Search found 28 matches
- Thu May 14, 2015 7:27 pm
- Forum: Other
- Topic: Announcement: GEMS!!!
- Replies: 27
- Views: 14622
Re: Announcement: GEMS!!!
I could really use some gems tbh. Pretty difficult to fight in tourneys without crossbow men xD
- Thu May 14, 2015 7:23 pm
- Forum: Unit - mounted
- Topic: New unit: Heavy cavalry (hammer)
- Replies: 8
- Views: 4792
Re: New unit: Heavy cavalry (special)
FOR DOOMHAMMER!balint wrote:What about: ,,Heavy armoured warhammer wielding building destructor knight''
- Thu May 14, 2015 7:10 pm
- Forum: Others
- Topic: Unit Promotions
- Replies: 69
- Views: 23799
Re: Unit promotion/leveling system
Great images patroid. I'd really love to see my idea be given life and implemented if it's possible. If it does get implemented, maybe we could add some random AI units in the map that dont move but guard some TC's. That way, you get rewarded for exploring the map while tat the same time making your...
- Mon May 11, 2015 12:46 am
- Forum: Technologies
- Topic: Japanese kamikaze bombers
- Replies: 15
- Views: 6216
Japanese kamikaze bombers
Is it possible to research a tech that lets jap air units to deal huge damage or destroy a unit? (just like the AOS Assassin) Japs encouraged their bushido code: "loyalty and honor before death" and believed that death before capture and shame was their way of life. Even if these attacks w...
- Sun May 10, 2015 6:06 am
- Forum: Championship
- Topic: First One (Spring '15)
- Replies: 75
- Views: 31775
Re: First One (Spring '15)
River please pm me as you'll be making the game. Let's have a good one
- Sun May 10, 2015 6:04 am
- Forum: Others
- Topic: Unit Promotions
- Replies: 69
- Views: 23799
Re: Unit promotion/leveling system
In my experience, kills are rarely stacked into one unit and is mostly distributed between your offensive party like Ollie said. And my problem with experience gaining with damage dealt is that all units have different attack values and some units could get away lvling faster than others just by bas...
- Thu Apr 23, 2015 8:14 am
- Forum: Championship
- Topic: First One (Spring '15)
- Replies: 75
- Views: 31775
Re: First One (Spring '15)
No offense taken. Im new and still have things to learn.DoomCarrot wrote:This tournament is really interesting. I'm putting my dime on patroid for this map... Sorry poeticquestion but I have never seen you play
P.S: I won my match against patroid.
- Sat Apr 11, 2015 9:18 pm
- Forum: Championship
- Topic: First One (Spring '15)
- Replies: 75
- Views: 31775
Re: First One (Spring '15)
Patroid pm me please so we can get the match underway
- Mon Mar 23, 2015 9:12 pm
- Forum: IMPLEMENTED - Infantry
- Topic: Banner bearer - IMPLEMENTED
- Replies: 64
- Views: 20599
Re: Banner bearer
Actually the hungarian hussar has 25 hp and pierce armor of 3 as well. If the bearer had more hp or armor the cost would need to be higher than 6. Reason why i believe it should be 6 is because it gives everyone in a 2 square radius a +1 and 50% loyalty. Sure it doesnt attack but its strength is the...
- Mon Mar 23, 2015 7:39 pm
- Forum: Members
- Topic: List of Aliases
- Replies: 9
- Views: 8431
Re: List of Aliases
Poeticquestion = Ask
- Mon Mar 23, 2015 5:12 am
- Forum: Championship
- Topic: First One (Spring '15)
- Replies: 75
- Views: 31775
Re: First One (Spring '15)
oh ok. Sorry didnt read it clearly.
- Mon Mar 23, 2015 2:23 am
- Forum: Championship
- Topic: First One (Spring '15)
- Replies: 75
- Views: 31775
Re: First One (Spring '15)
Estimated date on the next round?
- Sat Mar 21, 2015 5:36 am
- Forum: IMPLEMENTED - Infantry
- Topic: Banner bearer - IMPLEMENTED
- Replies: 64
- Views: 20599
Re: Banner bearer
HP 25
Attack 2
Armor 1
Pierce armor 3
Speed 3
Cost 6
Resistance to conversion, 100%
Sight 3
+1 Attack, and 50% loyalty to all friendly units within 2 square radius.
Just my thought on the stats from what ive read so far. Is this okay?
I also like Coolguys 2nd banner bearer. Looks pretty dope.
Attack 2
Armor 1
Pierce armor 3
Speed 3
Cost 6
Resistance to conversion, 100%
Sight 3
+1 Attack, and 50% loyalty to all friendly units within 2 square radius.
