Search found 129 matches
- Thu Nov 17, 2016 7:02 pm
- Forum: DEVELOPER version changes
- Topic: version v1.040 still
- Replies: 27
- Views: 14840
Re: version v1.040 still
who even voiced the normal voices? maybe he can do some more for enemy/allys?
- Wed Nov 16, 2016 8:32 pm
- Forum: DEVELOPER version changes
- Topic: version v1.040 still
- Replies: 27
- Views: 14840
Re: version v1.040 still
Wouldnt it be hilarious when you tap on enemy/ally you wont get same voice lines when you select them? Like if you select enemy unit he might say:"What are you looking at?" Or "I shall cut you down" or when you tap on ally he will say "Hail Friend!"
- Mon Sep 19, 2016 4:10 pm
- Forum: DEVELOPER version changes
- Topic: version 1.003
- Replies: 27
- Views: 10704
Re: version 1.003
Why is crusader lord soo much stronger then hero knight
- Sat Sep 10, 2016 10:20 pm
- Forum: Others
- Topic: What mean...
- Replies: 5
- Views: 2028
Re: What mean...
Its a score,it shows teams and also if somewhone is dead.
As far as i know the score increases for every TC and unit you own
As far as i know the score increases for every TC and unit you own
- Thu Sep 08, 2016 2:26 pm
- Forum: Campaign map discussions
- Topic: Viking Age
- Replies: 26
- Views: 13200
Re: Viking Age
8th map sent,took me 4 tries to beat it -_-
- Wed Sep 07, 2016 11:04 am
- Forum: Gameplay & UI
- Topic: Expanded Score
- Replies: 10
- Views: 4362
Re: Expanded Score
I think i will try draw one once i get home
- Mon Sep 05, 2016 1:50 pm
- Forum: Campaign map discussions
- Topic: Viking Age
- Replies: 26
- Views: 13200
Re: Viking Age
6th map sent,have fun! This one might be difficult,though if its too easy.i will make it harder.
- Thu Sep 01, 2016 9:59 pm
- Forum: Implemented/Answered
- Topic: Delete this map ANSWERED
- Replies: 2
- Views: 2795
Re: Delete this map
I sent it again hopefully it dosent bug out again and have 2 players
- Thu Sep 01, 2016 4:52 pm
- Forum: Gameplay & UI
- Topic: Damage calculation
- Replies: 17
- Views: 6113
Re: Damage calculation
The icon should be some scull to represent death
- Thu Sep 01, 2016 3:53 pm
- Forum: Implemented/Answered
- Topic: Delete this map ANSWERED
- Replies: 2
- Views: 2795
Delete this map ANSWERED
Can some guy with admin premissions delete map on market called ''The Ultimate Challenge'' Its bugged becose for some reason it has like 2 players only even though i was making it with 6 colors,i cant publish any other map becose that one is bugged,maybe users should be able to ''remove their own ma...
- Sun Aug 07, 2016 2:27 pm
- Forum: Main menu
- Topic: Historical Wars
- Replies: 5
- Views: 3816
Historical Wars
There should be another section same as historical battles but its not focused on battles but the entire war and has a large map of certain parts of europe,if you dont know what i mean you can see in my viking age campaign that i dont draw maps there based on some area like plains but the entire par...
- Sat Aug 06, 2016 11:22 pm
- Forum: Other
- Topic: hall of fame????
- Replies: 32
- Views: 18977
Re: hall of fame????
stupid question:where is the hall?
- Thu Aug 04, 2016 9:28 pm
- Forum: Unit balancing
- Topic: Maceman OP IMPLEMENTED
- Replies: 35
- Views: 14631
Re: Maceman OP
How i fight maceman:Shoot him with anything or trow axe at him and then you finish him off with my own maceman
- Sun Jul 31, 2016 10:54 pm
- Forum: OFF Topics
- Topic: Sounds of war
- Replies: 36
- Views: 12118
Re: Sounds of war
Strategy & Tactics:Medieval Wars i recommend,they can not be found on internet,they are still in that game
- Sun Jul 17, 2016 6:47 pm
- Forum: Structures
- Topic: Village
- Replies: 7
- Views: 4839
Re: Village
Alrigithy we can make it 4 turns and also change 20 HP to 25 HP
- Sat Jul 16, 2016 8:26 am
- Forum: Structures
- Topic: Village
- Replies: 7
- Views: 4839
Village
So i had this idea for long time but pretty much this is one way too improve your TC's,pretty much it takes 3 turns to build a village and it produces money corriers to improve production in TC,so you pretty much build up the countryside around TC to help your production.Here are some conditions. -C...
