Search found 96 matches

by lordtalamar
Fri Jul 22, 2016 5:57 pm
Forum: Unit - melee infantry
Topic: unit: rapier swordsman
Replies: 23
Views: 8665

Re: unit: rapier swordsman

Rapiers were some of the finest swords money could buy, wearing a rapier was a sign of nobility. No "Cheap" unit would carry one. The rapier really only has one sword that could compete against it in a battle of best swords ever made and that is the katana. Yes I love the look of a Highlan...
by lordtalamar
Mon Jul 18, 2016 5:41 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68558

Re: OFFICIAL TOURNAMENT FOR JULY 2016

Daniel the Devs game play ...fair and balanced and traditional. The troops I choose this time got decimated easily, the Roman troops, by Daniel's upgraded calvary and archers. I should have went skirmishers and by the time i started them going I didn't stand a chance. :lol:
by lordtalamar
Mon Jul 18, 2016 5:34 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68558

Re: OFFICIAL TOURNAMENT FOR JULY 2016

Yes Daniel that's what I was trying to poetically say, you kicked my ass.
by lordtalamar
Sun Jul 17, 2016 7:14 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68558

Re: OFFICIAL TOURNAMENT FOR JULY 2016

After utterly trouncing me the Galliant Dev resigned from the field of combat. Leaving me and my ego broken and alone on the field for the greater glory of the game. :oops:
by lordtalamar
Fri Jul 08, 2016 7:27 pm
Forum: Unit - siege engines / machines
Topic: Leonardo DaVinci's Turtle Machine IMPLEMENTED
Replies: 15
Views: 4522

Leonardo DaVinci's Turtle Machine IMPLEMENTED

A 'Tank-like' device that has big hit points and carries 3 gunmen. Basically 9 to 10 turn build has 3 musket men shooting outof it.The device is slow and heavy with very high armor in both classes. it can't cross wooden bridges nor be transported by ship or wagon and can only be built in the castle ...
by lordtalamar
Wed Jul 06, 2016 8:38 am
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68558

Re: OFFICIAL TOURNAMENT FOR JULY 2016

Well cuz I only check the forum @ once a week and saw this thread a few days ago.
by lordtalamar
Sun Jul 03, 2016 6:44 pm
Forum: Multiplayer discussions
Topic: OFFICIAL TOURNAMENT FOR JULY 2016
Replies: 328
Views: 68558

Re: OFFICIAL TOURNAMENT FOR JULY 2016

Daniel I will take lags place if you would like a game i haven't had the honor of playing many games with you just one on age of fantasy and that was a 4 way ffa...on opposite covers so we never even squared of there.
by lordtalamar
Sun Jul 03, 2016 2:28 pm
Forum: Unit balancing
Topic: Catapult build time
Replies: 16
Views: 7460

Re: Catapult build time

At Blue phoenix on a no upgrade all tech unlocked game is what we are talking about you can't make ballistic on that setting.... put siege standard 6 or 7 turn and it unbalanced the original game setting hence why I suggest it as a upgrade ability.
by lordtalamar
Sat Jul 02, 2016 6:42 pm
Forum: Unit balancing
Topic: Catapult build time
Replies: 16
Views: 7460

Re: Catapult build time

Make it an upgrade faster siege so it effects all siege reduction 1 turn? That way in non upgrade games the game isn't out of balance.
by lordtalamar
Mon Jun 13, 2016 3:12 am
Forum: Multiplayer discussions
Topic: The Truce Rules
Replies: 68
Views: 17867

Re: The Truce Rules

Password is Spiffy
by lordtalamar
Sat Jun 11, 2016 6:32 pm
Forum: Multiplayer discussions
Topic: The Truce Rules
Replies: 68
Views: 17867

Re: The Truce Rules

Well join TallyHo( hope I didn't double post that)
by lordtalamar
Thu Jun 09, 2016 4:00 pm
Forum: Multiplayer discussions
Topic: The Truce Rules
Replies: 68
Views: 17867

Re: The Truce Rules

I feel left out... haven't I betrayed/saved :lol: enough of you to earn a honourable mention? :mrgreen:
by lordtalamar
Thu Jun 09, 2016 3:40 pm
Forum: Techs
Topic: Sheltering buildings
Replies: 9
Views: 5173

Re: Sheltering buildings

I like how about the technology makes tcs heal at rate of 8 and buildings 4?
by lordtalamar
Sun May 22, 2016 6:07 pm
Forum: Techs
Topic: Partisanship
Replies: 18
Views: 6896

Re: Partisanship

5 damage is not op it it would take 3 civilians to kill one normal archer not even upgraded right. Late game most units have 15+ Hp and armor...
by lordtalamar
Sun May 22, 2016 5:54 pm
Forum: Techs
Topic: New unit effect for assassins Sabotage Technology
Replies: 7
Views: 3308

Re: New unit effect for assassins Sabotage Technology

If I kill off the intellectuals of your society you will lose technological ability, from the builders of the pyramid to the loss of Greek fire, and inability to reproduce Damascus Steel this phenomenon has happened repeatedly in history of the world. The world has lived more time in Dark ages compa...
by lordtalamar
Fri May 20, 2016 5:29 am
Forum: Techs
Topic: Partisanship
Replies: 18
Views: 6896

