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by Alexander82
Mon Aug 20, 2018 1:45 am
Forum: AoF Votes and Polls
Topic: Naming Units
Replies: 8
Views: 44

Re: Naming Units

I agree
by Alexander82
Sun Aug 19, 2018 5:03 pm
Forum: Others
Topic: Current and future races
Replies: 52
Views: 319

Re: Current and future races

I agree. We've got a lot of work to on the current 6 races, and putting so much effort into races not added yet does distract from the current ones. Actually here i agree with sunrise. We need to update, add content and balance current races first. And work on other ideas is just distracting from c...
by Alexander82
Sun Aug 19, 2018 3:09 pm
Forum: Races
Topic: Aliens - ANSWERED
Replies: 4
Views: 39

Re: Aliens

Alexander82 wrote:
Sun Aug 19, 2018 12:30 pm
I definitely won't let Aliens in AoF
Definitely not
by Alexander82
Sun Aug 19, 2018 3:01 pm
Forum: Races
Topic: Gaia
Replies: 12
Views: 58

Re: Gaia

When I say a subrace I mean that we can use some concepts for specific units (for example a carnivorous plant might become an elven defensive tower).
by Alexander82
Sun Aug 19, 2018 12:30 pm
Forum: Races
Topic: Aliens - ANSWERED
Replies: 4
Views: 39

Re: Aliens

I definitely won't let Aliens in AoF
by Alexander82
Sun Aug 19, 2018 11:16 am
Forum: Races
Topic: Gaia
Replies: 12
Views: 58

Re: Gaia

It might be a concept for a subrace under the elven army
by Alexander82
Sun Aug 19, 2018 11:15 am
Forum: Others
Topic: AI using blacksmith upgrades IMPLEMENTED
Replies: 9
Views: 71

Re: AI using blacksmith upgrades

I think thst the AI should be set to have always at least a tech in production (if possible).
by Alexander82
Sun Aug 19, 2018 11:09 am
Forum: Others
Topic: Current and future races
Replies: 52
Views: 319

Re: Current and future races

I'm adding a lot of units in game lately (thanks a lot to General Brave that is helping me testing the units before sending them to Stratego (dev) ) After that I'd like to expand some of the existing races with more subraces (e.g. Warfell for humans). I don't think we should plan new standalone race...
by Alexander82
Sat Aug 18, 2018 9:54 pm
Forum: Elf Technologies
Topic: Fast hooves - ACCEPTED
Replies: 10
Views: 1510

Re: Fast hooves - FINALIZED

@Stratego (dev)
by Alexander82
Sat Aug 18, 2018 8:51 pm
Forum: DEVELOPER version changes
Topic: version v1.063
Replies: 37
Views: 443

Re: version v1.063

corrected: I'm sending them to the dev
by Alexander82
Sat Aug 18, 2018 8:42 pm
Forum: Elf
Topic: Hunter's hall
Replies: 45
Views: 625

Re: Hunter's hall

Ok. In the meanwhile i'm adding the design i've made since I need a building to put the new techs in (the fencing finesse). We can change the image later.
by Alexander82
Sat Aug 18, 2018 7:46 pm
Forum: Elf
Topic: Hunter's hall
Replies: 45
Views: 625

Re: Hunter's hall

makazuwr32 wrote:
Sat Aug 18, 2018 7:44 pm
Image is good but as image for this current building i prefer loa's one.
It still requires polishing but I wanted to know if you liked the concept

The one from LoA is good but I think it doesn't fit much the current style of elven buildings
by Alexander82
Sat Aug 18, 2018 7:45 pm
Forum: Elf
Topic: Hunter's hall
Replies: 45
Views: 625

Re: Hunter's hall

As a decoration? Sure

Do you like it as building for melee?
by Alexander82
Sat Aug 18, 2018 7:29 pm
Forum: Elf
Topic: Hunter's hall
Replies: 45
Views: 625

Re: Hunter's hall

Do you likethat concept?
by Alexander82
Sat Aug 18, 2018 5:58 pm
Forum: Elf Technologies
Topic: Fencing mastery and Precision shot - FINALIZED
Replies: 51
Views: 1245

Re: Fencing mastery and Precision shot - FINALIZED

Ok. I'll start working on the jsons
by Alexander82
Sat Aug 18, 2018 3:38 pm
Forum: DEVELOPER version changes
Topic: version v1.063
Replies: 37
Views: 443

Re: version v1.063

I'll help with that
by Alexander82
Sat Aug 18, 2018 1:38 pm
Forum: Others
Topic: Dodge counter IMPLEMENTED
Replies: 6
Views: 51

Re: Dodge counter IMPLEMENTED

Ok. I think that this should make for the lack of reach of elven units
by Alexander82
Thu Aug 16, 2018 5:53 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Sergeant - FINALIZED
Replies: 79
Views: 3973

