Search found 29 matches

by erosbonjour
Mon Jun 15, 2020 6:41 pm
Forum: Archived - Undead Units, Buildings
Topic: Giant zombie - ANSWERED
Replies: 11
Views: 1235

Re: Giant zombie

Good 👍👍 HP +20
by erosbonjour
Mon Jun 15, 2020 6:36 pm
Forum: Technologies, Spells & Abilities
Topic: Leader Unit Abilities
Replies: 3
Views: 1553

Re: Leader Unit Abilities

Good 👍
by erosbonjour
Mon Jun 08, 2020 4:56 pm
Forum: DEVELOPER version changes
Topic: version 1.123
Replies: 15
Views: 2215

Re: version 1.123

Published👏👍 ??
by erosbonjour
Mon Jun 08, 2020 4:53 pm
Forum: Archived - FAQ
Topic: Adjustment on unit ranks
Replies: 7
Views: 1320

Re: Adjustment on unit ranks

Good 👍👍
by erosbonjour
Mon Jun 08, 2020 4:51 pm
Forum: DEVELOPER version changes
Topic: version 1.123
Replies: 15
Views: 2215

Re: version 1.123

Good 👍👍
by erosbonjour
Mon Jun 08, 2020 4:12 pm
Forum: Technologies
Topic: Techs list
Replies: 35
Views: 3198

Re: Techs list

What
by erosbonjour
Mon Jun 08, 2020 4:08 pm
Forum: units
Topic: Line and colomn infantry
Replies: 17
Views: 1466

Re: Line and colomn infantry

:| :D good 👍 or 👏
by erosbonjour
Mon Jun 08, 2020 4:05 pm
Forum: units
Topic: Ottoman War elephant
Replies: 22
Views: 1599

Re: Ottoman War elephant

:o good 👍
by erosbonjour
Mon Jun 08, 2020 3:54 pm
Forum: Archived - Undead Units, Buildings
Topic: Darmon black
Replies: 3
Views: 713

Re: Darmon black

Good 😓😓
by erosbonjour
Mon Jun 08, 2020 3:50 pm
Forum: Archived - Undead Units, Buildings
Topic: Darmon black s
Replies: 0
Views: 785

Darmon black s

2020060816410100.jpg
2020060816410100.jpg (1.52 KiB) Viewed 785 times
Daemon s

Can occupy buildings

Categories
Infantry melee,
Daemon s


Cost 4
Hp 30/30
Attack power 3
Range 1
Armor 4
Pierce armor 5
Speed 3
Sight 5
Action /turn 1/1
Dodge arrows 20%
Dodge melee 20%
Dodge counters 20%
Heal Bonus 1.0
Spell resistance 10%
Size 1x1
by erosbonjour
Mon Jun 08, 2020 2:39 pm
Forum: Undead Technologies
Topic: Darmon black
Replies: 0
Views: 959

Darmon black

compressed_589207359images (8).jpeg
compressed_589207359images (8).jpeg (2.64 KiB) Viewed 959 times
Armor +2
Pièces Armor+2
by erosbonjour
Mon Jun 08, 2020 2:34 pm
Forum: Archived - Undead Units, Buildings
Topic: Daemon black
Replies: 0
Views: 755

Daemon black

Daemon Black Can occupy buildings Categories Infantry melee, Daemon Cost 8 Hp 30/30 Attack power 3 Range 1 Armor 1 Pierce armor 3 Speed 3 Sight 5 Action /turn 2/2 Spell range 5 Spell possibility 40% Dodge arrows Dodge melee Dodge counters 20% Heal Bonus 1.0 Spell resistance 10% Size 1x1 Spells &...
by erosbonjour
Mon Jun 08, 2020 2:31 pm
Forum: Archived - Undead Units, Buildings
Topic: Darmon black
Replies: 3
Views: 713