- Thu Jun 09, 2016 2:58 pm
- Forum: Campaign map discussions
- Topic: Ambition Campaign
- Replies: 23
- Views: 15822
Re: Ambition Campaign
That unit cant go trough forest!?
Is it bug or intentional
Is it bug or intentional
- Sun Jun 05, 2016 9:37 pm
- Forum: Campaign map discussions
- Topic: Viking Age
- Replies: 26
- Views: 13200
Re: Viking Age
Ah i see,although this should be thing Daniel should fix when you change position with trigger to transport
- Fri Jun 03, 2016 4:31 pm
- Forum: Campaign map discussions
- Topic: Viking Age
- Replies: 26
- Views: 13200
Re: Viking Age
2nd map:Split your army to 3 groups,1 to take out blue,one to defend your starting position and one to destroy green,as well as building knights in all your tcs,after green is dead,use the army there to slowly push north as well as army you were using to defend your starting poisition and to destroy...
- Wed May 25, 2016 2:46 pm
- Forum: Multiplayer discussions
- Topic: Hardeep vs Patroid
- Replies: 9
- Views: 4405
Re: Hardeep vs Patroid
''you spawned on on of those stupid thumbprint things''
btw thats a ship
btw thats a ship
- Mon May 23, 2016 6:20 am
- Forum: Campaign map discussions
- Topic: Viking Age
- Replies: 26
- Views: 13200
Re: Viking Age
3rd and 4th maps are more difficult now.
- Thu May 19, 2016 9:01 am
- Forum: Campaign map discussions
- Topic: Viking Age
- Replies: 26
- Views: 13200
- Wed May 18, 2016 11:30 am
- Forum: Campaign map discussions
- Topic: Viking Age
- Replies: 26
- Views: 13200
Re: Viking Age
Well actually i got 14 turns and and then i added small group in normandy,i guess it REALY made turn difference
Anyways,i will make third and fourth map harder
Anyways,i will make third and fourth map harder
- Wed May 18, 2016 7:54 am
- Forum: Campaign map discussions
- Topic: Viking Age
- Replies: 26
- Views: 13200
Viking Age
This new campaign was released in dev version,please give me any feedback or if you are stuck on one of these hard missions.
Btw im bad at history at this point of time so dont expect anything special
Btw im bad at history at this point of time so dont expect anything special
- Tue May 17, 2016 1:00 pm
- Forum: DEVELOPER version changes
- Topic: version v1.033
- Replies: 37
- Views: 23348
Re: version v1.033
New Campaign comming
And a extremely difficult one
And a extremely difficult one
- Thu May 12, 2016 11:54 am
- Forum: Campaign map discussions
- Topic: Ambition Campaign
- Replies: 23
- Views: 15822
Re: Ambition Campaign
24th map on the way!
In my opinion you are going to have a bad time
Or am i bad in this game
In my opinion you are going to have a bad time
Or am i bad in this game
- Thu May 12, 2016 11:45 am
- Forum: DEVELOPER version changes
- Topic: version v1.033
- Replies: 37
- Views: 23348
- Thu May 12, 2016 5:58 am
- Forum: Gameplay & UI
- Topic: Expanded Score
- Replies: 10
- Views: 4362
Re: Expanded Score
It can be disabled in game creator for those who play with fog of war
A simple "Expanded Score" off and on should do
A simple "Expanded Score" off and on should do
- Wed May 11, 2016 6:29 pm
- Forum: Gameplay & UI
- Topic: Expanded Score
- Replies: 10
- Views: 4362
Expanded Score
So at bottom left of every map is a display of every alive and dead player and their score as well as team,does anyone else think it should be expanded to show:kills,units lost,tcs owned? Right now its pretty unused but it can have a potential to display some usefull information :idea: For example t...
- Wed May 11, 2016 5:45 pm
- Forum: Campaign map discussions
- Topic: Ambition Campaign
- Replies: 23
- Views: 15822
Re: Ambition Campaign
oh my,gonna send the fix right now!