Re: Sergeant - FINALIZED

Also spell resistance is for everyone (it is basically a morale bonus)
by Alexander82
Thu Aug 16, 2018 5:50 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Sergeant - FINALIZED
Replies: 79
Views: 3973

Re: Sergeant - FINALIZED

I remember it was 4 in the proposal

I think it is fair

It is a pretty useful aura and it is mostly for infantry units
by Alexander82
Thu Aug 16, 2018 1:00 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Sergeant - FINALIZED
Replies: 79
Views: 3973

Re: Sergeant - FINALIZED

Stratego (dev) Stats: Base https://www.androidutils.com/forum/download/file.php?id=7075&sid=05f9c0293718979bb16ccfc827873e94 Cost: 5 Hp: 28 Power: 10 Armor: 2 Penetrating Armor 2 Range: 1 Speed: 3 Spell resistance: 50% Builders: Castle Bonuses: like swordsman Sight: 4 Abilities: Leadership level 1 ...
by Alexander82
Thu Aug 16, 2018 7:20 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Sergeant - FINALIZED
Replies: 79
Views: 3973

Re: Sergeant - FINALIZED

Guys so let's choose about progression 1 and 2 progression 1 Level 1: +1 attack to everyone +1 for throwers and melee infantry +1 for melee infantry Level 2: +1 attack to everyone +1 for throwers and melee infantry +1 for melee infantry +10% spell resistance +10% dodge counter for infantry melee Lev...
by Alexander82
Thu Aug 16, 2018 7:14 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Sergeant - FINALIZED
Replies: 79
Views: 3973

Re: Sergeant

Stratego (dev) Stats: Base https://www.androidutils.com/forum/download/file.php?id=7075&sid=05f9c0293718979bb16ccfc827873e94 Cost: 5 Hp: 28 Power: 10 Armor: 2 Penetrating Armor 2 Range: 1 Speed: 3 Spell resistance: 50% Builders: Castle Bonuses: like swordsman Sight: 4 Abilities: Leadership level 1 ...
by Alexander82
Tue Aug 14, 2018 5:43 pm
Forum: Human
Topic: Lancer
Replies: 41
Views: 1145

Re: Lancer

2 unit upgrades plus 2 blacksmith upgrade levels equals 4 upgrades effectively. I don't agree with that point of view. For example elves have 3 levels of tech upgrades but also 3 level of dodge and now 3 levels of minimum damage increase. That doesn't mean that they have 9 levels They will simply h...
by Alexander82
Tue Aug 14, 2018 5:40 pm
Forum: Orc
Topic: Caragor and a Caragor Rider
Replies: 65
Views: 1001

Re: Caragor and a Caragor Rider

Of course not. Dodge is mostly for elves and some specific units
by Alexander82
Tue Aug 14, 2018 5:20 pm
Forum: Orc
Topic: Caragor and a Caragor Rider
Replies: 65
Views: 1001

Re: Caragor and a Caragor Rider

I wanted to change the attachments but I ended up deleting the old post because It duplicated the attachments, lol XD

Here are the images again
by Alexander82
Tue Aug 14, 2018 5:03 pm
Forum: Elf
Topic: Hunter's hall
Replies: 45
Views: 625

Re: Hunter's hall

I think that the name recall more a place to train ranged units.

Maybe training ground is more appropriate and we can use the hunter's hall for ranged
by Alexander82
Tue Aug 14, 2018 4:45 pm
Forum: Human
Topic: Lancer
Replies: 41
Views: 1145

Re: Lancer

No. 3 levels

2 upgrades
by Alexander82
Tue Aug 14, 2018 4:22 pm
Forum: Elf Technologies
Topic: Fencing mastery and Precision shot - FINALIZED
Replies: 51
Views: 1245

Re: Fencing mastery and Precision shot - FINALIZED

Sure, i tought the same thing but also from a balance reason it is good against other dragons and using ranged it is still pretty better
by Alexander82
Tue Aug 14, 2018 4:18 pm
Forum: Orc
Topic: Caragor and a Caragor Rider
Replies: 65
Views: 1001

Re: Caragor and a Caragor Rider

@Stratego (dev) can we make dodge counter alone ignore if the unit that hit has bonus against the one to dodge?

E.g. The sentinel has dodge counter. Can we allow it to dodge a knight counterattack even tough knights have bonus against sentinels (that are infantry)?
by Alexander82
Tue Aug 14, 2018 3:57 pm
Forum: Elf Technologies
Topic: Fencing mastery and Precision shot - FINALIZED
Replies: 51
Views: 1245

Re: Fencing mastery and Precision shot - FINALIZED

I think it is ok. It is not a great issue I guess.

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