Search found 8280 matches

by Stratego (dev)
Sat May 25, 2019 6:46 am
Forum: Unit - ranged (like archers)
Topic: Pavise crossbowman ACCEPTED
Replies: 41
Views: 2009

Re: Pavise crossbowman ACCEPTED

nice! it only needs json - thanks!
by Stratego (dev)
Sat May 25, 2019 6:44 am
Forum: Map Design
Topic: Map design - TRIGGERS (eg. if the hero dies)
Replies: 114
Views: 30682

Re: Map design - TRIGGERS (eg. if the hero dies)

in to "Message" field.
by Stratego (dev)
Sat May 25, 2019 6:43 am
Forum: OFF Topics
Topic: Im thinking of something..
Replies: 1
Views: 9

Re: Im thinking of something..

good idea! areu writing those novels?
by Stratego (dev)
Fri May 24, 2019 9:23 pm
Forum: Tanks
Topic: M4 Sherman Img update +IMG
Replies: 15
Views: 165

Re: M4 Sherman Img update +IMG

E8: what about making the stat a little like this:
- littel more HP (by assuming little bigger weight because of larger turret)
- a little more attack bonus (because of better suspensions so more stable aiming)

what do u thinkk?
by Stratego (dev)
Fri May 24, 2019 8:27 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 73
Views: 331

Re: Combat Medic IMPLEMENTED

thanks!
hereis my version based ony yours - is it good?
by Stratego (dev)
Fri May 24, 2019 1:54 pm
Forum: Unit Design
Topic: Unit Design - unit property sheet
Replies: 80
Views: 18658

Re: Unit Design - unit property sheet

new specunitaction:
CAN_HIT_FLYING, // if set the unit can attack and hit flying as it were "arrowed" in AOS/AOF, if not set it can hit only 1 hit.
by Stratego (dev)
Thu May 23, 2019 6:45 pm
Forum: Pixel Art
Topic: sprites from heroes of might and magic
Replies: 2
Views: 17

Re: sprites from heroes of might and magic

nice, are these free to use?
by Stratego (dev)
Thu May 23, 2019 5:12 pm
Forum: Unit - infantry
Topic: Persian Immortal - ACCEPTED
Replies: 75
Views: 25768

Re: Persian Immortal - ACCEPTED

please dont post images to forum (link them instead)
by Stratego (dev)
Thu May 23, 2019 10:26 am
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 73
Views: 331

Re: Combat Medic IMPLEMENTED

the one on top i think - seems good!

can u send me only the red cross on top? i try playing with it i may - thanks! (i mean red cross with white backgroundcircle in transparent image)
by Stratego (dev)
Thu May 23, 2019 9:36 am
Forum: Dev asks for Help
Topic: Multiplayer scenarios are coming!
Replies: 0
Views: 33

Multiplayer scenarios are coming!

Hi all! I made this multiplayer scenario option in mapeditor a while ago, and i think we could have more maps of these in all games. So i ask you try your best mapmapking skills and make a few of these maps into all games - i think 10-15 in each alternative would be a nice amount. If you can make on...
by Stratego (dev)
Thu May 23, 2019 8:29 am
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 73
Views: 331

Re: Combat Medic IMPLEMENTED

Puss_in_Boots wrote:
Wed May 22, 2019 11:45 pm
Here are the Russian tents.
nice!
what about putting the cross in symmetric way
eg:
- one big into middle of the roof
- or like yours but into opposite "quarters"
- or not onto roof, but one to the vertical "wall" part

what do u think?
by Stratego (dev)
Thu May 23, 2019 8:22 am
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 73
Views: 331

Re: Combat Medic IMPLEMENTED

Puss_in_Boots wrote:
Wed May 22, 2019 11:02 pm
Already made unique medics that look alike to current infantry style, and also US retexture.
thanks! they are in!
by Stratego (dev)
Wed May 22, 2019 12:55 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 73
Views: 331

Re: Combat Medic

ok these are in! we still need polishing these images: - russian tent need some big cross on it - ru and ger medics some divverent appearance (i just recolored us medic) - (earlier medic images seemed too big like giant humans), also medics should not have bonus against any infantry they are not so ...
by Stratego (dev)
Wed May 22, 2019 11:44 am
Forum: Tanks
Topic: Fiat M13/10
Replies: 60
Views: 225

Re: Fiat M13/10

what about this? (i put the old beside it to find the proper hue and contrast
by Stratego (dev)
Wed May 22, 2019 11:07 am
Forum: Others
Topic: Are french is now a nation on AoWW
Replies: 5
Views: 24

Re: Are french is now a nation on AoWW

please not yet, we need to finish the current ones.
by Stratego (dev)
Wed May 22, 2019 5:38 am
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 73
Views: 331

Re: Combat Medic

StormSaint373 wrote:
Wed May 22, 2019 12:28 am
Whoa. . .

