Search found 3361 matches

by Midonik
Sat Jun 15, 2019 7:31 am
Forum: Planetary
Topic: Beam gun
Replies: 44
Views: 872

Re: Beam gun

I actually want 2 speed. At cost of lower hp.
by Midonik
Sat Jun 15, 2019 7:27 am
Forum: Planetary
Topic: Grey Saurer
Replies: 10
Views: 38

Re: Grey Saurer

Yeah, since the players are definitely human I guess naming the stuff by human nicknames is more senseful.
by Midonik
Fri Jun 14, 2019 8:00 pm
Forum: Planetary
Topic: Grey Interceptor
Replies: 8
Views: 23

Re: Grey Interceptor

We should avoid conversion where we can because then we'd have to use spell conversion which will increasingly ruin grenades and other skills. Not true. For grenades I can just set "ignore spell resistance" special action and they are unaffected. I think it is better to give a stasis beam that will...
by Midonik
Fri Jun 14, 2019 7:22 pm
Forum: Planetary
Topic: Beam gun
Replies: 44
Views: 872

Re: Beam gun

We are not having it cause the AI is stupid.
by Midonik
Fri Jun 14, 2019 7:18 pm
Forum: Planetary
Topic: Mortar Infantry
Replies: 8
Views: 47

Re: Mortar Infantry

Here it's just kinda hoooot and I want to enjoy the freedom of doing anything and nothing during my summer break for a while.
by Midonik
Fri Jun 14, 2019 6:41 pm
Forum: Planetary
Topic: Beam gun
Replies: 44
Views: 872

Re: Beam gun

For this unit? Nothing
by Midonik
Fri Jun 14, 2019 6:41 pm
Forum: Planetary
Topic: Mortar Infantry
Replies: 8
Views: 47

Re: Mortar Infantry

What I need is a willpower to sit in those JSONs.
You can propose some stats if you wanna.
by Midonik
Fri Jun 14, 2019 4:22 pm
Forum: Planetary
Topic: Grey Saurer
Replies: 10
Views: 38

Re: Grey Saurer

Maybe we should find a different name. Current one means "acid" in German (according to Google Translator) that is not the intention I guess. (btw I will change most of reptilan vehicles names one day to something cooler) Generally I would like to name the stuff by some reptiles. So have about calli...
by Midonik
Fri Jun 14, 2019 3:49 pm
Forum: Planetary
Topic: Grey Saurer
Replies: 10
Views: 38

Re: Grey Saurer

Well seems fine, make some image. Are you sure there won't be any copyrights problems tho?
by Midonik
Fri Jun 14, 2019 3:27 pm
Forum: Planetary
Topic: Grey Saurer
Replies: 10
Views: 38

Re: Grey Saurer

I don't exactly grasp the concept, can you explain what it is maybe providing some graphical examples.
by Midonik
Fri Jun 14, 2019 3:26 pm
Forum: Planetary
Topic: Grey Interceptor
Replies: 8
Views: 23

Re: Grey Interceptor

I might consider but it definitely needs name change, interceptor is currently the name of their fighter. How about a bit different thing cause heck high flying convert is powerful. It will be able to inflict (I think only that would be ok) an effect on ground units called "lifted" or something. Bas...
by Midonik
Fri Jun 14, 2019 2:46 pm
Forum: Reptilians
Topic: Alien Space Blade
Replies: 20
Views: 795

Re: Alien Space Blade

Whatever. Not like it matters.
by Midonik
Fri Jun 14, 2019 2:19 pm
Forum: Reptilians
Topic: Alien Space Blade
Replies: 20
Views: 795

Re: Alien Space Blade

You say soooo... I would prefer to see it as just support armor. Reptilians are more towards genetical engineering, maybe not as much as myconids or insectoids, but if they mess with their bodies then rather to make a more useful spiecies out if themselves (see: their techs). I would rather see cybo...
by Midonik
Fri Jun 14, 2019 9:54 am
Forum: OFF Topics
Topic: Happy birthday LoA
Replies: 10
Views: 420

Re: Happy birthday LoA

Yeah, happy birthday v2!
by Midonik
Fri Jun 14, 2019 7:58 am
Forum: Others
Topic: counterattack mechanic
Replies: 20
Views: 140

Re: counterattack mechanic

Aside everything I consider units to be a single one in every tile. In general would be weird having an army of dragons or giants in one tile :D They can just scale, similar to unit sizes in TW: Warhammer (the bigger creatures, the less per unit). Genuinely the game is quite adaptable to different ...
by Midonik
Thu Jun 13, 2019 7:22 pm
Forum: OFF Topics
Topic: Happy Birthday Belfry777
Replies: 5
Views: 56

