Search found 16 matches
- Sat Nov 25, 2017 3:08 pm
- Forum: Solved/Answered
- Topic: Units won't cross bridges
- Replies: 1
- Views: 1545
Units won't cross bridges
Ever since a few upgrades ago, no units will cross player built bridges to go to a waypoint. They'll cross the permanent bridges, but not the ones I've built, neither wood nor stone. This is incredibly annoying when you've built up a large force.
- Wed May 24, 2017 8:30 pm
- Forum: Other discussions about the game
- Topic: Trigger help
- Replies: 4
- Views: 3824
Re: Trigger help
That's how I ended up doing it. Kind of a pain, but it's doable.
- Sun May 21, 2017 10:02 pm
- Forum: Other discussions about the game
- Topic: Trigger help
- Replies: 4
- Views: 3824
Trigger help
I've looked at a lot of help and tutorials on the subject, but I'm having trouble trying to make a trigger for a map I've designed. What I'm trying to do is around turn 50 create a trigger that enables all buildables in a game that starts out with no upgrades allowed, or one that enables just a coup...
- Thu Apr 20, 2017 4:21 am
- Forum: Implementeds
- Topic: Crash - all maps on random after turn 50 VANISHED
- Replies: 8
- Views: 6195
Re: Crash - all maps on random after turn 50
Same thing when I selected 30 turns. It crashed after I ended turn 30.
- Wed Apr 19, 2017 7:44 pm
- Forum: Implementeds
- Topic: Crash - all maps on random after turn 50 VANISHED
- Replies: 8
- Views: 6195
Re: Crash - all maps on random after turn 50
I Should have also added that I had the turn limit each time set at 50. I'll start another game with a 30 turn limit and see if it crashes at turn 30. This has happened since the last update.
- Wed Apr 19, 2017 7:43 pm
- Forum: Implementeds
- Topic: Crash - all maps on random after turn 50 VANISHED
- Replies: 8
- Views: 6195
Crash - all maps on random after turn 50 VANISHED
Every random map I try crashes after turn 50. I sent in the log. What it exactly does is once I complete turn 50 and hit the button to proceed to the next turn, it crashes.
- Sat Apr 01, 2017 4:40 pm
- Forum: Multiplayer discussions
- Topic: User Stats
- Replies: 3
- Views: 3148
Re: User Stats
Yeah, 15 wins no losses. Granted maybe 3 of them the human players lasted until the end. Everyone ends up getting skipped or kicked. Maybe a better notification system is needed.
- Fri Mar 31, 2017 8:44 pm
- Forum: Multiplayer discussions
- Topic: User Stats
- Replies: 3
- Views: 3148
User Stats
User Stats would be cool, especially for online. I've gotta be about 15-0 by now.
- Thu Mar 16, 2017 7:27 pm
- Forum: Campaign map discussions
- Topic: Kingdom Come Campaign: Your Opinions and Thoughts
- Replies: 109
- Views: 68329
Re: Kingdom Come Campaign: Your Opinions and Thoughts
I replayed it too. Same result.
- Thu Mar 16, 2017 4:24 am
- Forum: Solved/Answered
- Topic: stupid waypoint - Filling TCs - IMPLEMENTED
- Replies: 15
- Views: 8390
Re: stupid waypoint
I use waypoints A LOT, so I feel your pain. I agree with everything you said. I don't play large maps either because they take so long to finish even after the eventual outcome is obvious. The AI isn't good enough to make a come back. There should be a domination setting where you pick what percenta...
- Thu Mar 16, 2017 4:17 am
- Forum: Gameplay & UI
- Topic: AI build bridges
- Replies: 1
- Views: 2017
AI build bridges
I don't know if this has been brought up yet, but I avoid island maps because the AI workers don't build bridges. It's too easy to win even 1 vs 5. All they build is a bunch of empty transport boats.
- Wed Mar 15, 2017 9:50 pm
- Forum: Other discussions about the game
- Topic: Potential Cheater?
- Replies: 7
- Views: 4844
Re: Potential Cheater?
I wanted to be sure before I mentioned any names, but now it's pretty much confirmed. One mentioned in the multiplayer lobby chat that he had to go to the doctor and ended up missing his turn in both games. Wouldn't ya know that the second guy also missed his turn in both games. Way too many coincid...
- Sat Mar 11, 2017 1:50 am
- Forum: Other discussions about the game
- Topic: Potential Cheater?
- Replies: 7
- Views: 4844
Re: Potential Cheater?
By the way, we're in two separate games right now, and he just took his turn in one game, but still has 4 hours left in his next game. I don't know why but he always takes his turns for both teams with just minutes left. I suspect he'll make his move sometime between midnight and 1 tonight, and then...
- Sat Mar 11, 2017 1:46 am
- Forum: Other discussions about the game
- Topic: Potential Cheater?
- Replies: 7
- Views: 4844
Potential Cheater?
So something funny I've been noticing. There's two people I keep ending up in games with that I've found very suspicious. Not only do they end up in the same games as each other, but their turns are always one after the other, and they're always either on the same team, or if it's all vs all they ne...
- Thu Feb 09, 2017 1:07 am
- Forum: Campaign map discussions
- Topic: Kingdom Come Campaign: Your Opinions and Thoughts
- Replies: 109
- Views: 68329
Re: Kingdom Come Campaign: Your Opinions and Thoughts
The missing priest happened to me too
- Fri Feb 03, 2017 4:49 pm
- Forum: Campaign map discussions
- Topic: Submitting maps
- Replies: 0
- Views: 2702
Submitting maps
I can't figure out how to submit a map. I get a message that says to play my map first, which I've done a couple times.