Search found 632 matches

by tamtam12345
Fri Jun 19, 2020 3:47 pm
Forum: Others
Topic: Age of Strategy place at Play market
Replies: 6
Views: 282

Re: Age of Strategy place at Play market

Interesting question. I also want to know. :lol:
by tamtam12345
Thu Jun 18, 2020 5:19 pm
Forum: Others
Topic: Who skipped?
Replies: 38
Views: 291

Re: Who skipped?

Tickets from daily rewards are a better idea. Agree. It's another way to prove that player is active. Tickets that you need to buy are a bad idea - you might have to end up paying to win a game someone else abandoned, which either means you give away your gem reward, or just lose gems outright for ...
by tamtam12345
Thu Jun 18, 2020 4:06 pm
Forum: Others
Topic: Who skipped?
Replies: 38
Views: 291

Re: Who skipped?

I totally agree with DoomsdayDragonfire. I think it is not a good idea to show who skip another player. Actually they did not break any written rule in the game. Those skipped players could be considered as "An irresponsible player" because thay failed to follow the written rule (finish their turn w...
by tamtam12345
Fri Jun 12, 2020 12:27 am
Forum: Campaign map discussions
Topic: Puzzles - Bridge Hard campaign map is impossible to win
Replies: 4
Views: 98

Re: Puzzles - Bridge Hard campaign map is impossible to win

This map is very difficult, but winnable. I win it in turn 12 after tried around 2x times. The method to win is to group your units to left side(so all enemy move to left side without entering right side). Use Principes to attack swordman first so it only lose 3 hp instead of 4hp. Principles have ex...
by tamtam12345
Tue May 26, 2020 5:56 am
Forum: Unit balancing
Topic: Coolguy changes IMPLEMENTED
Replies: 18
Views: 202

Coolguy changes IMPLEMENTED

I think the egg unit Coolguy is too OP, especially when it cooperate with billista. It is quite frustrated if emeny build a 7 range billista within 6 turns. You don't have any method to strike back/defend if you are playing small map. :cry: I don't know the stats of unit Coolguy because I don't have...
by tamtam12345
Sun May 03, 2020 3:50 pm
Forum: New upgrades (unit, structure, technology, effect)
Topic: XP for players
Replies: 52
Views: 849

Re: XP for players

Stratego (dev) wrote:
Sun May 03, 2020 5:51 am
xp earned by:
- losing campaign maps (2XP / turn maximum 200XP)
Will "losing" include "restart the map" ?
by tamtam12345
Tue Apr 28, 2020 2:50 am
Forum: Main menu
Topic: Main menu redesign suggestion
Replies: 4
Views: 102

Re: Main menu redesign suggestion

Seems good. It saves spaces but how to use these space? Could new players know what exactly they are? Upgrades should not at the bottom of main menu because it is main component in the game. It looks like "click this button to get latest version in Google Play". XP: Agreed with Squirrel5555. XP with...
by tamtam12345
Wed Apr 22, 2020 4:55 am
Forum: Other discussions about the game
Topic: Upgrade tree ANSWERED
Replies: 7
Views: 937

Re: Upgrade tree ANSWERED

Maxbirykov2004 wrote:
Tue Apr 21, 2020 10:42 pm
Guys were is fortified Tc and castle upgrade?
Fortified Tc is in page 8, below drummer.
High castle is in page 8, column 2.
They are defensive upgrades.

Tips: You can see version log, order of new upgrades normally follows the log.
by tamtam12345
Fri Apr 17, 2020 4:32 am
Forum: Other discussions about the game
Topic: Upgrade tree ANSWERED
Replies: 7
Views: 937

Re: Upgrade tree

Man at arms is under hussar, page 3 column 2. ;)
Maybe you can use save/load method to check upgrades in each column.
by tamtam12345
Wed Apr 15, 2020 1:47 pm
Forum: Multiplayer discussions
Topic: How does one detect invisible units the best way and effective way?
Replies: 3
Views: 462

Re: How does one detect invisible units the best way and effective way?

Scout bird, spy, assassin, and all invisible units. Some of upgrades also can but I forgot.
by tamtam12345
Wed Apr 15, 2020 12:34 pm
Forum: DEVELOPER version changes
Topic: version 1.119
Replies: 13
Views: 545

Re: version 1.119

Seems that in "Rise of Namu"(latest Google play version), first two maps have trigger problem. (Wrongly set player 2 to 1) so you can win immediately when you delete any your unit.
by tamtam12345
Fri Apr 03, 2020 1:38 pm
Forum: Maps
Topic: Capture the flag
Replies: 2
Views: 293

Re: Capture the flag

Might b some bugs with triggers Yes,it has bugs. It is because the banner men can move in first turn but the trigger (objs in area) was set only in starting area. Some idea: A.Make banner men cannot be deleted. (Important!) 1.Disable banner men at start. (Easiest) 2.Make ~50 triggers to cover tiles...
by tamtam12345
Thu Mar 19, 2020 12:23 am
Forum: DEVELOPER version changes
Topic: version 1.117 + 1.118
Replies: 17
Views: 1637

Re: version 1.117

Four of them are (Free slots:0). I think remaining 2 are bugged.
by tamtam12345
Wed Mar 18, 2020 4:54 pm
Forum: DEVELOPER version changes
Topic: version 1.117 + 1.118
Replies: 17
Views: 1637

