Search found 8 matches
Search found 8 matches • Page 1 of 1
- Mon Sep 28, 2015 12:59 pm
- Forum: IMPLEMENTED - ARCHIVED
- Topic: Undeads: Bow (Unlock Bowman)
- Replies: 19
- Views: 4586
I have good idea. There should be different corpse types. They should be swordsman corpse that is like current corpse, pikeman corpse that is left by anti cavalry units, archer corpse that is left by archers, skirmisher corpse left by skirmishers and axethrower corpse left by axethrower. When corpse...
- Fri Sep 25, 2015 9:25 am
- Forum: Unit - infantry
- Topic: Greek Fire Siphon and Cheirosiphone (flamethrower)- ACCEPTED
- Replies: 85
- Views: 25896
It should be animated to shoot flames.
- Fri Sep 25, 2015 9:22 am
- Forum: New game types in the game (like capture the flag)
- Topic: Multiplayer Scenarios IMPLEMENTED
- Replies: 62
- Views: 12211
There should be some indicator for difficult that shows how hard is start of map for player.
This unit promotion system should be in but it should be optional. Unit should get experience from damage that unit makes and damage that it resist and units that can heal or convert should get experience from healing and converting. Different units should get different amount experience, like spart...