Partisanship

6 turns gives workers +10 Hp, +5 attack bonus %300 rocks bonus %200 vs building and siege weapons.
by lordtalamar
Fri May 20, 2016 5:16 am
Forum: Techs
Topic: New unit effect for assassins Sabotage Technology
Replies: 7
Views: 3308

New unit effect for assassins Sabotage Technology

I propose a new effect/ability Sabotage Technology basically if you hit enemy's Town Center with an assassin with that skill your enemy loses one Tech upgrade they have learned that game. The assassin is lost in the act. :twisted:
by lordtalamar
Fri May 20, 2016 2:26 am
Forum: Archived - Subraces
Topic: New race - ANSWERED
Replies: 8
Views: 5013

Re: New race

Read the Ice wind Dale trilogy Dwarves don't just sit back they take it to you and they are not slow in short distances as Gimli told us.
by lordtalamar
Sun Apr 24, 2016 3:33 am
Forum: IMPLEMENTED - Structure
Topic: Roman Garrison IMPLEMENTED
Replies: 26
Views: 10821

Roman Garrison IMPLEMENTED

Building that produces only the Roman troops. And can heal the Roman troops like the Church can.
by lordtalamar
Fri Apr 15, 2016 9:16 am
Forum: Archived - Orcish Units, Buildings
Topic: Goblin Batrider - IMPLEMENTED
Replies: 24
Views: 6123

Goblin Batrider - IMPLEMENTED

A Goblin warrior that rides into battle on his trust bat.
by lordtalamar
Fri Apr 15, 2016 9:05 am
Forum: Unit - water (ships)
Topic: Boarding Ship IMPLEMENTED
Replies: 40
Views: 8590

Re: Boarding Ship

Turtle ship should beat it, it has covering hard to board. Cannon ships wreck ,everything orthocopter. ...
by lordtalamar
Tue Apr 12, 2016 9:25 pm
Forum: DEVELOPER version changes
Topic: version v1.032
Replies: 41
Views: 21500

Re: version v1.032

This Dev. version is refusing to install on my phone Daniel. It is a Samsung Galaxy Note 5 if that helps. Tried to download it 3 times last night each time it said instalation failed. Never had this problem before on any of the downloads from your email.
by lordtalamar
Wed Mar 09, 2016 7:42 pm
Forum: Unit - melee infantry
Topic: Scottish Highlander IMPLEMENTED
Replies: 53
Views: 10849

Re: Scottish Highlander

When u say highlander I think of claymores and no armor so maybe an attack range of 2 instead of armor also the ability to sprint short distances fast even in uneven terrain so a movement of 4 instead of the normal email of footunit?
by lordtalamar
Mon Feb 08, 2016 2:42 am
Forum: IMPLEMENTED - Siege
Topic: siege tower IMPLEMENTED
Replies: 88
Views: 37203

Siege Tower

Seige Tower - Hp 150 build time 10 turns holds ANY 2 land unit that can attack out of structure. Movement 2
by lordtalamar
Mon Feb 08, 2016 2:33 am
Forum: IMPLEMENTED - Mounted
Topic: Disbanded knight - IMPLEMENTED
Replies: 36
Views: 15773

Re: Disbanded knight

If he has to be paid to stay with you I think he should convert to neutral if not paid and whoever gets money courier to him first 'converts' him
by lordtalamar
Fri Feb 05, 2016 6:43 pm
Forum: IMPLEMENTED - Water
Topic: Trireme to Quadrireme - IMPLEMENTED
Replies: 18
Views: 5386

Re: Trireme to Quadrireme

Not hating on it just campaigning for some extra love two it. It needed the upgrade when the warship was upgraded then the cannon ship and turtleship came. The trireme I think could use the upgrade without becoming unstoppable now.
by lordtalamar
Wed Feb 03, 2016 6:58 am
Forum: IMPLEMENTED - Mounted
Topic: chariot upgrade - IMPLEMENTED
Replies: 52
Views: 20932

Re: chariot upgrade

Hp 36 , attack 8 but basically have double strike and trample like abilities? Armor 1 melee 2 Pierce make it. 2 horses pulling 2 men? So basically gaining 10 extra hit points( same attack damage )but gets intead an extra attack and both attacks does damage like an elephants( not as much obviously ) ...
by lordtalamar
Wed Feb 03, 2016 6:35 am
Forum: IMPLEMENTED - Water
Topic: Trireme to Quadrireme - IMPLEMENTED
Replies: 18
Views: 5386

Re: Trireme to Quadrireme

Please can we get this ship going? It is very underpowered now in the Navy where's the love for the backbone of the old Navy unit.
by lordtalamar
Wed Feb 03, 2016 6:32 am
Forum: Techs
Topic: Plague
Replies: 11
Views: 5695

Re: Plague

Like a skull and crossbones instead of the poison drop?
by lordtalamar
Mon Feb 01, 2016 8:02 am
Forum: IMPLEMENTED - Mounted
Topic: chariot upgrade - IMPLEMENTED
Replies: 52
Views: 20932

Re: chariot upgrade

How about another thought on the chariots, everybody seems to like the idea of troops that do a double attack if both the chariot and archer chariot upgrades go to a double attack that would make them more relevant in the game while making there upgrade different than the other units that are simila...

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