Search found 27 matches

by Keshanius
Fri Jan 21, 2022 8:26 am
Forum: New game types in the game (like capture the flag)
Topic: "board wargame" multiplayer
Replies: 2
Views: 404

"board wargame" multiplayer

There is a problem in current aos multiplayer games: to start fighting players have to spend a lot of turns (while each turn can last a day) to occupy cities, create buildings and train units. Moreover, the result of the game often depends on the city-occupying phase. To avoid this problem I suggest...
by Keshanius
Wed Oct 14, 2020 8:04 pm
Forum: Orc Technologies
Topic: Autolooting ang discipline for orcs - ANSWERED
Replies: 2
Views: 841

Autolooting ang discipline for orcs - ANSWERED

In many universes goblins have low discipline and because of that I propose to make looting ability automatic with 50% chance: in the very beginning of player's turn all units that can loot with 50% chance do it automatically, loosing their action by that. To fix it player will have to research disc...
by Keshanius
Thu Jul 09, 2020 4:26 pm
Forum: Archived - FAQ
Topic: AoF is deleted from google play?
Replies: 45
Views: 4469

AoF is deleted from google play?

I don't see age of fantasy in google play (in Russia), it was deleted?
by Keshanius
Thu May 07, 2020 1:33 pm
Forum: Others
Topic: Russian soldier's sound
Replies: 1
Views: 781

Russian soldier's sound

Now russian units say “davai” from time to time, in sounds weird. May be they should say "Uraaaa" (hurray), "Za Rodinu [, za Stalina]" (for motherland [for Stalin]) or "Tak tochno" and " Est' " (Yes sir)
by Keshanius
Fri Apr 17, 2020 3:27 pm
Forum: Graphics
Topic: Full ancestors skin pack ANSWERED
Replies: 1
Views: 1004

Full ancestors skin pack ANSWERED

Will all units that had an old picture be added to ancestors skin pack? And what about units wich had two old pictures? For example like axe thrower
by Keshanius
Wed Sep 25, 2019 12:16 pm
Forum: Archived - Other
Topic: Completed campaigns IMPLEMENTED
Replies: 2
Views: 1321

Completed campaigns IMPLEMENTED

It would be comfortable to have something like check mark near completed campaigns' names and mark "new" near new ones
by Keshanius
Wed Sep 18, 2019 4:09 pm
Forum: Archived - Other
Topic: User's maps folder ANSWERED
Replies: 4
Views: 1336

Re: User's maps folder ANSWERED

Inside the game, like random maps in tmx_free_random_maps
by Keshanius
Wed Sep 18, 2019 1:05 pm
Forum: Archived - Other
Topic: User's maps folder ANSWERED
Replies: 4
Views: 1336

User's maps folder ANSWERED

Where does the app saves user's maps (from map editor)?
by Keshanius
Mon Sep 16, 2019 9:09 am
Forum: Archived - Dwarven Units, Buildings
Topic: Dwarven goat cavalery — ARCHIVED
Replies: 2
Views: 1227

Dwarven goat cavalery — ARCHIVED

Something like humans light cavalery, but with mountain walking or/and jump ability (like squigs) Stats: Cost:3 Hp: 22 Attack: 6 Armor: 0 Pierce: 0 Movement: 6, 2 on mountains Spell resistance: 0% Sight: 7 Special ability: may be squig jump Bonuses: 50% against infantry melee and archers Pics: https...
by Keshanius
Tue Jun 18, 2019 8:26 am
Forum: Archived - FAQ
Topic: True random game
Replies: 0
Views: 1410

True random game

You can add a button which will randomly choose race, visibility, number of towns and start units, population and may be even a map in random game
by Keshanius
Sun Jun 16, 2019 12:05 pm
Forum: Archived - Reporting Issues
Topic: Map Recruting in Comeback campaign doesn't work IMPLEMENTED
Replies: 7
Views: 1871

Re: Map Recruting in Comeback campaign doesn't work IMPLEMENTED

Now working but krofos'es soldiers (ex townsfolk) don't fight and buildings don't produce. Maybe one of the triggers works wrong. This map blocks revelations campaign

https://ibb.co/sQ13sxT
by Keshanius
Sun Jun 02, 2019 9:56 am
Forum: Archived - Reporting Issues
Topic: Map Recruting in Comeback campaign doesn't work IMPLEMENTED
Replies: 7
Views: 1871

Map Recruting in Comeback campaign doesn't work IMPLEMENTED

Map Recruting in Comeback campaign doesn't work -- game crashes when I want to open this map
by Keshanius
Sat Aug 25, 2018 6:28 pm
Forum: Archived - Dwarven Units, Buildings
Topic: Dwarven steam train — ANSWERED
Replies: 17
Views: 2630

