Search found 7 matches

by Cloudff5
Thu Jan 19, 2017 6:27 pm
Forum: Races
Topic: Races-new way
Replies: 18
Views: 13223

Re: Races-new way

U know in the movies and book's the wookies and ewoks both had primitive Tec so how about primitive transport with no attack but high armor and a high unit capacity
by Cloudff5
Thu Jan 19, 2017 6:21 pm
Forum: Races
Topic: Tuscan Raiders
Replies: 7
Views: 6014

Re: Tuscan Raiders

Cost 2 HP 30 Attack 10 Def 0 Turns 2 Speed 6 Action 2 Sorry if it's messed up I'm not great at this sort of thing my idea is to give it two turns and two attacks but make it super easy to kill that way it has power but not too much if anyone can give me some options I'd be grateful I got the knowled...
by Cloudff5
Thu Jan 19, 2017 4:47 pm
Forum: Races
Topic: Tuscan Raiders
Replies: 7
Views: 6014

Re: Tuscan Raiders

I think if they had a high attack high HP but no armor and no Tec it could work at least that's pretty much how they were in the book's and games I played
by Cloudff5
Sun Jan 15, 2017 11:20 pm
Forum: ARCHIVED - Answered suggestions
Topic: Oripthtor - ANSWERED
Replies: 1
Views: 2096

Oripthtor - ANSWERED

I think one that can at least have increased stats like virtually every other unit in the game would be a good idea
by Cloudff5
Sat Jan 14, 2017 1:58 am
Forum: ARCHIVED - Answered suggestions
Topic: Poison catapult - ANSWERED
Replies: 17
Views: 7545

Re: Oripthtor

Then what's the point if u can't emprove or upgrade it remains stagnant and that would suck :<
by Cloudff5
Fri Jan 13, 2017 1:43 am
Forum: ARCHIVED - Answered suggestions
Topic: Poison catapult - ANSWERED
Replies: 17
Views: 7545

Re: Oripthtor

Then why is there in the first place if it can't be improved or upgraded what's the point
by Cloudff5
Mon Jan 09, 2017 9:24 pm
Forum: ARCHIVED - Answered suggestions
Topic: Poison catapult - ANSWERED
Replies: 17
Views: 7545

Poison catapult - ANSWERED

I think a poison catapult could work very well it could poison several units at once and it could be cheaper to produce then a regular one it could made in six turns instead of the 8 it usually takes u could also have a sacrifice system set up to where u have to move a unit bye it and depending on t...

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