Re: version 1.117

Can't join bottom 6 multiplayer games in "Games you can join".
by tamtam12345
Sat Mar 14, 2020 2:36 pm
Forum: OFF Topics
Topic: Corona virus
Replies: 8
Views: 500

Re: Corona virus

Midonik wrote:
Sat Mar 14, 2020 11:29 am
Don't they, like, do jackshit?
You may know why after you read these two articles.
https://time.com/5799964/coronavirus-face-mask-asia-us/
https://www.bloomberg.com/opinion/artic ... iled-state
by tamtam12345
Sat Mar 14, 2020 11:24 am
Forum: OFF Topics
Topic: Corona virus
Replies: 8
Views: 500

Re: Corona virus

In Hong Kong, a lot of citizens realized that the Central Government covered the existence of the virus once the government lockdown Wuhan. Thus, they (including me) are furious on buying face masks ,hand sanitizers,alcoholic sprays around the world to protect themselves. Now the supply of hand sani...
by tamtam12345
Wed Feb 26, 2020 10:39 am
Forum: Main Menu
Topic: Daily gift not collectable IMPLEMENTED
Replies: 6
Views: 543

Re: Daily gift not collectable on Android 5.1

Hmm... I think it may not related to Android version. Maybe all newbies/who haven't got any daily gift before can't start to get day 1 gift? I think we can open a new testing account in latest version(like newbie)(with any Android version) to see how it works.
by tamtam12345
Tue Feb 25, 2020 2:27 pm
Forum: Main Menu
Topic: Daily gift not collectable IMPLEMENTED
Replies: 6
Views: 543

Re: Daily gift not collectable on Android 5.1

I have android 5.02. I login with another account. It seems that it really dont work(You have already collected today, with blank pic)even I finished a turn. I will see it again next day.
Interesting thing is when I login my account (tamtam12345), I can see those pic.
by tamtam12345
Fri Feb 14, 2020 3:02 am
Forum: Other discussions about the game
Topic: Suggestions/bugs about the game
Replies: 2
Views: 455

Suggestions/bugs about the game

Gems & upgrades -Not enough for players to get all upgrade because players may not finish all campaign map(especially some hard & long time). -Few Achievements(with gem rewards) could be created as challenging mission (eg. Get x Green & Gold "ticks" in Hard campaigns , Get 3 stars on few difficult m...
by tamtam12345
Sat Feb 08, 2020 9:07 am
Forum: OFF Topics
Topic: Happy birthday samuelch
Replies: 7
Views: 465

Re: Happy birthday samuelch

Happy birthday.
by tamtam12345
Mon Jan 27, 2020 3:26 am
Forum: Others
Topic: Leaderboard / player statistics sheets
Replies: 8
Views: 347

Re: Leaderboard / player statistics sheets

In game of course. :)
by tamtam12345
Sun Jan 19, 2020 7:04 am
Forum: Others
Topic: Restriction for newbies to join multip games
Replies: 2
Views: 660

Restriction for newbies to join multip games

I think it is a kind of massacre for newbies to create/join when they don't have enough upgrades(if they select "enable upgrades" game). I think it should give a warning if they don't have a certain amount of upgrades.
by tamtam12345
Sat Jan 18, 2020 10:03 am
Forum: Other discussions about the game
Topic: How many upgrades did you unlocked currently?
Replies: 10
Views: 660

How many upgrades did you unlocked currently?

Currently there are more than 200 upgrades in AOS (excluding fun units and consumable spells) :lol: .How many upgrades did you unlocked currently? :?:

Me: 144 upgrades :?
by tamtam12345
Thu Jan 16, 2020 4:50 pm
Forum: Multiplayer discussions
Topic: Carrot Cup 2017! --Ongoing--
Replies: 449
Views: 93437

Re: Carrot Cup 2017! --Ongoing--

It's 2020 now. :?
by tamtam12345
Tue Dec 31, 2019 9:18 am
Forum: OFF Topics
Topic: I Return to you now, at the turn of the tide...
Replies: 11
Views: 513

Re: I Return to you now, at the turn of the tide...

DoomCarrot is back. :D
by tamtam12345
Sun Dec 29, 2019 5:38 am
Forum: DEVELOPER version changes
Topic: version 1.108
Replies: 21
Views: 2255

Re: version 1.108

There are two multip maps that "stuck" in "Games you can join".
Screenshot_20191229-132704_Age of Strategy.jpg
Screenshot_20191229-132704_Age of Strategy.jpg (72.36 KiB) Viewed 1765 times
by tamtam12345
Sun Dec 29, 2019 5:22 am
Forum: Others
Topic: List current tech/upgrades you own in multip/campaign IMPLEMENTED
Replies: 10
Views: 397

Re: List current tech/upgrades you own in multip/campaign

I finally get it. :D

When you click this one, a new dialog will be generated. That's great. :lol:
Screenshot_20191229-131928_Age of Strategy.jpg
Screenshot_20191229-131928_Age of Strategy.jpg (18.85 KiB) Viewed 355 times
by tamtam12345
Sat Dec 28, 2019 1:30 pm
Forum: Others
Topic: List current tech/upgrades you own in multip/campaign IMPLEMENTED
Replies: 10
Views: 397

Re: List current tech/upgrades you own in multip/campaign

Stratego (dev) wrote:
Sat Dec 28, 2019 7:19 am
i ment clicking on it will bring up a new dialog - so will not be on screen always
Agree. But where will it be placed? Another tab in top left hand corner (next to status)? or another button below "Resign"?

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