Search found 129 matches

by Lancer
Thu Nov 17, 2016 7:02 pm
Forum: DEVELOPER version changes
Topic: version v1.040 still
Replies: 27
Views: 11443

Re: version v1.040 still

who even voiced the normal voices? maybe he can do some more for enemy/allys?
by Lancer
Wed Nov 16, 2016 8:32 pm
Forum: DEVELOPER version changes
Topic: version v1.040 still
Replies: 27
Views: 11443

Re: version v1.040 still

Wouldnt it be hilarious when you tap on enemy/ally you wont get same voice lines when you select them? Like if you select enemy unit he might say:"What are you looking at?" Or "I shall cut you down" :D or when you tap on ally he will say "Hail Friend!"
by Lancer
Mon Sep 19, 2016 4:10 pm
Forum: DEVELOPER version changes
Topic: version 1.003
Replies: 27
Views: 7202

Re: version 1.003

Why is crusader lord soo much stronger then hero knight
by Lancer
Sat Sep 10, 2016 10:20 pm
Forum: Others
Topic: What mean...
Replies: 5
Views: 953

Re: What mean...

Its a score,it shows teams and also if somewhone is dead.
As far as i know the score increases for every TC and unit you own
by Lancer
Thu Sep 08, 2016 2:26 pm
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6654

Re: Viking Age

8th map sent,took me 4 tries to beat it -_-
by Lancer
Wed Sep 07, 2016 11:04 am
Forum: Gameplay & UI
Topic: Expanded Score
Replies: 10
Views: 2704

Re: Expanded Score

I think i will try draw one once i get home
by Lancer
Mon Sep 05, 2016 1:50 pm
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6654

Re: Viking Age

6th map sent,have fun! This one might be difficult,though if its too easy.i will make it harder.
by Lancer
Thu Sep 01, 2016 9:59 pm
Forum: Implemented/Answered
Topic: Delete this map ANSWERED
Replies: 2
Views: 1581

Re: Delete this map

I sent it again hopefully it dosent bug out again and have 2 players :x
by Lancer
Thu Sep 01, 2016 4:52 pm
Forum: Gameplay & UI
Topic: Damage calculation
Replies: 17
Views: 2818

Re: Damage calculation

The icon should be some scull to represent death
by Lancer
Thu Sep 01, 2016 3:53 pm
Forum: Implemented/Answered
Topic: Delete this map ANSWERED
Replies: 2
Views: 1581

Delete this map ANSWERED

Can some guy with admin premissions delete map on market called ''The Ultimate Challenge'' Its bugged becose for some reason it has like 2 players only even though i was making it with 6 colors,i cant publish any other map becose that one is bugged,maybe users should be able to ''remove their own ma...
by Lancer
Sun Aug 07, 2016 2:27 pm
Forum: Main menu
Topic: Historical Wars
Replies: 5
Views: 2296

Historical Wars

There should be another section same as historical battles but its not focused on battles but the entire war and has a large map of certain parts of europe,if you dont know what i mean you can see in my viking age campaign that i dont draw maps there based on some area like plains but the entire par...
by Lancer
Sat Aug 06, 2016 11:22 pm
Forum: Other
Topic: hall of fame????
Replies: 32
Views: 12489

Re: hall of fame????

stupid question:where is the hall?
by Lancer
Thu Aug 04, 2016 9:28 pm
Forum: Unit balancing
Topic: Maceman OP
Replies: 35
Views: 12007

Re: Maceman OP

How i fight maceman:Shoot him with anything or trow axe at him and then you finish him off with my own maceman
by Lancer
Sun Jul 31, 2016 10:54 pm
Forum: OFF Topics
Topic: Sounds of war
Replies: 31
Views: 5595

Re: Sounds of war

Strategy & Tactics:Medieval Wars i recommend,they can not be found on internet,they are still in that game
by Lancer
Sun Jul 17, 2016 6:47 pm
Forum: Structures
Topic: Village
Replies: 7
Views: 3329

