Search found 46 matches
- Thu Oct 28, 2021 10:28 am
- Forum: FAQ
- Topic: Where to get Marian Reforms ANSWERED
- Replies: 1
- Views: 1282
Re: Where to get Marian Reforms
Update: I was able to find it in a different map (in the roman garrison) just now, so perhaps the map I was playing just restricted unit types
- Thu Oct 28, 2021 10:15 am
- Forum: FAQ
- Topic: Where to get Marian Reforms ANSWERED
- Replies: 1
- Views: 1282
Where to get Marian Reforms ANSWERED
I have not played for a very long time but recently started again. I noticed that the legionary requires marian reforms now but I don't know how to research that tech. It does not appear in TCs or roman unit build centers, do I have to buy it with gems first?
- Thu Apr 18, 2019 10:17 am
- Forum: Solved/Answered
- Topic: app name changed to com.zts.ageofstrategy ANSWERED
- Replies: 13
- Views: 4060
Re: app name changed to com.zts.ageofstrategy
Yeah, I have 4.0.3. Let's see if my old version of play store allows rollbacks...
Which version of Age of Strategy would I need?
Which version of Age of Strategy would I need?
- Thu Apr 18, 2019 8:46 am
- Forum: Solved/Answered
- Topic: app name changed to com.zts.ageofstrategy ANSWERED
- Replies: 13
- Views: 4060
Re: app name changed to com.zts.ageofstrategy
That is the issue though: I want to do that, but the newest version 'isn't compatible with your device'. Perhaps I should get a phone newer than 7 years...Stratego (dev) wrote: ↑Thu Apr 18, 2019 8:34 am so u have updated it from google play?
i sugges uninstall and reinstall.
- Thu Apr 18, 2019 8:45 am
- Forum: Solved/Answered
- Topic: app name changed to com.zts.ageofstrategy ANSWERED
- Replies: 13
- Views: 4060
Re: app name changed to com.zts.ageofstrategy
Hmm, on the memory card there is another file, and that one is 27 MB. Maybe they together would be the entire game, but somehow they got delinked?
- Thu Apr 18, 2019 8:22 am
- Forum: Solved/Answered
- Topic: app name changed to com.zts.ageofstrategy ANSWERED
- Replies: 13
- Views: 4060
Re: app name changed to com.zts.ageofstrategy
I downloaded it ages ago in the play store. I have played it since the last time I updated. Could it be that part of the file was corrupted or that it can't access the part that is on my memory card? My phone is quite old so hardware issues are actually quite likely.
- Wed Apr 17, 2019 8:05 pm
- Forum: Solved/Answered
- Topic: app name changed to com.zts.ageofstrategy ANSWERED
- Replies: 13
- Views: 4060
Re: app name changed to com.zts.ageofstrategy
I hope this will make it clearer:
If you need to translate something, ask me.
If you need to translate something, ask me.
- Wed Apr 17, 2019 3:40 pm
- Forum: Solved/Answered
- Topic: app name changed to com.zts.ageofstrategy ANSWERED
- Replies: 13
- Views: 4060
Re: app name changed to com.zts.ageofstrategy
I'm using the public version but I last updated it like half a year ago or something. I still played it a few weeks ago though. The name of the app in the 'manage applications' tab has turned into com.zts.ageofstrategy. The picture there also turned into the default for things without a logo or anyt...
- Wed Apr 17, 2019 10:49 am
- Forum: Solved/Answered
- Topic: app name changed to com.zts.ageofstrategy ANSWERED
- Replies: 13
- Views: 4060
app name changed to com.zts.ageofstrategy ANSWERED
The shortcut for the age of strategy app doesn't work anymore, it says application is not installed. When I go to downloaded applications, there is only com.zts.ageofstrategy, but there is no place I can execute it. I tried to reinstall the app, but apparently the newest version is no longer compati...
- Mon Dec 19, 2016 6:19 pm
- Forum: Techs
- Topic: Antieffect techs
- Replies: 10
- Views: 4787
Re: Antieffect techs
I think the anti-fire may be slightly op: I use fire archers a LOT when attacking enemy fortifications or as a counter to catapults, trebuchets and ballistas, and this would really impact my ability to do so.
- Thu Dec 08, 2016 2:22 pm
- Forum: Others
- Topic: Language problem
- Replies: 5
- Views: 4366
Re: Language problem
I got this with Dutch, it's mainly really annoying, and it hasn't been fixed yet( I told in July)
- Sat Nov 19, 2016 11:41 am
- Forum: Unit - melee infantry
- Topic: dismounted knights IMPLEMENTED
- Replies: 140
- Views: 21020
Re: Dismounted Knight
I think you need different bonusses, as well as slightly reduced attack. This would be useful in story and historical maps, for example some of the battles in the Hundred years war, where the english defended using dismounted knights. (I don't know what battle it was, but it comes up in a Dutch book...
- Sun Nov 13, 2016 2:09 pm
- Forum: Campaign map discussions
- Topic: strategy tips for new players
- Replies: 14
- Views: 11985
Re: strategy tips for new players
Warning with samurai! Because of the dual attack, the enemy can counter twice, make sure not to attack anything that has a bonus to samurai!Mairon wrote: A +2 atk samurai can defeat a knight!
- Sun Nov 13, 2016 2:03 pm
- Forum: Campaign map discussions
- Topic: strategy tips for new players
- Replies: 14
- Views: 11985
Re: strategy tips for new players
Second, workers can create catapults much faster than a siege workshop. On a long mission i have been using as many as 8 workers to build catapults and wagons. You can get them to the front line quickly and speed through a lot of missions this way. Third, double up on workers to make things faster....
