Search found 21 matches
- Mon Aug 04, 2014 1:44 am
- Forum: Campaign map discussions
- Topic: road to rebellion by hardeep is tough to beat
- Replies: 5
- Views: 5069
Re: road to rebellion by hardeep is tough to beat
i think the hardest map is 300 or thermapoly with leonidis
- Sun Jul 13, 2014 11:19 pm
- Forum: DEVELOPER version changes
- Topic: version 001 - CLOSED version
- Replies: 31
- Views: 9813
Re: version 001
i went to the samsung play store and i cant find it
- Tue Jul 08, 2014 5:17 am
- Forum: Solved/Answered
- Topic: LOYALTY - IMPLEMENTED v.989
- Replies: 2
- Views: 2717
LOYALTY - IMPLEMENTED v.989
i am not sure if its just me but when i went to my advancement center when i loaded a save it crashed. it was working on loyalty hwen i build castle it wasent there ether my units we still being converted i did a new game and it still wasent there even on fiction maps it did not work
- Thu Jun 26, 2014 2:23 am
- Forum: Gameplay & UI
- Topic: DIPLOMACY
- Replies: 16
- Views: 9364
Re: DIPLOMACY
oh wait i did not see ur post about being a moderater my sincerest apologizes
- Thu Jun 26, 2014 2:20 am
- Forum: IMPLEMENTED - Infantry
- Topic: Templar to crusader - IMPLEMENTED
- Replies: 97
- Views: 33963
Re: Crusade
in the end theres no need for a crusader unless a unit that takes 4 turns and can only heal itself(my opinion)
- Thu Jun 26, 2014 2:17 am
- Forum: Unit - melee infantry
- Topic: peasant - IMPLEMENTED
- Replies: 161
- Views: 42433
Re: peasent
or u could recruit them in 1 turn in tc
- Thu Jun 26, 2014 2:16 am
- Forum: Gameplay & UI
- Topic: DIPLOMACY
- Replies: 16
- Views: 9364
Re: DIPLOMACY
okay then balint you could add this to muilti player
- Wed Jun 25, 2014 6:38 pm
- Forum: Gameplay & UI
- Topic: DIPLOMACY
- Replies: 16
- Views: 9364
Re: DIPLOMACY
also blaint you could add this to mulitiplayer
- Wed Jun 25, 2014 1:36 pm
- Forum: Maps, campaigns
- Topic: 300 hundred spartans map - IMPLEMENTED v0.984
- Replies: 5
- Views: 7065
300 hundred spartans map - IMPLEMENTED v0.984
excuse me danielbut could u please make the 300 spartan map easier i dont know if anyone beat it becouse ts to hard can u change the map to make it easier
- Wed Jun 25, 2014 1:31 pm
- Forum: IMPLEMENTED - Water
- Topic: war ship to battleship - IMPLEMENTED
- Replies: 43
- Views: 10449
Re: warship-) battleship
al right then destroyer to heavy ram destroyer
and well transport is great transport so no need for that and catapult ship should become trebuche ship with more move
and well transport is great transport so no need for that and catapult ship should become trebuche ship with more move
- Wed Jun 25, 2014 1:28 pm
- Forum: Unit - melee infantry
- Topic: peasant - IMPLEMENTED
- Replies: 161
- Views: 42433
Re: peasent
why punches it could have a rake or somthingthat farmers have couse u know peasents
- Wed Jun 25, 2014 1:03 am
- Forum: IMPLEMENTED - Water
- Topic: war ship to battleship - IMPLEMENTED
- Replies: 43
- Views: 10449
warship-) battleship - IMPLEMENTED
like swordsmen to broadswordsmen or archer to crossbowmen
- Wed Jun 25, 2014 12:22 am
- Forum: IMPLEMENTED - Infantry
- Topic: Templar to crusader - IMPLEMENTED
- Replies: 97
- Views: 33963
Re: Crusade
that might be a bit to similar to a priest or missonary however it can be a upgrade to a templare allowing him to heal more and gives him the ability of conversion.tho this is my opinion , the final decison is daniels
- Tue Jun 24, 2014 12:08 am
- Forum: Gameplay & UI
- Topic: DIPLOMACY
- Replies: 16
- Views: 9364
Re: DIPLOMACY
well you could make a button (like delete unit waypoint) and make it lead to the armys diplomacy menu were you can do diplomacy
- Tue Jun 24, 2014 12:06 am
- Forum: Gameplay & UI
- Topic: DIPLOMACY
- Replies: 16
- Views: 9364
Re: DIPLOMACY
well you could make a button (like delete unit waypoint) and make it lead to the armys diplomacy menu were you can do diplomacy
- Mon Jun 23, 2014 7:47 pm
- Forum: Gameplay & UI
- Topic: DIPLOMACY
- Replies: 16
- Views: 9364
DIPLOMACY
hay daneil. can u add this to random games in random games it allows a player to do thingings like truce (ai and player will not atk each other but others for a limilted time alliance(player and ai will team up andwork with each other can be broken with betryal) exchange sight(ai and player exchange...
- Fri Jun 20, 2014 12:49 am
- Forum: Archived - Subraces
- Topic: list of races:
- Replies: 21
- Views: 10930
Re: list of races:
i posted demons too but they are weak aginst units with atk and range also it is equal to an angelwhich the race of angels wish to rid all worlds of demons and an angels weakness is def piercing wepons since they use healing and def
- Fri Jun 20, 2014 12:43 am
- Forum: Archived - Subraces
- Topic: races you might wanna add
- Replies: 1
- Views: 3118
races you might wanna add
1. angels (specializes are healing ad defense) 2.warlock(hevey magic uses) 3.dwarfs(wepones from dwarfs are strong thanks to there blacksmith abilts)(they also can make guns tho like muskets) 4.elfs(they treasure nature and use the way of the bow) 5demons(specializes in attack and burn/poisen damge)...
- Thu Jun 19, 2014 8:06 pm
- Forum: Archived - Other
- Topic: Fantasy: New Units & Structure ACCEPTED(new FORUM)- OUTDATED
- Replies: 14
- Views: 9796
Re: Fantasy: New Units & Structure ACCEPTED(moved to new FOR
really a fantasy email me when it come out (age of fantasy lol) i have some units then 1.orc mercenary 2.darwf bezerker 3.elf ranger 4.siren(a unit that cries for the dead can stun enemy units by atk them ) 5. dragon(nuff said) 6.grifion 7.undead 8.necromancer 9.wizARD 11.sage(simalare to wizard but...
- Thu Jun 19, 2014 7:54 pm
- Forum: ARCHIVED - Answered suggestions
- Topic: multiple suggestions - ANSWERED
- Replies: 3
- Views: 3495
multiple suggestions - ANSWERED
Hello I'd like to recommend a few upgrade units you guys might want to add 1.lancer (good against all organisms but not machines orthonopter,catapult etc) 2.ballistic ( move 2 and is god agianst seige units and buildings and orthonaptor) 3.General(all surrounding units in a certain amount of tiles g...
- Thu Jun 19, 2014 7:37 pm
- Forum: New upgrades (unit, structure, technology, effect)
- Topic: Pre-Forum idea n asset collection
- Replies: 93
- Views: 96670
Re: Pre-Forum idea collection
Hello I'd like to recommend a few upgrade units you guys might want to add 1.lancer (good against all organisms but not machines orthonopter,catapult etc) 2.ballistic ( move 2 and is god agianst seige units and buildings and orthonaptor) 3.General(all surrounding units in a certain amount of tiles g...