Re: Village

Alrigithy we can make it 4 turns and also change 20 HP to 25 HP ;)
by Lancer
Sat Jul 16, 2016 8:26 am
Forum: Structures
Topic: Village
Replies: 7
Views: 3329

Village

So i had this idea for long time but pretty much this is one way too improve your TC's,pretty much it takes 3 turns to build a village and it produces money corriers to improve production in TC,so you pretty much build up the countryside around TC to help your production.Here are some conditions. -C...
by Lancer
Thu Jun 09, 2016 2:58 pm
Forum: Campaign map discussions
Topic: Ambition Campaign
Replies: 20
Views: 10648

Re: Ambition Campaign

That unit cant go trough forest!? :o
Is it bug or intentional
by Lancer
Sun Jun 05, 2016 9:37 pm
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6654

Re: Viking Age

Ah i see,although this should be thing Daniel should fix when you change position with trigger to transport ;)
by Lancer
Fri Jun 03, 2016 4:31 pm
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6654

Re: Viking Age

2nd map:Split your army to 3 groups,1 to take out blue,one to defend your starting position and one to destroy green,as well as building knights in all your tcs,after green is dead,use the army there to slowly push north as well as army you were using to defend your starting poisition and to destroy...
by Lancer
Wed May 25, 2016 2:46 pm
Forum: Multiplayer discussions
Topic: Hardeep vs Patroid
Replies: 9
Views: 1800

Re: Hardeep vs Patroid

''you spawned on on of those stupid thumbprint things''
btw thats a ship :P
by Lancer
Mon May 23, 2016 6:20 am
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6654

Re: Viking Age

3rd and 4th maps are more difficult now.
by Lancer
Thu May 19, 2016 9:01 am
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6654

Re: Viking Age

:D
by Lancer
Wed May 18, 2016 11:30 am
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6654

Re: Viking Age

Well actually i got 14 turns and and then i added small group in normandy,i guess it REALY made turn difference

Anyways,i will make third and fourth map harder :D
by Lancer
Wed May 18, 2016 7:54 am
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6654

Viking Age

This new campaign was released in dev version,please give me any feedback or if you are stuck on one of these hard missions.

Btw im bad at history at this point of time so dont expect anything special :)
by Lancer
Tue May 17, 2016 1:00 pm
Forum: DEVELOPER version changes
Topic: version v1.033
Replies: 37
Views: 18057

Re: version v1.033

New Campaign comming
And a extremely difficult one :twisted:
by Lancer
Thu May 12, 2016 11:54 am
Forum: Campaign map discussions
Topic: Ambition Campaign
Replies: 20
Views: 10648

Re: Ambition Campaign

24th map on the way!
In my opinion you are going to have a bad time :)
Or am i bad in this game :idea: :?:
by Lancer
Thu May 12, 2016 11:45 am
Forum: DEVELOPER version changes
Topic: version v1.033
Replies: 37
Views: 18057

Re: version v1.033

:lol: :lol:
by Lancer
Thu May 12, 2016 5:58 am
Forum: Gameplay & UI
Topic: Expanded Score
Replies: 10
Views: 2704

Re: Expanded Score

It can be disabled in game creator for those who play with fog of war :)
A simple "Expanded Score" off and on should do
by Lancer
Wed May 11, 2016 6:29 pm
Forum: Gameplay & UI
Topic: Expanded Score
Replies: 10
Views: 2704

Expanded Score

So at bottom left of every map is a display of every alive and dead player and their score as well as team,does anyone else think it should be expanded to show:kills,units lost,tcs owned? Right now its pretty unused but it can have a potential to display some usefull information :idea: For example t...
by Lancer
Wed May 11, 2016 5:45 pm
Forum: Campaign map discussions
Topic: Ambition Campaign
Replies: 20
Views: 10648

Re: Ambition Campaign

oh my,gonna send the fix right now!

Go to advanced search