Darmon black

compressed_445721759compressed_233497614images (7).jpeg Daemon Black Can occupy buildings Categories Infantry melee, Daemon Cost 8 Hp 30/30 Attack power 3 Range 1 Armor 1 Pierce armor 3 Speed 3 Sight 5 Action /turn 2/2 Spell range 5 Spell possibility 40% Dodge arrows Dodge melee Dodge counters 20% ...
by erosbonjour
Sun Jun 07, 2020 11:47 pm
Forum: Archived - Undead Units, Buildings
Topic: Mage Diablo
Replies: 1
Views: 713

Mage Diablo

Mage Diablo IMG_20200607_232920.jpg Can occupy buildings Categories Infantry melee, Divine Cost 3 Hp 15 Attack power 2 Range 1 Armor 1 Pierce armor 1 Speed 3 Sight 3 Action /turn 1/1 Heal Bonus 1.0 Size 1x1 Builders: Spells & abilities Image Name Chance Range Timeout Dig for corpses 100% 0 Insta...
by erosbonjour
Sun Jun 07, 2020 11:36 pm
Forum: Archived - Elven Units, Buildings
Topic: King ent - ANSWERED
Replies: 11
Views: 2286

King ent - ANSWERED

images (4).jpeg
images (4).jpeg (8.79 KiB) Viewed 2286 times

King ent
Can occupy buildings

Categories
Infantry melee,

King ent
Cost 8
Hp 90
Attack power 20
Range 3
Armor 5
Pierce armor 8
Speed 2
Sight 3
Action /turn 1/1
Heal Bonus 1.0
Size 1x1
Building
by erosbonjour
Sun Jun 07, 2020 7:21 pm
Forum: Elf Technologies
Topic: Mounting
Replies: 150
Views: 17438

Re: Mounting

:lol: good 👍
by erosbonjour
Sun Jun 07, 2020 7:16 pm
Forum: Archived - Undead Units, Buildings
Topic: Werewolf diablo
Replies: 1
Views: 786

Re: Werewolf diablo

erosbonjour wrote: Sun Jun 07, 2020 7:07 pm images (43).jpeg

Active effet
Invisibility

Werewolf diablo

Can occupy buildings

Categories
Infantry melee, Divine


Cost 6
Hp 10
Attack power 10
Range 1
Armor 1
Pierce armor 1
Speed 6
Sight 6
Action /turn 2/2
Heal Bonus 1.0
Size 1x1
Builders:
by erosbonjour
Sun Jun 07, 2020 7:07 pm
Forum: Archived - Undead Units, Buildings
Topic: Werewolf diablo
Replies: 1
Views: 786

Werewolf diablo

images (43).jpeg
images (43).jpeg (5.73 KiB) Viewed 786 times

Werewolf diablo
Can occupy buildings

Categories
Infantry melee, Divine


Cost 6
Hp 10
Attack power 10
Range 1
Armor 1
Pierce armor 1
Speed 6
Sight 6
Action /turn 2/2
Heal Bonus 1.0
Size 1x1
Builders:
by erosbonjour
Sun Jun 07, 2020 6:58 pm
Forum: Archived - Undead Units, Buildings
Topic: King die
Replies: 0
Views: 815

King die

images (32).jpeg Die Can occupy buildings Categories Infantry melee, Divine Cost 6 Hp 30 Attack power 5 Range 1 Armor 1 Pierce armor 1 Speed 3 Sight 4 Action /turn 2/2 Heal Bonus 1.0 Size 1x1 Builders: Spells & abilities Image Name Chance Range Timeout [turns] Cooldown [turns] Eat up a corpse 1...
by erosbonjour
Sun Jun 07, 2020 6:24 pm
Forum: Archived - Undead Units, Buildings
Topic: Werewolf acher
Replies: 0
Views: 746

