Era requirements

We don't have nearly enough techs to do that, however I do think techs should be apart of the upgrading process.
by Belfry777
Tue Jun 11, 2019 3:20 am
Forum: Buildings
Topic: The Pentagon, 1941 - 1943
Replies: 20
Views: 779

Re: The Pentagon, 1941 - 1943

Just needs a door and it can be implemented inmo.
by Belfry777
Tue May 28, 2019 9:21 pm
Forum: Infantry
Topic: Combat Medic
Replies: 79
Views: 725

Re: Combat Medic IMPLEMENTED

What happened to this topic? From mega buildings to medics this thing exploded into something I don't really understand fully. Nice images however.
by Belfry777
Tue May 28, 2019 9:17 pm
Forum: Tanks
Topic: M18 Hellcat Image update + upgrade +IMG
Replies: 8
Views: 168

Re: M18 Hellcat Image update + upgrade +IMG

Here are the real life stats from tank encyclopedia: 76mm Gun Motor Carriage M18 specifications Dimensions (L-W-H) 19ft 9″ x 9ft 11in x 7’3″ (6.01m x 3.03m x 2.32m) Total weight, battle ready 18 tons (39,000 lbs) Crew 5 (driver, co-driver, commander, gunner, loader) Propulsion Continental radial R-9...
by Belfry777
Tue May 28, 2019 9:07 pm
Forum: DEVELOPER version changes
Topic: version v0.105
Replies: 9
Views: 134

Re: version v0.105

Question: Should I download the game off Goggle play or try to update using the dev link? I have the modded version so I am a bit concerned it will not work if I download from goggle play. Thanks!
by Belfry777
Tue May 28, 2019 9:05 pm
Forum: Map & campaign designs
Topic: Go for broke
Replies: 5
Views: 612

Re: Go for broke

Most of the historical maps do not allow you to produce anything in the villages you capture. It is utterly irritating. Is their a way to fix this?
by Belfry777
Tue May 28, 2019 9:03 pm
Forum: Technologies
Topic: Shoot through walls
Replies: 4
Views: 521

Re: Shoot through walls

Infantry only have 1 range so I do not see a way this could ever work.
by Belfry777
Tue May 28, 2019 9:03 pm
Forum: Technologies
Topic: Unit upgrade system discussion
Replies: 6
Views: 134

Re: Unit upgrade system discussion

Here is my vote. A few of the options listed on the ballet are too complex for the game we have right now. We also have some issues with the implementation of some of the fallowing ideas because none of them come with a UI change. Especially for idea 2. The first option listed is more realistic. You...
by Belfry777
Tue May 28, 2019 8:45 pm
Forum: Technologies
Topic: infantry upgrade
Replies: 6
Views: 124

Re: infantry upgrade

It would be strange though to only enlist "Elite infantry" wouldn't it?
by Belfry777
Tue May 28, 2019 8:43 pm
Forum: Technologies
Topic: Era requirements
Replies: 5
Views: 143

Re: Era requirements

What about if the player had to have a certain amount of points? Like over 1000 to upgrade to the mid age and 3000 for the last one? Of course maybe not as much as I have set it too.
by Belfry777
Tue May 28, 2019 8:37 pm
Forum: Buildings
Topic: Mega buildings in AOW
Replies: 93
Views: 3585

Re: Mega buildings in AOW

That is correct. However we were more talking along the lines of the military high command.
by Belfry777
Tue May 28, 2019 8:36 pm
Forum: Ships
Topic: Imperial Japanese Submarine Aircraft Carriers +IMG
Replies: 20
Views: 720

Re: Imperial Japanese Submarine Aircraft Carriers +IMG

It still needs stats but hey here is a shot.
by Belfry777
Tue May 28, 2019 8:13 pm
Forum: Nations
Topic: United Kingdom
Replies: 82
Views: 7346

Re: United Kingdom

I like the airport. It looks better then the american one. We now need a japenese version.
by Belfry777
Tue May 28, 2019 8:11 pm
Forum: Vehicles
Topic: M8 Greyhound Unit Transport IMPLEMENTED
Replies: 14
Views: 1831

Re: M8 Greyhound Unit Transport +IMG

Most times when we run into modified versions of stuff we add an upgrade.
by Belfry777
Tue May 28, 2019 8:09 pm
Forum: Others
Topic: Tank Orientation
Replies: 10
Views: 550