Im impressed...

I'm not that good.

me neither, i found them on net and resized, recolored, contoured.
Puss_in_Boots wrote:
Wed May 22, 2019 2:37 am
Something more game appropriate.

MEGA AWESOME!

can u try the other one too?
by Stratego (dev)
Wed May 22, 2019 5:36 am
Forum: Tanks
Topic: Fiat M13/10
Replies: 60
Views: 225

Re: Fiat M13/10

Hyancintho made a few japanese to white - Thanks!, here
by Stratego (dev)
Tue May 21, 2019 8:56 pm
Forum: Tanks
Topic: Fiat M13/10
Replies: 60
Views: 225

Re: Fiat M13/10

"not good" : you mean you dont like yello, or you can not make it yello?
by Stratego (dev)
Tue May 21, 2019 7:57 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Lake town/Port town-naval tc.
Replies: 18
Views: 930

Re: Lake town/Port town-naval tc.

i can not assemble a list, or it would cost half or a full a day :) (i think there are about a 100 of such) sources of these: - you have sent me 2-3 emails waiting some coding - on forum there are the "needs" section "votes" - and all forum topics (like this) that requires coding (this one is hard t...
by Stratego (dev)
Tue May 21, 2019 5:30 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Lake town/Port town-naval tc.
Replies: 18
Views: 930

Re: Lake town/Port town-naval tc.

i ment: a ship now can not occupy and here shuggested to change it.
that brings a problem: it will be able to occupy normal TCs too
is it good or wrong? (if wrong so we need new setting which unit can occupy which type of TC
by Stratego (dev)
Tue May 21, 2019 5:28 am
Forum: Unit Design
Topic: Unit Design - unit property sheet
Replies: 80
Views: 18658

Re: Unit Design - unit property sheet

what do u mean?
by Stratego (dev)
Tue May 21, 2019 5:26 am
Forum: Tanks
Topic: Fiat M13/10
Replies: 60
Views: 225

Re: Fiat M13/10

the
white - japan
yello - italy

seems good for me, if we have no better color idea for japan than i suggest these.
by Stratego (dev)
Tue May 21, 2019 5:22 am
Forum: Map & campaign ideas
Topic: Lack of campaign maps
Replies: 17
Views: 2293

Re: Lack of campaign maps

you can edit in-game. what do u mean?
by Stratego (dev)
Tue May 21, 2019 5:21 am
Forum: DEVELOPER version changes
Topic: version 1.088
Replies: 20
Views: 166

Re: version 1.088

Alexander82 wrote:
Sun May 19, 2019 9:22 pm
Sure.

At the moment we are also planning a new aproach to bonus so many units will require some updates for the descriptions
hi what is the planned cange on bonuses? thanks!
by Stratego (dev)
Mon May 20, 2019 9:28 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 73
Views: 331

Re: Combat Medic

also a german, has no contour yet
by Stratego (dev)
Mon May 20, 2019 9:21 pm
Forum: App Growth (eg. Promotions)
Topic: Waiting for 10 000 installs for AOW!
Replies: 0
Views: 73

Waiting for 10 000 installs for AOW!

it is now 1 650
(since 2019 april 27)
by Stratego (dev)
Mon May 20, 2019 9:15 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 73
Views: 331

Re: Combat Medic

was in me somehing that i not that "stright lined" here is my version for rus tent - how do u think?
(foud on net and i overdrew on it)
by Stratego (dev)
Mon May 20, 2019 8:20 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Lake town/Port town-naval tc.
Replies: 18
Views: 930

Re: Lake town/Port town-naval tc.

would need some hours of coding, i have many open to do - we would need a proprityy list i can not implement all in parallel. but idea is good, but needs core modifications and logics on TC spawning too. also units needs to be able to set not on isAbleToOccupy but you need to set which TC it is capa...
by Stratego (dev)
Mon May 20, 2019 5:45 pm
Forum: DEVELOPER version changes
Topic: version v0.104
Replies: 2
Views: 42

Re: version v0.104

New Campaign: Atlas Force thanks to Anko!

uos on next update

Go to advanced search