Dwarven steam train — ANSWERED

Rails Something like tonnel, with same cost and pierce armor but 10 hp, can be build at the ground not forest Dwarven steam train Cost: 4 or 5 Hp: 70 Attack: 10, completely like riflman(bonuses etc) Armor: 4 P armor: 7 Range: 7 Sight: 8 Speed: 7 Action Turn: 2 Max Load: 3, shooters can shoot Builder...
by Keshanius
Fri Aug 10, 2018 2:56 pm
Forum: Archived - Votes and Polls
Topic: Vote week 08/08/2018 14/08/2017
Replies: 18
Views: 4977

Re: Vote week 08/08/2018 14/08/2017

Keshanius wrote: Thu Aug 09, 2018 3:41 pm 1.Corpse Guardian
2.Inquisitor
3.Bladesinger
Aimed shot instead corpse guardian
by Keshanius
Thu Aug 09, 2018 6:59 pm
Forum: Unit list to vote
Topic: Undeads
Replies: 12
Views: 7122

Re: Undeads

There could be deep water terrain, shallow water terrain and swamp
by Keshanius
Thu Aug 09, 2018 4:07 pm
Forum: Unit list to vote
Topic: Undeads
Replies: 12
Views: 7122

Re: Undeads

It is a little bit complicated, but I think water corpse should appear only near coast, and orcs big unit should waterwalk only near coast. They should be able to cross a river without a bridge but not walk through deep sea, and corpses should sink in a sea and don't sink at shallows. Also I think t...
by Keshanius
Thu Aug 09, 2018 3:41 pm
Forum: Archived - Votes and Polls
Topic: Vote week 08/08/2018 14/08/2017
Replies: 18
Views: 4977

Re: Vote week 08/08/2018 14/08/2017

1.Aimed shot
2.Inquisitor
3.Bladesinger
by Keshanius
Thu Aug 09, 2018 3:33 pm
Forum: Unit list to vote
Topic: Orcs
Replies: 9
Views: 4771

Re: Orcs

I think minotaur is of no need with orc crusher , but minotaur is more beautiful. Also minotaur can be elven unit
Fire Javelineer spoils balance, because orcs destroy buildings and undeads with strength and giants not with fire
by Keshanius
Mon Aug 06, 2018 4:40 pm
Forum: Archived - Votes and Polls
Topic: Vote week 01/08/2018 07/08/2017
Replies: 15
Views: 3971

Re: Vote week 01/08/2018 07/08/2017

1. Armored Orc warrior revamp + upgrades
2. Corpse Guardian
3. Inquisitor
by Keshanius
Sun Aug 05, 2018 3:43 pm
Forum: Archived - Reporting Issues
Topic: Ruins of Kravyl map
Replies: 3
Views: 1338

Re: Ruins of Kravyl map

Mon Jun 05, 2017 11:55 am Hi, I have been playing Age of Fantasy for quite some time already and I have managed to finish all campaigns except for the skirmish map Ruins of Kravyl. The mages cannot boost the Prince in no way and they can not cause any damage to the enemies (as fireballs are blocked)...
by Keshanius
Sun Aug 05, 2018 10:22 am
Forum: Map & campaign ideas/issues
Topic: Dwarfs-Orcs conflict campaign.
Replies: 8
Views: 2568

Re: Dwarfs-Orcs conflict campaign.

In final battle you don't win after killing or king or even all warlords and leaders and without such a trigger it is very hard to get 1 gem not to mention 3
by Keshanius
Mon Jul 30, 2018 11:38 am
Forum: Archived - Reporting Issues
Topic: Heavy cobold warden upgrade - OUTDATED
Replies: 5
Views: 1453

Heavy cobold warden upgrade - OUTDATED

After heavy cobold warden upgrade you canr product komodo dragons and heavy or usual komodo dragon riders
by Keshanius
Mon Jul 30, 2018 11:18 am
Forum: Archived - Reporting Issues
Topic: White breath decreases current and max hp after two turns
Replies: 2
Views: 1090

Re: White breath decreases current and max hp after two turns

But if you use it against enemy units, they have 0 hp after two turns of white breath action but still alive and dies after repeated use of white breath
by Keshanius
Mon Jul 30, 2018 10:50 am
Forum: Archived - Reporting Issues
Topic: White breath decreases current and max hp after two turns
Replies: 2
Views: 1090

White breath decreases current and max hp after two turns

White breath decreases current and max hp after two turns. Is it bug or feature?
by Keshanius
Sun Jul 29, 2018 9:13 am
Forum: Archived - Reporting Issues
Topic: Map 6.Chased should be in unknown raid storyline IMPLEMENTED
Replies: 8
Views: 1791

Map 6.Chased should be in unknown raid storyline IMPLEMENTED

Map 6.Chased should be in unknown raid storyline but nor in skirmish maps. Also it is unwinable because horse is killed in the first turn, but I don't sure about this

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