Re: Happy Birthday Belfry777

Happy birthday
by Midonik
Thu Jun 13, 2019 1:52 pm
Forum: Reptilians
Topic: Greys psion WAITING IMAGE
Replies: 33
Views: 3457

Re: Greys psion WAITING IMAGE

For me they are fine, but I would like another version. Either looking like a higher tier or lower, whatever is easier.
by Midonik
Wed Jun 12, 2019 8:01 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 79
Views: 1060

Re: Tournament of Gryphons

quietly puts himself into loser bracket Hopefuly I make it out of there.
by Midonik
Wed Jun 12, 2019 3:21 pm
Forum: Reptilians
Topic: Alien Space Blade
Replies: 20
Views: 795

Re: Alien Space Blade

They can try ambushes or something. If you are not ok with that then you can add them those shields yourself or find someone willing to do it.
And I watched that.
by Midonik
Wed Jun 12, 2019 2:47 pm
Forum: Reptilians
Topic: Alien Space Blade
Replies: 20
Views: 795

Re: Alien Space Blade

Super metal (physical) or photon sword (energy)? We need a decision here. Acctualy if noone will have any objections, I would prefer the super metal (remember I will give it armor ignore). Also an some sort of spear armed variant with bonus to big units and a bit for vehicles (cause they can reach t...
by Midonik
Wed Jun 12, 2019 2:32 pm
Forum: Planetary
Topic: Stormtroopers WAITING IMAGE
Replies: 36
Views: 350

Re: Stormtroopers WAITING IMAGE

32×32 apparently. I would guess 64×64, but 32×32 is used for AoWw so I guess that works. Can you do one for the EMP grenade too? In technicans topic.
by Midonik
Tue Jun 11, 2019 7:09 pm
Forum: Planetary
Topic: Stormtroopers WAITING IMAGE
Replies: 36
Views: 350

Re: Stormtroopers WAITING IMAGE

That's decent. Now we need the images for grenades too.
by Midonik
Tue Jun 11, 2019 7:08 pm
Forum: Planetary
Topic: Railgun tank IMPLEMENTED
Replies: 13
Views: 184

Re: Railgun tank IMPLEMENTED

Will be in next. I gave it up to 40 hp, 5/5 armor, other attack types (I want to notice that attack types are kinda retarded atm) and also the 50% bonus to mechanic units and 25% to big, but lowered the attack down to 13 and gave it 4 speed and sight (instead of 5). So basically it's a slower and mo...
by Midonik
Tue Jun 11, 2019 6:03 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 79
Views: 1060

Re: Tournament of Gryphons

Ayush Tiwari Puss_in_Boots Consider your match a tournament one for now. If Ayush defeats Brave in his, we will use the result to speed up to next round. If not, then well, we will proceed naturally. Also in my game with Stratego I'm getting completely overwhelmed. I really should fight on small ma...
by Midonik
Tue Jun 11, 2019 5:19 pm
Forum: Others
Topic: corpses similar to aof
Replies: 40
Views: 428

Re: corpses similar to aof

Guysss I to put that in, they should be in next version. It took me less time than I thought. But I think we will need one more corpse - a big unit corpses. Singluar, no weapon to simplify stuff, looks just like a big human corpse.
by Midonik
Tue Jun 11, 2019 3:04 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 79
Views: 1060

Re: Tournament of Gryphons

Ok guys, I have added Brave and Voco, it messed up the brancets a bit, but I think it's acceptable. Worst case scenario is that the Puss Vs Ayush game will be in vain. Please check who are you matched against now.
by Midonik
Mon Jun 10, 2019 6:35 pm
Forum: Tanks
Topic: Tank units
Replies: 13
Views: 1588

Re: Tank units

Very well.
About Germans, the point is that they don't have particularaly good tanks, especially early war, in terms of armor and firepower, but in speed and the telecommunications, that allowed them extensive use of mobile warfare, but I don't know how to put that in game well.
by Midonik
Mon Jun 10, 2019 5:40 pm
Forum: Tanks
Topic: Tank units
Replies: 13
Views: 1588

Re: Tank units

Well I dunno about that. I want to bring up one more thing - the numbers don't necessarily reflect the combat capabilities. For example, T-34/75 on paper is faaaaaaaaaar superior to the Panzer IV. But in reality... The T-34 had problems with number of crew, vision, lack of radio communication, and s...
by Midonik
Mon Jun 10, 2019 5:00 pm
Forum: Tanks
Topic: Tank units
Replies: 13
Views: 1588

Re: Tank units

Well basically , the stats are 100% based in reality. Basically We are using the real properties (see the XML file somewhere), but the problem is how they are adapted into game. For expample the speed you are complaining about is because we take the operational range (how long can you drive on one t...
by Midonik
Mon Jun 10, 2019 4:40 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 79
Views: 1060

Re: Tournament of Gryphons

*ekhem* This is fine!
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