Just my thought on the stats from what ive read so far. Is this okay?
I also like Coolguys 2nd banner bearer. Looks pretty dope.
- Sat Mar 21, 2015 4:55 am
- Forum: Gameplay & UI
- Topic: Using terrain to your advantage
- Replies: 7
- Views: 2677
Re: Using terrain to your advantage
I agree with the archers having buffs in forest while mounted units should also have a disadvantage. Archers should not be able to shoot thru walls as well. I really like this idea.
- Sat Mar 21, 2015 4:16 am
- Forum: Multiplayer discussions
- Topic: Looking for a 2v2 partner
- Replies: 1
- Views: 1280
Looking for a 2v2 partner
Im looking for a active 2v2 partner thats as active as I am. PM me or post here. I check the forums daily. Lets take the world together!
- Sat Mar 21, 2015 4:07 am
- Forum: Recruiting
- Topic: League 51 (by balint) FILLED
- Replies: 21
- Views: 15543
Re: League 51 (by balint) PLAYERS NEEDED!
Applying is there is any space for little ol' me
- Wed Mar 18, 2015 7:33 pm
- Forum: Championship
- Topic: First One (Spring '15)
- Replies: 75
- Views: 31775
Re: First One (Spring '15)
Yeah. Thats me.
- Wed Mar 18, 2015 2:46 am
- Forum: Members
- Topic: members of league 51
- Replies: 9
- Views: 8216
Re: members of league 51
Since im part of the league 51 tourney, does that mean im a member of league 51? If not id like to be though.
- Tue Mar 17, 2015 12:31 am
- Forum: Championship
- Topic: First One (Spring '15)
- Replies: 75
- Views: 31775
Re: First One (Spring '15)
I dont see a room where im supposed to pkay against balint. Do i make one or if im suppose to join how do i join?
- Mon Mar 16, 2015 12:18 am
- Forum: Members
- Topic: The List of Leagues
- Replies: 46
- Views: 24396
Re: The List of Leagues
Id like to join the tournament if possible
- Sun Mar 15, 2015 11:06 pm
- Forum: Unit - melee infantry
- Topic: Zweihander - IMPLEMENTED
- Replies: 92
- Views: 22246
Re: new unit idea: Zweihander
Maybe the 2 handed unit could be named zweihander then? Im glad someone at least brought it up.
- Sun Mar 15, 2015 10:58 pm
- Forum: Multiplayer discussions
- Topic: Active player looking for friends
- Replies: 5
- Views: 1964
Re: Active player looking for friends
Sorry for the late reply, was a trip with no reception x.x ill make a private game. Pass is devin
- Sun Mar 15, 2015 10:56 pm
- Forum: Multiplayer discussions
- Topic: Best defense against battering rams?
- Replies: 6
- Views: 2400
Re: Best defense against battering rams?
I usually just make catapults and ornos against them. They take off a good amount of hp. This usually works against AI but i dont think iyd be useful against a human though.
- Fri Mar 13, 2015 4:41 pm
- Forum: Others
- Topic: Unit Promotions
- Replies: 69
- Views: 23799
Re: Unit promotion/leveling system
Would probably be too strong if it were to happen. would need to check it out and due some major rebalancing issues if it were to happen, but otherwise, pretty cool.
- Fri Mar 13, 2015 4:34 pm
- Forum: Multiplayer discussions
- Topic: Active player looking for friends
- Replies: 5
- Views: 1964
Re: Active player looking for friends
cool, Do you want to play against AI with me?
- Fri Mar 13, 2015 12:03 am
- Forum: Multiplayer discussions
- Topic: Active player looking for friends
- Replies: 5
- Views: 1964
Active player looking for friends
Hi, i really enjoy this game and would love it if i could find people that play as much as I do. Hit me up for game
IGN: Ask
IGN: Ask
- Thu Mar 12, 2015 11:59 pm
- Forum: Others
- Topic: Unit Promotions
- Replies: 69
- Views: 23799
Unit promotion/leveling system
I have an idea of adding a leveling system for the game where units gain experience based on how much enemies they kill to get a new form or increased stats. I get that the game already has tech and thats the way to research new troops, but adding such a system with the current tech would give it so...
- Thu Mar 12, 2015 12:02 am
- Forum: Unit - melee infantry
- Topic: Zweihander - IMPLEMENTED
- Replies: 92
- Views: 22246
new unit idea: Zweihander
I dont know if anyone mentioned this, but this is my suggestion. Zweihanders were german lethal two-handed swordsmen whose job was to charge in and break the enemy stride. I think this unit should have decent mobility, high attack, with bonuses against spear, calvalry, and swordsmen type units. Weak...