- Fri Nov 04, 2016 6:22 am
- Forum: Unit - melee infantry
- Topic: Master Assassin
- Replies: 83
- Views: 21591
Re: Master Assassin
I use assasins to take down enemy fortresses and castles, but they never try to counter it.
- Thu Sep 22, 2016 11:47 am
- Forum: Gameplay & UI
- Topic: Recording games
- Replies: 31
- Views: 10580
Re: Recording games
I think this is a really good idea, also for posting multiplayer tournaments
- Mon Sep 12, 2016 2:31 pm
- Forum: Implemented/Answered
- Topic: Can't play certain campaigns?IMPLEMENTED
- Replies: 3
- Views: 2820
Re: Can't play certain campaigns?
I thought those are under development, so the dev of the campaign doesn't want people playing it yet
- Thu Sep 08, 2016 7:03 am
- Forum: Others
- Topic: Vote for Bugs!
- Replies: 13
- Views: 3594
Re: Vote for Bugs!
1. Massive walls/ Masonry
2. Ranger unable to climb down mountains
3. Language Issues(viewtopic.php?f=11&t=2686)
2. Ranger unable to climb down mountains
3. Language Issues(viewtopic.php?f=11&t=2686)
- Thu Sep 08, 2016 7:00 am
- Forum: OFF Topics
- Topic: Daniel needs a avatar
- Replies: 13
- Views: 4597
Re: Daniel needs a avatar
I think you're right
- Tue Sep 06, 2016 3:28 pm
- Forum: FAQ
- Topic: The AI - units homogen units are built
- Replies: 26
- Views: 12848
Re: The AI
Is there a topic dedicated to these for aos? I've found an issue: red wait a whole turn with assinging units to be trained to it's towns, others might to
And island nations should make docks a priority
And island nations should make docks a priority
- Tue Sep 06, 2016 3:15 pm
- Forum: Nations
- Topic: Nation Strenght and weakness
- Replies: 21
- Views: 7243
Re: Nation Strenght and weakness
German Good tanks and light bombers +speed bonus, the Blitzkrieg was based on going fast. The expectation was to steamroll the Netherlands in ONE day! Possibly some tech everyone can get, but the germans have from the start, to prevent germans from becoming like horse archers: they can keep shootin...
- Mon Sep 05, 2016 6:58 pm
- Forum: New game types in the game (like capture the flag)
- Topic: Multiplayer Scenarios IMPLEMENTED
- Replies: 62
- Views: 19286
Re: Allowing multiplayer scenarios
Noting that earlier you saidCOOLguy wrote:Yes, I agree that all should go through Daniel.
You might want to get a group of volunteers to do this or something, to prevent an overload of maintenance on AoS from implementing new featuresCOOLguy wrote:poor Daniel is not yet immortal
- Fri Sep 02, 2016 1:45 pm
- Forum: Crashes
- Topic: Multiplayer reverting to previous turn for re-do
- Replies: 14
- Views: 7149
Re: Multiplayer reverting to previous turn for re-do
If you were to play 20 games/turns, how many do you estimate this happens in.goose88 wrote:Sorry, I don't understand what you're asking.
- Fri Sep 02, 2016 1:26 pm
- Forum: Dev asks for Help
- Topic: Translations
- Replies: 167
- Views: 95110
Re: Translations
I could probably help with the Dutch ones, I'll send you a mail
- Fri Sep 02, 2016 1:15 pm
- Forum: Dev asks for Help
- Topic: Process phases of building images
- Replies: 62
- Views: 21326
Re: Process phases of building images
Wait!! you can get those towers?!?! How??Hardeep wrote:All those special towers
Bomb tower
Marksman tower
longbow tower
Crossbow tower
Cannon tower
Mega bomb tower
Mend tower
Others?...
- Fri Sep 02, 2016 1:10 pm
- Forum: Other discussions about the game
- Topic: What are the best units for you?
- Replies: 67
- Views: 43739
Re: What are the best units for you?
A few knights can ruch onto your ballistae bro, although you could of course also train pikemenTheBluePhoenix wrote: ballistas
- Fri Sep 02, 2016 12:58 pm
- Forum: Other discussions about the game
- Topic: What are the best units for you?
- Replies: 67
- Views: 43739
Re: What are the best units for you?
However this means the enemy can counter twice to, so if you attack something with a bonus on samurai they will get tremendous damage.Longinus wrote:Made my first samurai army... just discovered that they can attack twice in one turn..
- Fri Sep 02, 2016 12:38 pm
- Forum: Multiplayer discussions
- Topic: The Truce Rules
- Replies: 68
- Views: 17869
Re: The Truce Rules
I love how this post starts with completly serious rules, and than suddenly starts ranking random players on more and more idiotic stats!
- Fri Sep 02, 2016 11:52 am
- Forum: Main menu
- Topic: Troop tree/stats
- Replies: 5
- Views: 7340
Re: Troop tree/stats
you can go to FAQ and ask where the unit is, but nobody could give me a full map when I asked
- Fri Sep 02, 2016 11:40 am
- Forum: Main menu
- Topic: Historical Wars
- Replies: 5
- Views: 3816
Re: Historical Wars
I think the historical battles section should be divided in single battles, and campaigns like all the greek battles or the hungarian history campain. This would also allow people to play more different levels without having to fight trough the (in my opinion) incredebly tedious battle of troy and h...