Werewolf acher

images (38).jpeg
images (38).jpeg (9.55 KiB) Viewed 746 times
Werewolf archer

Active Effects


Categories
Archer

Werewolf archer

Cost 3
Hp 15
Attack power 4
Range 5
Armor 1
Pierce armor 1
Speed 5
Sight 5
Action /turn 2/2
Heal Bonus 1.0
Size 1x1
Damage bonuses
Bonus Damage Against
300%. +. 8. [ Mêlée]
by erosbonjour
Sun Jun 07, 2020 6:11 pm
Forum: Archived - Undead Units, Buildings
Topic: Werewolf - ANSWERED
Replies: 5
Views: 1191

Werewolf

images (47).jpeg
images (47).jpeg (9.8 KiB) Viewed 1013 times
Werewolf

Active Effects

Categorie
War units,

Werewolf

Cost 4
Hp 35
Attack power 8
Range 1
Armor 1
Pierce armor 1
Speed 5
Sight 5
Action /turn 2/2
Heal Bonus 1.0
Size 1x1
Damage bonuses
Bonus Damage Against
+500% +50 [ Melee ]
by erosbonjour
Sun Jun 07, 2020 6:06 pm
Forum: Archived - Human Units, Buildings
Topic: Golems poison
Replies: 7
Views: 1518

Re: Golems poison

Good 👍 kid 😓
by erosbonjour
Sun Jun 07, 2020 2:10 pm
Forum: Archived - Human Units, Buildings
Topic: Golems poison
Replies: 7
Views: 1518

Golems poison

images (23).jpeg Golems poison Active Effects Poison Categories War units, Giants, Anti air, Melee, Golems poison Cost 3 Hp 30 Attack power 10 Range 1 Armor 6 Pierce armor 6 Speed 1 Sight 5 Action /turn 1/1 Heal Bonus 1.0 Size 1x1 Damage bonuses Bonus Damage Against +300% +300 [Buildings] +500% +50...
by erosbonjour
Fri Jun 05, 2020 9:45 pm
Forum: Archived - Human Units, Buildings
Topic: Golems humain
Replies: 1
Views: 1023

Re: Golems humain

:pirate:
images (22).jpeg
images (22).jpeg (17.6 KiB) Viewed 1022 times


Golem
Active Effects

Categories
War units, Giants, Anti air, Melee,
GoleM

Cost 6
Hp 80/80
Attack power 10
Range 1
Armor 9
Pierce armor 9
Speed 2
Sight 5
Action /turn 1/1
Heal Bonus 1.0
Size 1x1
Damage bonuses
Bonus Damage Against
+300% +30 [Buildings]
by erosbonjour
Fri Jun 05, 2020 9:39 pm
Forum: Archived - Elven Units, Buildings
Topic: Golems - ANSWERED
Replies: 3
Views: 1019

Re: Golems

Good
by erosbonjour
Fri Jun 05, 2020 9:38 pm
Forum: Archived - Elven Units, Buildings
Topic: Golems - ANSWERED
Replies: 3
Views: 1019

Re: Golems

Gold👍
by erosbonjour
Fri Jun 05, 2020 9:24 pm
Forum: Archived - Elven Units, Buildings
Topic: Golems - ANSWERED
Replies: 3
Views: 1019

Golems - ANSWERED

images (6).jpeg
images (6).jpeg (6.81 KiB) Viewed 1019 times
Golem
Active Effects

Categories
War units, Giants, Anti air, Melee,
GoleM

Cost 6
Hp 70/70
Attack power 10
Range 1
Armor 8
Pierce armor 8
Speed 1
Sight 5
Action /turn 1/1
Heal Bonus 1.0
Size 1x1
Damage bonuses
Bonus Damage Against
+300% +30 [Buildings]
by erosbonjour
Fri Jun 05, 2020 1:52 pm
Forum: Archived - Undead Units, Buildings
Topic: Die
Replies: 2
Views: 669

Die

Catégorie infantri [flyning]
téléchargement (1).png
téléchargement (1).png (4.5 KiB) Viewed 669 times
. Cost 4 life 4 power 2

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