Re: Tank Orientation

I suppose that it could work.
by Belfry777
Tue May 28, 2019 8:08 pm
Forum: Implemented/Closed ones
Topic: P-38 lighting(U.S)! IMPLEMENTED
Replies: 28
Views: 1896

Re: P-38 lighting(U.S)! IMPLEMENTED

The P-38 was one of america's most interesting aircraft because of its extreme versatility. Not only was it a fighter, interceptor and reconnaissance aircraft, it was a ground support plane. In fact later versions had a back seat bomberdeer and carried bombs. So just saying it was an interceptor doe...
by Belfry777
Tue May 28, 2019 8:02 pm
Forum: Pixel Art
Topic: come get your AVATAR!
Replies: 25
Views: 2832

Re: come get your AVATAR!

A dragon with steal texturing? Okay I will try at it.
by Belfry777
Tue May 28, 2019 8:01 pm
Forum: Buildings
Topic: The Pentagon, 1941 - 1943
Replies: 20
Views: 779

Re: The Pentagon, 1941 - 1943

I think only you can see what needs to be done on this image. And you already have the 3D perspective. So I will just review it so you can edit it. 1. Remember shadowing. I would recommend that you make it at least 10 value darker then the original color being used for the building. 2. Light grey. T...
by Belfry777
Tue May 28, 2019 7:49 pm
Forum: Buildings
Topic: Mega buildings in AOW
Replies: 93
Views: 3585

Re: Mega buildings in AOW

Fort knox is a gold repository not a real military base of operation. The Pentagon would do much better in my opinion.
by Belfry777
Tue May 28, 2019 7:47 pm
Forum: Planes
Topic: kamikaze! (japan)
Replies: 53
Views: 2659

Re: kamikaze! (japan)

According to this method it shouldn't need a extra ability. However I will do the other method instead.
by Belfry777
Tue May 28, 2019 1:58 am
Forum: Planes
Topic: kamikaze! (japan)
Replies: 53
Views: 2659

Re: kamikaze! (japan)

Have not tested it yet but I think it will work.
by Belfry777
Mon May 27, 2019 11:46 pm
Forum: Units & Structures (See Nations for accepted Unit nations)
Topic: Goliath, tracked mine!
Replies: 32
Views: 1681

Re: Goliath, tracked mine!

Unfortunately there is no code for the self destroying part of this unit and their is some issues textually(not just the ?? in the top. )
by Belfry777
Fri Apr 26, 2019 2:56 am
Forum: Ships
Topic: Entire Naval rework!!
Replies: 7
Views: 137

Entire Naval rework!!

Ever since the game was created we have always had an issue with scale. The navy in general is too fast, too healthy and all together is not fun; its too slap stick. The fix to this problem is of course not easy but I do think it is possible. So here it goes. The root issue with the navy comes from ...
by Belfry777
Tue Apr 16, 2019 4:41 pm
Forum: Under the Hood studies
Topic: Belfry - unit json 2(implementing a new unit)
Replies: 24
Views: 3129

Re: Belfry - unit json 2(implementing a new unit)

Is this done? @Stratego (dev)
by Belfry777
Tue Apr 16, 2019 4:39 pm
Forum: Others
Topic: Tank Orientation
Replies: 10
Views: 550

Re: Tank Orientation

I don't know if giving tanks counter attack once is a good idea. Because then we could swarm tanks with infantry, jeeps and other very cheap units.
by Belfry777
Tue Apr 16, 2019 4:35 pm
Forum: Implemented/Closed ones
Topic: British Sherman III + Firefly IMPLEMENTED
Replies: 20
Views: 504

Re: British Sherman III + Firefly

I like strategos image, but yes it should be sloped a little more in my opinion.
by Belfry777
Tue Apr 16, 2019 4:32 pm
Forum: Planes
Topic: kamikaze! (japan)
Replies: 53
Views: 2659

Re: kamikaze! (japan)

Okay I will look into the AOF jsons. And get back pronto when it works... or doesn't.
by Belfry777
Sun Apr 07, 2019 4:23 pm
Forum: Planes
Topic: kamikaze! (japan)
Replies: 53
Views: 2659

Re: kamikaze! (japan)

Stratego we need a new assassin mechanic for Aoww. Untill that is added I can't make the json. :?
by Belfry777
Sun Apr 07, 2019 4:22 pm
Forum: Implemented/Closed ones
Topic: British Sherman III + Firefly IMPLEMENTED
Replies: 20
Views: 504

Re: British Sherman III + Firefly

I am working on the json.

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